So I've been asked about my build and figured I would post it and see what others thought
half elf for righteous weapons with longswords 8 fighter 6 cleric 6 monk would rather go 8 cleric 6 ftr but haven't figured out if I can afford it feat wise yet
str 16 +5 tome +10 item+3 insight+1 exceptional+2 ship+7 lvl ups+3 enhancments=47 +2 Yugo pots+2 rage pots (5 primal)=51(54)
dex 15 +4 tome +3 insight+1 exc +11 item-2 earth stance +2 ship= 34 for 12% dodge
con 15+4 tome +1 exc +10 item +2 insightful+1 enhancement half elf +2 enhancement LD+3 earth stance+2 ship=40 +2 rage(5 primal)=42(45)
int 12+2 tome=14
wis 12+10 item+1 exc+3 tome=26 sp and heal skill
cha 12+10 item+1 exc +3 tome+2 ship=28 for umd and divine might
skills
heal (main focus) powers ameliorating strike and fol finisher
balance
jump
umd
Fighter is really only for haste boost and the feats needed this build is very tight on feats at least 3-4 more I would like
cleric is the meat of the build it is focused on being half elf with whirling steel strike staying centered in earth stance while making use of righteous/wrathful weapons and dual wield tinahs.
monk gets you healing amp pos spell power prr and shadow viel
warpriest first 2 cores
first tier divine might toughness and righteous weapons all maxed
second tier smite weakness wall of steel righteous weapons and inflame base boost all maxed
third tier righteous weapons and str
fourth tier Ameliorating Strike righteous weapons and str
fifth tier divine vessel maxed and wrathful weapons
Divine vessel gives good aoe damage with slotted 138 fire and sages helm 138 light+19% crit the built up strike hits for 250+ on both currently with 120's for them should hit for 300+ with the 138's and hitting 28+ crit chances basically every 25 seconds on a boss or group of mobs.
Righteous all the way up to wrathful weapons makes tinahs +12 weapons +13 when I get them upgraded and slotted with fire and devotion + every 20 you roll starts the wrathful weapons proc of 3d4 light damage per hit with 90% offhand procs + haste boost this damage really adds up fast
Fighter enhancments first 2 cores
tier 1 haste boost and extra action boosts maxed that's it
shintao tree first 3 cores for more healing amp and pos sp
first tier deft strikes maxed this brings you from 90% offhand for the twf chin to 100%
second tier iron skin for 15 prr in earth stance a little wiggle room for the extra hp choices can be made in other trees if u think you need more hp I sit at 800 in ld and will be 850 when fully geared
ninja spy first 3 cores for shadow viel
first tier sneak attack training and acrobatic to add 3% dodge
Second tier sneak attack training+1 into agility to add to max dex and open core 3
half elf first 4 cores for attack boost to stack with haste boost and 1 str and con
first tier dill rogue and 1 point into a skill of your choice
second tier healing amp
Endgame running with displacement clickies 10% dodge item+12 from dex and 3 from enhancments 25% dodge would like to get up to the 26% cap this build has Yugo pots would get you there and around 100 prr defenses are great with 850 hp buffer and multiple self healing options (ameliorating strike cocoon cure serious and fists of light 4-6 per hit)
Ameliorating strike does an aoe heal that hits me for 200-250 and double procs often hits others for 120-150 with no healing amp or minimal plus puts at least 4% and max 7% weakness to all incoming damage that lasts for at least 12 seconds and all of this is done every 15 seconds
Running in LD for hp blitz and extra crit multiplier
twists dance of flowers for 1.5 damage in tinahs
tunnel vision from fury for 1d12 always on damage +3 to will saves
and cocoon from primal for excellent self healing that never runs out with echos of power
Feats in no particular order
twf
itwf
gtwf
pb shot
rapid shot
weapon focus range
bow str
manyshot
power attack
cleave
great cleave
overwhelming critical
wf slashing
zen archery
whirling steel strike
empower healing(200+ point cure serious and powers cocoon)
improved crit slashing
master of forms(adept granted automatically at 6 monk)
can't think of the last feat atm might be weapon spec slashing
zen archery whirling steel strike and power attack or twf taken as monk bonus feats
Thoughts questions?