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  1. #1
    Community Member Dagolar's Avatar
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    Default The problems with the enhancement system

    Lets take a look at what build options Halflings offered [pre-UD14, and not accounting for overlaps] (note also that none of these paths required any AP spent into halfling enhancements, only having the race):

    AC-build (small size + dex-based)
    Evasion-build (bonus to saves)
    Dex-based melee build
    Sneak Attack build (enhancements)
    Thrower build (innate, enhancements)
    Healbot build (dragonmark)


    Lets take a look at what the current Halfling tree offers us (and not including abilities that require dumping excessive AP into the tree):

    Sneak Attack build
    Healbot build (but with no Greater ability to make it more balanced to the current game- Leeches definitely doesn't cut it, especially compared to Dwarven dragonmark)
    Thrower build

    You can't (freely) make saving throw builds anymore, nor can you focus on dexterity-melee, or AC builds. There are the inherent imbalances (eg, dragonmarks), and the increased difficulty of making class-race combinations.


    That was just one of the lot- the things that need to be focused on are making sure all build types are accessible without massive dumping into the tree, that there are more options to a race than simply [halfling: thrower, healbot] and [dwarf: tank], and more abilities that synergize well with multi-treeing for more complex build options*.

    *For example, many abilities currently base on [class level], instead of [class caster level], limiting build options/ED synergy.



    On another note, can we use this system pass to take a page from the Dark Alliance games and make Sprint Boost tier 1 universally accessible and unlimited in use?
    Then the sprint-boost based toons can up its speed and lower its cooldown, from that base point.


    (At the very least, don't put Sprint and Haste boost on the same selector- this game is entirely (healbots aside) based on maximum DPS. There's no reason to take Sprint Boost over Haste boost, as is.)
    Last edited by Dagolar; 04-15-2013 at 01:48 PM.
    Quote Originally Posted by Xeraphim View Post
    Fly? That would break every quest in the game. You would see folks falling from the sky in Korthos and dying. It would be a rain of newbs.
    Quote Originally Posted by Dandonk View Post
    Yeah. It's not "we nuked the city from orbit", it's "the city experienced a brief population drop". Check.

  2. #2
    Community Member Dagolar's Avatar
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    Apr 2010
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    Default

    Well, (http://forums.ddo.com/showthread.php...17#post4984417) addresses the "making sure build types are accessible without massive dumping into the tree" point very efficiently
    Quote Originally Posted by Xeraphim View Post
    Fly? That would break every quest in the game. You would see folks falling from the sky in Korthos and dying. It would be a rain of newbs.
    Quote Originally Posted by Dandonk View Post
    Yeah. It's not "we nuked the city from orbit", it's "the city experienced a brief population drop". Check.

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