There was a mention of the dev team updating Cannith Crafting. This has some perks and would be a great move to give the crafting system some teeth that it lost over the years due to poor hygiene.
While CC may arguably not be intended to compete with green steel or the best name items, it still has potential and appeal as a viable element in the game. The ability to *custom tailor* certain boons that synergize with a toon is a great feature for players with the patience and love for crafting.
Currently certain really nice key properties are missing from Cannith Crafting (Bane V, Disruption, Banishing, etc.). It seems that CC can't be relevant without being able to at least match random drop gear. Devs, please bring these properties in the mix!