Last edited by maddmatt70; 10-22-2013 at 07:38 PM.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
Yes, that is also true!
But anyway, already the gut feeling to have to run sagas makes them already less favourable and less fun because it doesn't leave me the choice. Right now I can run with my TR buddies the next best quest, no matter if this is VoN, Phiarlan, Deneith or the ones in the Harbor. We can choose, not the system predict what we have to do.
Last edited by EllisDee37; 10-22-2013 at 07:43 PM.
I would totally be down with separating heroic TR from epic TR and how you get the hearts.
I would totally be ok with a heroic heart being a favor reward (or hell, +2 tome replacement reward) or even free to VIPs.
I would totally be ok with whatever EPIC grind aimed at reincarnating at 28. I don't mind playing through the 20s to get something I can use at 28. I do mind playing to 23 or 24 just to get something I wish I had 4 levels ago.
Ghallanda - now with fewer alts and more ghostbane
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
Here is where your starting basis is flawed. I would venture to state that most people do *NOT* have a level-cap characters. If you are basing all your assumptions on this fact, you are doing a tremendous dis-service to a HUGE part of your player base.
Maybe a bit of research is in order. How many accounts have access to the high-level packs? How many accounts have a level-capped toon? I would think that Turbine could figure out these numbers easily. To further the research, of all the level capped toons you have, how many are actually played on a regular or even semi-regular basis. Once you have an accurate number figured out, you can then start your calculations.
By assuming that most of your players are power-gamers with Level-Capped Toons, you are basically telling all your casual players 'good luck on ever doing a reincarnation'.
This sounds like 83-84 quests on epic hard for btc things that can purchase something that players can currently aquire with half as many quests on epic normal with bta ingredients. These currently available quests offer players more variety and choice and some of them are free to play, thus available to anyone. None of them require further purchase of the expansions. You have stated that bta is more valuable than btc, and I agree. All of these things should show you the enormity of the nerf you are proposing and why players are upset. There are no sagas that can be run without purchases and only one available to vips without expansion purchases. Also sagas have other available rewards that players want to get which would require more quest repetitions which I for one will find boring. Current token fragment rewards come in the epic treasure chests and don't feel like they are taking something away.
Edit to add: I'm sure with the current system you are selling true hearts in the store or else you would not have raised heart prices last year and kept them up, so it really isn't too easy to earn them now.
Last edited by Aerinsma; 10-22-2013 at 07:54 PM.
If it comes down to BtA, or cheaper, I vote emphatically for cheaper!
The other option punishes new players. It presupposes that you already have a level-capped toon, with all the past lives he needs, and he's just going to sit at level cap and farm out ingredients for all your alts. It's basically saying that the devs consider it the intent of the game to get an endgame char, and then farm up multi-life alts.
Casual players don't have that. I have one main that I've been playing for over a year; he's on his 3rd life now, about ready to head to 4. I have one other second-life toon, that's all I've appreciably put effort into. I'm sure a lot of other players are like that too - they may not be as vociferous as the hardcore minmaxers who have a stable of endgame raiding toons, but I bet more players than not are more like me than them. Hell, I bet a lot of players don't like having any alts at all, but prefer to devote all their gameplay to one character - especially since TR allows them to try different builds without rolling alts, unlike other games.
I don't want to have to slog out 20-30% more grinding for my TR, just because someone else can do it faster and easier. I'm not going to pass comms to my alt; I don't even have shared storage.
Just don't punish the casual players, because you're balancing systems to cater to the hardcore power gamers.
Snipercannon, Shuricannon 2.0, Nethercannon
Outdated:Shiradi Shuricannon, Shiradi Warcannon...Throwers for the win!
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
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Except the Devs purposely didn't include Epic Tokens into any Epic quests post-MOTU.
Players complained about the lack of Epic Tokens in those Epic quests.
The Devs reply was that Heroic Comms and Epic Tokens couldn't drop in the same quests.
They then renamed Epic Tokens to Tokens of the Twelve claiming that they would be an award for Epic Eberron quests only.
Then they released Epic GH without the Epic Tokens.
So this was a plan they had been working on for over a year, not because of something that happened a week ago.
I think we need to clarify what Vargouille meant with the overlap; I took it to be that after the overlap was taken into consideration, you would be credited for 3 CoV for each E Hard you were credited for saga-wise. So, if a quest made progress in 1 saga, it net you effectively 3 CoV at the end, progress in 2 sagas netted you 6 CoV, etc. Otherwise, the most cost-efficient method would be going after a single saga that had the minimum amount of crossover.
If, however, I am erroneous in my thinking, then I deeply apologize.
Last edited by Worldcrafter; 10-22-2013 at 08:06 PM.
Anything can be explained by drunken wizards.
