I'm starting to suspect all this loot is to make Warchanters playable.
I'm starting to suspect all this loot is to make Warchanters playable.
Ghallanda - now with fewer alts and more ghostbane
Make the sword break relevant DR(s).
Silly augment MLs.
Make a docent that's usable and has a useful function.
Seriously, ask the question "when would someone use this" for each of these. And when you do "Because they haven't found anything better" isn't really a good reason.
Ghallanda - now with fewer alts and more ghostbane
Warchanters, playable?
May as well continue asking for Gnomes to be playable.
Warchanter was one of the EDs released on the last day before the expansion's release, and despite pages of negative feedback, it got [perhaps understandably, given the ludicrous approach to release date] released untouched.
Less understandably, it's been entirely ignored since (even though EDs such as Nature's Warrior have been properly balanced, since).
Ugh, I wish I'd seen this *before* dropping almost 100K on a pair of adamantine scimis with red slots for my midby FvS specifically for the Decon augment. I'd rather just go the straight +5 screaming of GCB with no augments than +3 of GCB, hold off screaming until 14, and remake them at 18 to upgrade to +5 if I haven't found decent smiters, with a red augment that I now probably won't use (won't do ele damage on construct-killers because of not wanting to boost certain constructs, and won't bother with spellpower on "niche" weapons. Maybe if I'd managed to farm more Mabar augments...).
Deconstructors just went from excellent and worth farming, to not even gonna bother and will probably AH any I happen to pick up.
"Ignorance killed the cat, sir; curiosity was framed."Tripoint, C.J. Cherryh
I wasn't expecting the Augment Gems to have no ML. I figured their ML would be higher than their usefulness, like the Draconic Gem should be have a lower ML because of the loot having 40 and 50 elemental resist.
I was really hoping that the Deconstructor Augment would have a ML where it would be useful at level in the Epic raids that it seemed to be designed for: LoD and Master Artificer.
"Ignorance killed the cat, sir; curiosity was framed."Tripoint, C.J. Cherryh
I think level 16 would be a little too low for the Deconstructor Augment, but I totally agree it needs to be lower than 26.
I was expecting it to be in the level 20 to 22 range, so it would be useful in the House C Epic raids and Epic VoNs. At current ML, the augment isn't useful at level for those Epic quests. So unless more Construct (probably House C) quests are added to the upper Epics, the usefulness for the augment is for mobs in a single level 28 quest and all those stupid pillars being added to quests now.
Any updates to these loot drops? Upgrade the docent with... something?
Fafhryd
Completionist Monk
Khyber