getting ready to TR my first life wizard and have enough green steel mats accumulated to make 1 item to take with me. goal for 2nd life is just to get back up to 20 and TR again, so not really worried about epic content this next life.
my plan is to construct a 45 HP glove. question I want to throw out to the arcane community is which would the better second attribute - enervation or con-op. I was leaning towards con-op but have read a few posts that extol the benefits of enervation. though I think they were mainly concerned with end game Epic Elite where negative levels can shave off significant HPs.
or is there a better attribute to add that I am overlooking.
next time through, I will probably create a spell pt item but figured the HPs would be better. I have an ioun stone to help cover the SPs for now.