Quote Originally Posted by EllisDee37 View Post
I have always had the assumption that nerfing blitz/furyshot/whatever would go hand in hand with nerfing mob hp and damage in EE. (EH seems about right.) If they actually nerfed the OP abilities but didn't adjust EE, that would be a tragic mistake.
This. Remember this.

Quote Originally Posted by LOOON375 View Post
Take the monk destiny tree for example: I believe the bonus to reflex saves is a tier 4 ability. While in every other tree, that's a tier one or tier two (shadowdancer) ability.
Just a little nitpick, while I understand the critique on the Fortitute/Will enhancements, GMoF Reflex enhancement is the only way to get a no-fail-on-1 on Reflex (aside from Epic Reflex), thus is it superior than the Magister/Draconic +6 reflex tier 1 twists.