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  1. #11
    Community Member SilkofDrasnia's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    My vote is to set all raid chest loot % the same for all difficulties:

    EN: 1 chest
    EH: 2 chests
    EE: 4 chests

    Shroud did the incentive system right, so just use that going forward. EE is a much bigger jump from EH than HE is from HH, though, so instead of three chests make it four.

    EDIT: This assumes the loot is the same on all difficulties, which I think they should be. It should just be way easier to get the loot you want on EE than it is on EH or EN. Significantly, visibly easier. An increased % isn't visible. Two more chests is visible.
    This idea seems quite reasonable unlike some of the other ones I have seen here.




    Quote Originally Posted by redspecter23 View Post
    Adding a unique augment to EE would be a good enough reason to get people running it if it's decent. N/H/E loot probably has a very negative effect on players who can't handle EE or feel excluded due to people running it in guilds and channels. Turbine probably has numbers on this which is why they're changing to a system that is more casual friendly... unfortunately at the expense of players looking for reasons to run EE. At any rate, adding unbound augments to EE from this list could help perhaps?

    Yellow
    Healing Amp 30%, min level 28
    Doublestrike 10%, min level 28

    Blue
    DR 20/-, min level 28
    Superior Fortification (150%), min level 28

    Red
    Your weapon's base critical profile becomes 18-20 x3, min level 28
    Your weapon gains improved vampirism (1d6) and drains one level on a vorpal hit
    Looks OP to me. Even 3 EPL only give 9% doublestrike, that red one would make weapons have a better crit profile than khopesh. About the part in orange explain to me why you feel this is at the expense of peeps wanting to run EE?

    Why do you want to run EE and what is the main reason to run EE? Why do you think "players need to look for reasons to run EE"?

    I have heard by most people it is for the challenge and for myself that is why I run EE. IS this true or not for others? If you are not running EE solely for the fun of a good challenge why bother?

    This whole thread is showing to me you all want to run EE for the loot as you seem to be saying if the loot isn't better than in EH you will "lose out" and not run EE, that's how I read "at the expense of EE players" anyways.

    IF you are running EE for better loot why care if the same loot drops on EE, EH and EN? IF you are running EE for the challenge why care if it doesn't really give any better loot. If you are not running EE solely for the challenge factor then it must be for the loot no? So again why care if the same loot drops across the board?

    I would like to add that most people complaining about easy mode or easy buttons are EE players/hardcore players yet you want better loot in EE to make the game even more "easy button"?

    Wouldn't that cause even more cries of easy mode?

    That said why wouldn't EllisDee37 idea be enough.

    Seriously I really get the impression this is more about trying to get better loot than any kind of wanting to "prolong endgame and the life of DDO or of making more EE appear in the LFM panel".



    Quote Originally Posted by Vellrad View Post
    Then why not go a step further and give loot for just logging into game?
    No one is saying anyone should get loot free and you continually misrepresent the majority of the the people playing the game which are casuals that play EH.

    Lets face it people that play EE are in the minority and this is why changes have happened like they have last couple years. Catering to EE players to the detriment of casual players would not be in Turbine interests at all. The game is old and has a declining players base so they need to cater to that larger portion of the player base.

    I feel that some of you are misrepresenting a big portion of EE players, and the impact this will have on the game, like myself who don't care if EE loot isn't better than EH and EN loot.
    Last edited by SilkofDrasnia; 02-15-2014 at 09:17 PM.
    Quote Originally Posted by Cordovan
    Insulting the development team is not allowed.
    Quote Originally Posted by Jendrak
    Somebody should definitely explain to Turbine that when they roll up a new GM that INT is not dump stat.

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