1 Ranger Khopesh, WF Slash ((Bow Strength)) (TWF Enhancement)
2 Monk Power Attack
3 Fighter Cleave, Point Blank
4 Fighter Stunning Blow
5 Ranger ((Rapid Shot, TWF))
6 Ranger Great Cleave
7 Ranger
8 Ranger
9 Ranger IC: Slashing, ((ITWF, Manyshot))
10 Fighter
11 Fighter WS:S
12 Monk Dodge, Mobility
13 Monk
14 Monk
15 Monk GTWF
16 Monk Zen Archery ((Adept of Forms))
17 Fighter
18 Fighter Master of Forms, EWP: Bastard Swords
19 Fighter
20 Fighter GWF: Slashing
21: Overwhelming Critical
24: Grandmaster of Forms
27: ((Blinding Speed?))
26 Balance
27 Concentration
24 Heal
25 Jump
22 Move Silently
20 Swim
12 UMD
Does the half point in UMD do anything, or can I put it in Swim?
I feel like this build doesn't show up until level 20, but I can't see a different way to build it =/
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(8 Fighter \ 6 Monk \ 6 Ranger)
Hit Points: 276
Spell Points: 65
BAB: 18\18\23\28\28
Fortitude: 20
Reflex: 15
Will: 10
Starting Ending
Abilities Base Stats Base Stats
(34 Point) (Level 1) (Level 20)
Strength 18 27
Dexterity 13 17
Constitution 14 18
Intelligence 14 18
Wisdom 9 13
Charisma 8 12
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 26
Bluff -1 1
Concentration 6 27
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 1
Heal 3 24
Hide 1 3
Intimidate -1 1
Jump 8 25
Listen -1 1
Move Silently 5 22
Open Lock n/a n/a
Perform n/a n/a
Repair 2 4
Search 6 8
Spot 3 5
Swim 6 20
Tumble 2 6
Use Magic Device 1 12
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Swim (+2)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Monk)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike
Level 3 (Fighter)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Cleave
Feat: (Fighter Bonus) Point Blank Shot
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Fighter)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Stunning Blow
Level 5 (Ranger)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 6 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+2)
Skill: Swim (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Great Cleave
Feat: (Automatic) Diehard
Level 7 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+4)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Precise Shot
Level 8 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Move Silently (+4)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Archer's Focus
Level 9 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Move Silently (+3)
Skill: Swim (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 12 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Move Silently (+2)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Dodge
Feat: (Monk Bonus) Mobility
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Move Silently (+2)
Skill: Use Magic Device (+0.5)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+2)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Move Silently (+1)
Skill: Swim (+3)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Purity of Body
Level 16 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Move Silently (+1)
Skill: Swim (+3)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Zen Archery
Level 17 (Fighter)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Level 18 (Fighter)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Acrobatic
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Level 19 (Fighter)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Level 20 (Fighter)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Swim (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons