I felt like TR'ing into a bladeforged, and I felt like getting a ranger past life. I've been playing on-and-off for a few years, and I don't have any stellar gear or heaps of past lives, but I came up with this interesting build.
Of note:
- Free GTWF from 11 ranger
- Free bow feats from ranger (and manyshot) (and evasion)
- Perma-tenser is always good; self-cast displaces
- Divine might, paladin saves, no +X heart to remove paladin levels
- Bladeforged.
I currently only have it leveled to 16, but I've enjoyed it so far. I haven't had any issues other than lack of evasion for one level being an inconvenience. I know that this doesn't say much for the build, but I expect it'll probably be effective, based off of previous experience and quite a bit of looking at other builds.
I have quite a few two-handers, and they are nice for cleaves. I have a few decent TWF weapons that I'll be able to use at heroic cap for bosses. Nothing yet merits the use of TWF single-target DPS because manyshot and cleaves. It sounds like TWF is coming back with the Thunderforge weapons, so the build should be fairly immune to being outdated by equipment changes.
Code:
Character Plan by DDO Character Planner Version 04.20.02
DDO Character Planner Home Page
Level 28 Lawful Good Bladeforged Male
(4 Paladin \ 11 Ranger \ 5 Wizard \ 8 Epic)
<HP SP BAB Saves: Snip, says literally nothing special>
Starting
Abilities Base Stats
(36 Point) (Level 1)
Strength 16
Dexterity 8
Constitution 17
Intelligence 12
Wisdom 8
Charisma 16
Tomes Used
+3: DEX, INT, WIS
+4: STR, CON, CHA
(According to what I have ^^^ )
Level 1 (Paladin)
Feat: (Deity) Follower of the Lord of Blades
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Selected) Power Attack
[Automatic feats snipped out For Your Viewing Pleasure]
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Human
Level 3 (Ranger)
Feat: (Selected) Cleave
Level 4 (Ranger)
Ability Raise: STR
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Great Cleave
Level 7 (Ranger)
Level 8 (Wizard)
Ability Raise: STR
Feat: (Wizard Bonus) Quicken Spell
Level 9 (Wizard)
Feat: (Selected) Point Blank Shot
Level 10 (Wizard)
Level 11 (Wizard)
Level 12 (Wizard)
Ability Raise: STR
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Paladin)
Level 14 (Ranger)
Level 15 (Ranger)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 16 (Ranger)
Ability Raise: STR
Level 17 (Paladin)
Level 18 (Paladin)
Feat: (Selected) Toughness
Level 19 (Ranger)
Level 20 (Ranger)
Ability Raise: STR
Enhancement: Bladeforged - Improved Fortification (Rank 1)
Enhancement: Bladeforged - Warforged Constitution (Rank 1)
Enhancement: Bladeforged - Improved Fortification (Rank 1)
Enhancement: Bladeforged - Mechanist (Rank 1)
Enhancement: Bladeforged - Communion of Scribing (Rank 3)
Enhancement: Bladeforged - Improved Power Attack (Rank 2)
Enhancement: Bladeforged - Power of the Forge (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Hunter of the Dead I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Acid (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Item Defense (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Doublestrike (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Exposing Strike (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Resistance (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 3)
Level 21 (Epic)
Feat: (Selected) Epic: Epic Toughness
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Ability Raise: STR
Feat: (Selected) Epic: Overwhelming Critical
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Level 28 (Epic)
Ability Raise: STR
Feat: (Epic Destiny) Toughness?
Revised Enhancements
Code:
Enhancement: Knight of the Chalice (Pal) - Hunter of the Dead I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Spellsword: Acid (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Item Defense (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Martial Training (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 3)
Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
Enhancement: Eldritch Knight (Wiz) - Doublestrike (Rank 3)
Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
Enhancement: Tempest (Rgr) - Tempest (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 3)
Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
Skills: UMD, Balance, Concentration, Repair[, Move Silently, Search]
(Delay Repair until Wizard levels, then keep it up regularly...)
Destiny: Legendary Dreadnought, Fury of the Wild. Should be fairly self-explanatory.
Expected Breakdowns:
(I have modest expectations. No, I will not assume Yugo pots, store pots, clickies, cookies, or XYZ. I will also not assume the best endgame gear.)
STR: 63 = 16 base + 4 tome + 7 levels + 2 enhancements + 4 tenser + 5 scream + 8/3/1 items + 2 ship + 2 ram's + 9 divine might (overwrites insight item)
DEX: 26 = 8 base + 3 tome + 4 tenser + 8/1 item + 2 ship
CON: 45 = 17 base + 4 tome + 1 enhancement + 4 tenser + 5 scream + 8/3/1 items + 2 ship
INT: Nobody cares... 18 = 12 base + 3 tome + 2 ship + 1 item
WIS: 22 = 8 base + 3 tome + 2 ship + 8?/1 item
CHA: 34 = 16 base + 4 tome + 2 ship + 8/3/1 items
HP: 1039 [1079 in Fury] = 20 base + 15 heroic durability + 10 draconic vitality + 60 toughnesses + 50 epic toughness + 88 ranger + 20 wizard + 40 paladin + 80 epic + 10 barbarian PL + 15 enhancements + 30 false life + 20 vitality + 60 dreadnought [+40 more fury] + 45 greensteel + 476 CON
Fortitude: 66 = 12 base + 4 epic + 17 CON + 12 CHA + 4 GH + 1 armor alchemical + 1 ship + 2 luck + 7 resistance + 2 bladeforged aura of good + 4 insight
Reflex: 58 = 9 base + 4 epic + 8 DEX + 12 CHA + 3 enhancements + 4 GH + 1 armor alchemical + 1 ship + 2 luck + 7 resistance + 1 haste + 2 BF aura of good + 4 insight
Will: 51 = 8 base + 4 epic + 6 WIS + 12 CHA + 4 GH + 1 armor alchemical + 1 ship + 2 luck + 7 resistance + 2 BF aura of good + 4 insight
Dodge: Unsure. 25% while Blitzing.
PRR: Unsure. +10 from Shield (SLA).
Displacement. 50%.
Incorporeality: Probably 10% from something.
AC: Probably garbage. Well, probably slightly better than garbage.
Skills: Good enough. Or not good enough and not fixable. Doesn't matter.
Repair Spell Power: Hopefully enough to keep me alive.
Repair Amp: 10% from enhancements.
I'm not quite sure why I posted this, but I haven't seen anything very similar to this so I figured it might spark ideas or criticism or something.
Any help/advice/recommendations/praise/hate with/for the build would be appreciated, other than lame things like telling me to completely change everything, or trolling. Thanks, and have a great day.