I recently decided to LR+20 my staff dronk. Love the guy, but he plays more like a melee with quickened Heals than a caster and I felt he wasn't the optimal build for that job. So I wanted to try a melee Ranger, but being decidedly unimpressed by the Tempest chain I figured why not do a Ranger Kensai?
My rough idea of a class split is 11 Ranger (full free feat chains and Cure Mod), 8 Fighter (minimum for Kensai T5), Monk 1 (stances, centered outside of GMoF).
I haven't built a melee DPS in a very long time, but here's a rough draft:
Code:
Level 25 Lawful Neutral Human Male
(8 Fighter \ 1 Monk \ 11 Ranger \ 5 Epic)
Hit Points: 448
Spell Points: 145
BAB: 19\19\24\29\29
Fortitude: 20
Reflex: 12
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 25)
Strength 18 27
Dexterity 10 13
Constitution 18 21
Intelligence 8 11
Wisdom 10 13
Charisma 8 11
Tomes Used
+2 Tome of Intelligence used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Wisdom used at level 11
Level 1 (Ranger)
Feat: (Human Bonus) Cleave
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Power Attack
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 3 (Ranger)
Feat: (Selected) Toughness
Level 4 (Ranger)
Level 5 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Level 6 (Ranger)
Feat: (Selected) Quicken Spell
Level 7 (Fighter)
Level 8 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Human
Level 9 (Fighter)
Feat: (Selected) Great Cleave
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 10 (Ranger)
Level 11 (Ranger)
Level 12 (Fighter)
Feat: (Selected) Dodge
Level 13 (Ranger)
Level 14 (Ranger)
Level 15 (Ranger)
Feat: (Selected) Empower Healing Spell
Feat: (Favored Enemy) Favored Enemy: Elf
Level 16 (Ranger)
Level 17 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Level 18 (Fighter)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 19 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 20 (Monk)
Feat: (Monk Bonus) Zen Archery
Level 21 (Monk)
Feat: (Selected) Overwhelming Critical
Level 22 (Monk)
Level 23 (Monk)
Level 24 (Monk)
Feat: (Selected) Epic Toughness
Level 25 (Monk)
Since this is an LR, class order doesn't matter and this particular order is chosen to work with the current 3 class limitation during LR.
Enhancements:
Kensai: 33 (minimum to take tier 5 Enhancements)
Deepwood Sniper: 7 (+2D6 SA and +75 positive spell power)
Arcane Archer: 6 (Conjure Arrows for logistics and Energy of the Wild III)
Tempest: 14 (Core II, +STR and Whirling Blades III)
Shintao: 1
Human: 19 (minimum for GH and Healing Amp III)
Planned twists are Dance of Flowers, Cocoon and Brace for Impact, main ED LD or possibly Fury.
Question 1: Simply put: is this build a huge mistake? Would a pure Fighter/Monk split work better? I'd like to think the auto-granted feats and healing puts Ranger ahead for what I'm trying to do, but I'm not sure.
Question 2: I _think_ I've gotten all the basic feats - did I miss any?
Question 3: What skills should I focus on? I reckon Balance is mandatory. If invest in UMD I can probably reach standing UMD of 20 (enough to bypass alignment restriction), with swap-ins a bit more but not enough for no-fail Raise Dead. Is Hide and Move Silently of any use for non-rogues? Which, if any, social skills are recommended?
Question 4: Would it be worth it to drop GH and HA III for another 10% offhand chance from Shintao tree? I could potentially free up to 14 points from Human tree if I decide to go down that route.