"Hey! I got a piece of the +1 Butter Knife of Victory! Ah-oh, wait, wait. It's just a crummy, normal +1 dagger of ghostbane..."
Long time lurker, first time poster.
I have been VIP for almost three years. I have a completionist, and a few other TR project characters.
I have all content. Many times, I straight out bought the True Heart to fast track my completionist. I have
bought many an xp pot, and have considered the otto's boxes, but have never bought them, but I enjoy
having the option there. I have bought many other incidentals. This is just to let you, devs of DDO, know
what type of player you have here.
Due to financial restraints, I let my VIP sub expire about one month ago, but was planning on re-subbing
this week. With the current discussion about comms of valor, I am seriously considering looking elsewhere
for my gaming pleasure.
I enjoy the OPTION to run sagas for special rewards. Sagas are a great way to push sales of packs and
get players to run a wider variety of content rather than just what is fastest xp/min ratio. BUT, if the current
system is implemented, please make the CoVs an additional reward for completing a saga (i.e.2-5 in each
end reward or end chest, and 30-80 for completing the saga), in addition to the current choices of
xp/renown/skill tomes. Oh, yes, and BtA. Why do you care which one of my characters gets the rewards?
They are all played by the same paying customer.
I am HAPPY to pay you, Turbine, for developing new content and for perks/conveniences thru the DDO store.
BUT, let me choose what I spend it on. I will most likely buy an epic reincarnitaion on my completionist the day
it hits the stores IF and ONLY if it is a reasonable cost and a very good epic past life feat. If you make it 40 bucks
(or 600 hours of grinding)and a +1 to hit (or +1 ac, etc etc), say goodbye to my money.
I have read much of this thread, and most all points have been covered, so I won't repeat them. I agree with most
of the other posters when they imply that your money maker is not in sellling Hearts, its in the xp pots/ottos/tomes etc.
If you try to make Hearts your main Cash cow, DDO will go the way of Ozymandias...
I met a traveller from an antique land
Who said: Two vast and trunkless legs of stone
Stand in the desart. Near them, on the sand,
Half sunk, a shattered visage lies, whose frown,
And wrinkled lip, and sneer of cold command,
Tell that its sculptor well those passions read
Which yet survive, stamped on these lifeless things,
The hand that mocked them and the heart that fed:
And on the pedestal these words appear:
"My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!"
Nothing beside remains. Round the decay
Of that colossal wreck, boundless and bare
The lone and level sands stretch far away.
Ok, without being cynical I guess if I understand Glin right is that it is meanwhile too easy to farm those 20 tokens for a heart, which is an other reason why higher level epic quests don't drop them to don't make it even easier.
However, why then not just up the price to 30 or 40 tokens and in revenge have the token fragments drop in all epic content and with the the sagas being a source to earn complete 1-4 tokens on top.
Thanks much for the breakdown.
Vargouille's exact words were "roughly 3 Commendations per quest after looking at the overlapping quests." That's about as clear as it gets. Once you turn in all those sagas, since you only needed to run 36 quests you can expect roughly 108 valor total. From all the saga rewards combined.
I agree with this idea. Unlike some ppl, i cant do a quest more than 3 times before i am bored and want to move on. If i have to repeat a saga more than once i will hate this game and move on.
I enjoy TR'ing. it takes me 2-3 weeks to TR a toon. If i have to work harder at TR'ing than i currently am, i'll take my money elsewhere.
Elitists who have all the time in the world to play and farm a quest over and over again is good for them, but to design a game that tries to counter what they do at the expense of most normal ppl is wrong thinking. Elitists will always be what they are and find a way to do everything in the game in one '30 hour stay awake' session. Let them do what they do, but PLZ do not penalize everyone else for the sake of 1% of your income.
Currently i like the way the game is set up. I like the game play. I like how long it takes me to get what i want. Dont change my fun. I do not want to have to do things in the game i dont enjoy (like repeating sagas)to get my next TR life to happen.
Especially the BTA part. I have special toons for farming certain things for other toons. Dont force me to use one toon for BTC stuff that i am already overburdened with a lack of inventory space to hold virtual items. I dont mind spending money on this game as it is. dont make me change my mind.I enjoy the OPTION to run sagas for special rewards. Sagas are a great way to push sales of packs and
get players to run a wider variety of content rather than just what is fastest xp/min ratio. BUT, if the current
system is implemented, please make the CoVs an additional reward for completing a saga (i.e.2-5 in each
end reward or end chest, and 30-80 for completing the saga), in addition to the current choices of
xp/renown/skill tomes. Oh, yes, and BtA. Why do you care which one of my characters gets the rewards?
They are all played by the same paying customer.
Last edited by Jahamar1; 10-22-2013 at 08:25 PM. Reason: just adding a few more quotes and comments