On a long enough timeline, the survival rate for everyone drops to zero
Yes, i'm french and i do eat frogs alive, so don't mess with me when i'm hungry
Argonessen FTW : Leelith ~ Bagdad Cafe ~ Lipp Stick ~ Peroxy Acetone
Right, an AoE that already has a 30 second cooldown for Wizard's need's to go up to 50 seconds. That would make the spell more useless than it is now. Implosion already has a 60 second cooldown and hits like... 5 mobs or something. Circle already has 2 saves and is already capped at 4 kills maximum.
If they really wanted to tone down instakills, then they would probably just have to stop giving away DC's. On Lammania my 3rd life Wizard with a +4 INT Tome and pleanty of gear hits a 49 DC standing. That's completely broken. If I factor in a ship buff for +2 INT, and Yugoloth Potions for +2 INT then I'll be at a 51, and then if I hit Arcane Spellsurge for funzies I'll be at a 56. Yay brokenness.
Comfortably [d|n]umb
Weirdly / Annoyed of Khyber
WanderLust EuroTrash
My first life WF PM wiz had 41 ship buffed, yugo potted (I think). I could get that up to 42 if I got a +3 tome and a +2 ship shrine, I think. 43 with a +4 tome and a +7 int item or litany added in. Higher than that and it'd take things I can't even remember right now...
So no, I have no idea where these people are pulling their numbers from. 44 sounds like pretty much the max a first lifer can pull, less if not a drow/human, and also needs extreme luck to pull that +4 int tome if human.
And the enemy saves will also be significantly higher in the higher level content. Or are we now balancing level 20 content for level 25 characters?
DC's are inflated in the expansion. If one goes Magister they have access to 6 Enhancements for +1 INT or CHA each. They also added Epic Spell Focus Feats for another +1 DC, and there's an Epic Enhancement that you can take for +1 DC in a chosen school which can be taken 3 three times.
On a long enough timeline, the survival rate for everyone drops to zero
Yes, i'm french and i do eat frogs alive, so don't mess with me when i'm hungry
Argonessen FTW : Leelith ~ Bagdad Cafe ~ Lipp Stick ~ Peroxy Acetone
Drow are even more resistant to necro spells now.
Interesting thing is irresistable seemed to land easily on them ... so they're not sporting the SR of thier CR levels fact Otto's sphere wirks well so they're lower on SR of thier level and lacking will... even the clerics and acolytes.
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
Well that's weird. What's your spell pen at? I haven't really played beta (I don't want to spoil the content for myself), but on live, epic drow are a major pain in the rear because the only things I seem to land consistently are web and firewall.
And the enemies are going to have higher saves too. Or do you really think they're staying the same? Or are we balancing level 20 content for level 25 characters now?
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
20 Human PM. Maxed INT (18 base + lich + yugo + 3 tome + ship + all level ups + all enhancements + 3 exc). SF: necro? Check. GSF: necro? check. Greater necro focus item? Check. So, could be a bit higher with drow, and a +4 tome. But overall, I think I got all you listed.
Now, please, Shade. Call Turbine and ask them to take a look into my character. Apparently your 100%-certain math does not work for my toon, I don't know why. Maybe is a bug only affecting me!
Epic Small Problem. Farming scrolls. I run to the waterfall, cast a symbol of death, then kite the trash a bit through it. When the Symbol vanishes, web. Then CoD. Then Wail. And yet they are most of the time, stuck in the web, but alive. Turbine, check it! Shade is clear, I should be killing them all at first sight!
Now... My opinion? Forget your PMs. Forget your divines. And your assasins. And almost every build out there. (NOT talking to the uberelitemultiTRpowergamers who think everyone has multiple past lifes and gear and everything and are so delusional they can't even think that they are NOT the standard player). You got the expansion? Suck it and wait. You don't? BUY the druid! Now! What are you waiting for? Buy the druid, is the new toy! All of you, buy the druid and when every single account has the druid, then Turbine will "think it again" and restablish the game. Of course, nerfing the druid in the way. Yes, is a Dooooooooom idea, but... someone has to say it.
I think the quests are all lvl 21 plus... but they deffinately are not the drow in oob in SR.
Ya know what's funnier yet... was my Bard running these. I was soloning underdark quests, mind you she's lvl 25, but would fascinate, dance the mob to cut it down. once a while some got loose from me not paying attention - was late that night ... and I'd toss a disco up surprisingly took. Some run on hard some on elite. Really the only mob fought back in the beat downs were the red nameds.
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
Well, I'm shelving my divine caster (who I've worked hard to build up semi-respectable DC's on). I could have healed just as well with a first lifer with little to no gear.
And my assassin? Yeah, not in any better shape.
As for those that say "well, just play casual/normal", I am calling BS. You play casual/normal when you're either under-geared, under-level, or simply not skilled or knowledgable enough for hard/elite. Hard/elite shouldn't simply cut off key class abilities. Might as well say "hey, if you wanted to run hard or elite, you shouldn't have rolled up an assassin!" Make the difficulty scale -- simply cutting off specific abilities makes the game less interesting, not more interesting.
Turbine did this before. I stopped playing epics when the only thing that I could do in them was heal (or heal and use a woowoo stick). Then, they changed them and started making it possible, but tough, to use other abilities. It's hard enough when your DC's have trouble keeping up with content with saves designed for the best arcane DC's (which are increasingly ahead of yours).
This is going right back in the wrong direction again.
And what's an assassin to do? Just be a trapmonkey?
Content that consists of beatdowns where you just spam heals, cross your fingers and hope the players can bring down the mobs before you run out of sp/scrolls/potions, is boring. Looks like once again, a message that says "I hope you enjoyed all of your little toy abilities while levelling up, but now it's time to put them away and just use one or two."
Rapidly losing interest.
Individual enemies that can't be instakilled in the normal way are good (constructs, undead, etc).
Casters that cast Deathward are good (even though that Deathward effectively can't be dispelled because of inflated caster level).
High Spell Resistance enemies mixed in with generic enemies are good.
Other opportunities to mess with high DC casters are good.
Blanket immunities for every monster in every quest of a certain class are *not* good.
Let's mix it up a little and design quests with a variety of enemies that are challenges to every class instead of just throwing out blanket immunities.
Last edited by Emili; 06-07-2012 at 08:02 AM.
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
Now wizzies are not needed at all - its better to take bard for CC and their songs, and sorc for dps ;p