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  1. #1
    Community Member
    Join Date
    May 2013
    Posts
    814

    Default The Ginsu - a new TWF build concept

    I had a 12 rng / 8 ftr tempest last life that I really enjoyed, so I started checking to see if the build, or something similar, would be viable now after the ENH pass. So far, this is what I've come up with:

    12 Fighter / 6 ranger / 2 monk - Human
    The point: this build will combine the bonus damage and crit range from Kensei with the major bonuses from tempest, and stay centered to twist Dance of Flowers. The net results should be high str, good tactics for stunning blow, high damage (+8 to hit and damage from enhancements and +3[W] at all times from dance + imp power attack, extra threat range)

    Stats:
    Str - 18
    Dex - 15
    Con - 16
    Int - 8
    Wis - 10

    Cha - 8

    Progression: R-MM-RRRRR-FFFFFFFFFFFF

    Feats:
    1) Khopesh (and Bow Str, FE)
    1H) stunning blow
    2M) PA
    3) Cleave
    3M) Dodge (and evasion)
    4) (rapid shot, TWF)
    5) (die hard)
    6) GC (and precise shot)
    7) (FE)
    8) (manyshot, ITWF)
    9) IC: slashing
    9F) PBS
    10F) WF: slashing
    12) GTWF
    12F) WS: slashing
    14) zen archery
    15) Adept of Forms
    16F) GWF
    18) Master of Forms
    18F) Imp precise shot
    20F) GWS: Slashing
    21) OC
    24) OTWF or imp sunder

    *edited to remove IC: ranged, CE, imp trip, imp sunder to make room from GWF (pre-reqs), adept of forms and master of forms. With +5 int tome could swap back to CE and imp trip if your stunning blow becomes lackluster*

    Revised enhancements:

    Tempest(22):
    1 - Shield of whirling steel
    1 - tempest
    8 - whirling blades (1-4)
    3 - improved reaction
    6 - improved parry
    3 - improved dodge

    Kensei(33):

    1 - kensei focus
    1 - spiritual bond
    1 - strike with no thought
    1 - power surge
    8 - weapon group specialization (1-4)
    3 - action boost haste
    2 - exotic weapon mastery
    6 - tactics III
    2 - weapon meditation (pre-req)
    4 - Str II
    1 - shattering strike I
    1 - keen edge
    1 - deadly strike
    1 - one with the blade

    DWS (6)
    1 - far shot
    3 - increased empathy
    2 - versatile empathy

    Human (8):
    1 - vers
    2 - str
    3 - action surge
    2 - imp recovery I

    Ninja Spy (11):
    1 - ninja training
    2 - sneak attack training
    3 - acrobatic
    2 - fists of iron
    3 - agility

    OR

    Shintao (11):
    1 - bastion of purity
    6 - deft strikes
    2 - fists of iron
    2 - reed in the wind


    *still considering more pts in human for imp rec III (and possibly GH), but don't know where to take it from*

    I won't get into equipment since that's all likely to change before I build this with all the new good random loot gen stuff. Figure by level 24 I have 60ish STR (+8 surge). Tactics with loot + twist should be 63 (67 trip) with surge running. Damage bonuses would be 43ish not counting other gear/weapons/FE/etc, and with drow khopesh would be 5[1d8] 13-20/x3.

    Optionally swap out khopesh for another feat of your choice (quick draw maybe) and switch to Balizardes (4.5[1d10] 13-20/x3) at epic levels.

    Thoughts?
    Last edited by Inoukchuk; 09-29-2013 at 05:16 PM.

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