What do you think about this build?
Do you think it has potential? Lacks DPS ?

- Cleric 12 is mainly for heal spell
- Ranger 6 for manyshot
- Rogue for disable device and open lock
- 16 Charisma for divine might II
- Main weapons will be CitW's Cleaver and Pinion


Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page

Level 25 Lawful Neutral Human Male
(2 Rogue \ 6 Ranger \ 12 Cleric \ 5 Epic) 
Hit Points: 491
Spell Points: 670 
BAB: 16\16\21\26\26
Fortitude: 19
Reflex: 14
Will: 10

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 25)
Strength             16                    25
Dexterity            10                    15
Constitution         17                    22
Intelligence         14                    17
Wisdom                8                    11
Charisma             13                    16

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Dexterity used at level 19

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 25)
Balance               4                    12
Bluff                 1                     8
Concentration         5                    13.5
Diplomacy             1                     8
Disable Device        6                    28
Haggle                5                    13
Heal                 -1                     5
Hide                  0                     7
Intimidate            1                    10
Jump                  7                    17
Listen               -1                     5
Move Silently         4                    12
Open Lock             4                    26
Perform               n/a                   n/a
Repair                2                     8
Search                6                    30
Spot                 -1                     5
Swim                  7                    17
Tumble                4                    12
Use Magic Device      5                    30

Level 1 (Rogue)
Feat: (Human Bonus) Cleave
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Power Attack


Level 2 (Rogue)


Level 3 (Cleric)
Feat: (Selected) Past Life: Berserker's Fury


Level 4 (Cleric)


Level 5 (Cleric)


Level 6 (Cleric)
Feat: (Selected) Great Cleave


Level 7 (Cleric)


Level 8 (Cleric)


Level 9 (Cleric)
Feat: (Selected) Quicken Spell


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Point Blank Shot


Level 16 (Ranger)


Level 17 (Ranger)


Level 18 (Ranger)
Feat: (Selected) Improved Critical: Ranged Weapons


Level 19 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant


Level 20 (Ranger)


Level 21 (Ranger)
Feat: (Selected) Epic Toughness


Level 22 (Ranger)


Level 23 (Ranger)


Level 24 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Overwhelming Critical


Level 25 (Ranger)
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Ranger Sprint Boost II
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Improved Recovery III
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Ranger Dexterity I
Enhancement: Cleric Divine Might I
Enhancement: Cleric Divine Might II
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Extra Turning II
Enhancement: Cleric Extra Turning III
Enhancement: Cleric Extra Turning IV
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II