Quote Originally Posted by EllisDee37 View Post
I think the thought process is that the spell power lines were too cumbersome. There's just too many spell power lines to fit in the tree system.

It's probably safe to infer that wizards and sorcs get something similar to clerics, where every AP you spend on your tree gets you 1 or 1.5 spell power in the "universal" (spellcraft) line.

It does appear to hurt rangers (and pallies) pretty badly, though.
I agree that, hey, it's simpler to not have spell power lines. But at what cost?

Am I to assume now that my bard will just be terrible at healing unless I spec the specific prestige that allows for positive energy spell power auto grants? What if I wanted to make a really great war chanter with all the positive spell power possible? I can do that now, but I can't do that in the future?

My wizard will not be able to focus on fire/acid, or becoming the best cold-nuking pale master I can muster--he'll just have universal spell power and maybe a bump to ____ spell power depending on the tree in which he invests?

I know this is a very premature stage in development, but as everyone loves to point out, we aren't historically significant in the development process no matter how early we're cued in.

This smells of a lot less diversity and choice to me, and that was the biggest fear everyone had about the enhancement pass...

Here's to hoping.