Originally Posted by
Inoukchuk
A better solution is to change Celestia so that it ignores added damage types. This is for 2 reasons: the first and most important is that it addresses other current or future abilities (see Gird Against Demons from FotW) and future proofs Celestia. The second reason is part of the reason the warpriest ability was added as it is, is that the stacking enhancement modifier will increase your implement bonus for spell casting. While I doubt many people use this it should still be preserved.