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  1. #21
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    Actually, you completely missed the point of my example. I made the abilities powerful to make my point, it doesn't matter how powerful they are as long as they are all desirable. The point I was trying to make was that you shouldn't be able to take whatever you want. Not because it's "overpowered", but because it creates an environment where there are only cookie cutter builds, at least in terms of enhancements. My point is that you should have to make relevant choices.

    I made the 3 abilities overpowered to help emphasize wanting all 3 abilities.

  2. #22

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    Quote Originally Posted by ArcaneArcher52689 View Post
    Actually, you completely missed the point of my example. I made the abilities powerful to make my point, it doesn't matter how powerful they are as long as they are all desirable. The point I was trying to make was that you shouldn't be able to take whatever you want. Not because it's "overpowered", but because it creates an environment where there are only cookie cutter builds, at least in terms of enhancements. My point is that you should have to make relevant choices.

    I made the 3 abilities overpowered to help emphasize wanting all 3 abilities.
    My point remains. Your strawman doesn't give your case any credibility.

    That you don't like the currently existing flexibility on live means we will never, ever come to any common ground.

  3. #23
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    Quote Originally Posted by ArcaneArcher52689 View Post
    Actually, you completely missed the point of my example. I made the abilities powerful to make my point, it doesn't matter how powerful they are as long as they are all desirable. The point I was trying to make was that you shouldn't be able to take whatever you want. Not because it's "overpowered", but because it creates an environment where there are only cookie cutter builds, at least in terms of enhancements. My point is that you should have to make relevant choices.

    I made the 3 abilities overpowered to help emphasize wanting all 3 abilities.
    Your point is only valid if the number of desirable choices is less than or equal to the number of choices that can be made at one time. If it is possible to choose 80 total enhancements (everything costs 1 ap and only has 1 rank), then there simply needs to be at least 81 attractive choices available. Given that a large portion of the enhancements will either cost 2 ap and/or have multiple ranks, the minimum number of attractive choices is actually much lower. As it is currently on lammania, most of the tree's themselves contain enough attractive choices, at a high enough cost, that it is not feasible to spend very many points outside of one's primary tree, if any at all. For example, I created a dwarven stalwart defender, and I was able to spend all 80 of my AP on things I actually wanted just within the stalwart defender tree. That left me absolutely nothing to spend in the kensai tree or the dwarf tree.

    Yes, the ability to choose too much is bad for customization, but at the same time, the inability to choose is equally bad for customization. With the current cost system, you will end up seeing more cookie cutter builds simply because people lack the ability to pick more than the absolutely necessary enhancements in many cases.

  4. #24
    Community Member Jay203's Avatar
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    Quote Originally Posted by shadereaper33 View Post
    Yes, the ability to choose too much is bad for customization, but at the same time, the inability to choose is equally bad for customization. With the current cost system, you will end up seeing more cookie cutter builds simply because people lack the ability to pick more than the absolutely necessary enhancements in many cases.
    i'll take having ability to choose 'too much' over inability to choose...

    i hate the fact the new system standardize everyone's choices to 1 racial and 3 class tree
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  5. #25
    Community Member Karters's Avatar
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    i really wish i could i could connect to lama and try this out for myself 1st hand instead of looking at what people have posted on the forums but my client is stuck on the connect stage. and with that said this is my opinion from what ive read of the new system and what people have talked about.

    1 of the main reasons i multi class any non caster (most of the time its just a lvl or 2) is so i can limit the useless Enhancements i have to take to unlock more good ones. but with this points spent in tree system multi classing looks like it will lose most of what it has going for it and pure class will be the way to go

    yes some have pre reqs now that i view as useless to my builds, such as the other imbues on both my AAs, the moves that remove status effects on my monk for shinto and i hate the fact that i have to take things that serve no purpose for me at all but i get that for PREs and can deal with it.

    i feel the ap pre req should be total spent not spent in tree, that would fix almost all the issues most people have with this new system. but i do agree with the needing to spend points in a racial tree to get PREs from that, im sure most people will b spending points in that tree anyway (for the stat boosts).

    for the most part you should be able to create what your character does on live with this new system, with some tweaks here and there. but be able to make some completely new build without much of a change to the core of your character.

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