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  1. #1
    Community Member Lauf's Avatar
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    Default Weapon Finesse and Handwraps

    Currently weapon finesse works with handwraps, and one of the known issues (from the live release notes):
    The Deepwood Stalker enhancement "Improved Weapon Finesse" is not applying to Unarmed attacks or Handwraps.

    From the recent Lamannia release notes:
    Rogue Assassin:
    Tool-tip for Dagger in the Back now clarifies that “This does not work with handwraps. Handwraps are considered Unarmed Combat, not Melee Weapons.”
    now as far as I know, both dagger in the back and Improved weapon finesse work exactly the same, leading me to wonder if there's any intention of fixing improved weapon finesse to finally work with handwraps, or if a decision has been made to stop calling it a bug and start calling it a feature? (resulting in handwraps excluded from having dex used as a damage modifier)

    official word would be appreciated, as I currently have a dex-based monk who's been waiting for quite some time now for improved weapon finesse to (finally) be fixed.
    Last edited by Lauf; 10-14-2013 at 08:30 AM.

  2. #2
    Community Member Dagolar's Avatar
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    You're also forgetting Tempest and Ninja Spy for dex->damage options (with NSpy, you'd need Vorpal Strikes or slashing/piercing handwraps, of course).
    Currently none of those work with handwraps OR animal form (both of which fall under 'Unarmed Combat'), sfaik.

    Which is a MAJOR build killer, let me tell you :/
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  3. #3
    Community Member Asmodeus451's Avatar
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    Quote Originally Posted by Dagolar View Post
    You're also forgetting Tempest and Ninja Spy for dex->damage options (with NSpy, you'd need Vorpal Strikes or slashing/piercing handwraps, of course).
    Currently none of those work with handwraps OR animal form (both of which fall under 'Unarmed Combat'), sfaik.

    Which is a MAJOR build killer, let me tell you :/
    only problem with the ninja spy thing is that they're changing THAT to EXCLUDE slashing/piercing Wraps now as well
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  4. #4
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    I'd really like to know the answer to this, too. I'm a bit disappointed since, as the OP said, Improved Weapon Finesse and Dagger in the Back function identically, and Improved Weapon Finesse has been listed as a known bug. I'd assumed that meant they were going to make them both work with hand wraps. Well, when you assume...

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