I was looking for pally tank builds and read this. Is it true? If it is how does it help?
I was looking for pally tank builds and read this. Is it true? If it is how does it help?
Toons - Ziffin / Hirtz / Mheka / Duskh
Guild - High Lords of Malkier
Server - Sarlona
Bastard swords and dwarven axes get better and more glancing blows from the two handed fighting feats if they are worn sword & shield.
Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
Co-Leader, Ghallanda ReRolled
THF feats help the Bastard sword and Dwarvenaxe builds. These weapons are large enough that they could be wield as Two handed weapons, but with training (Feat) they could be single handed weapons. DDO did not program in the ability to use them as Two handed.
These weapons gain the ability to do glancing blows while using a Shield. The feats provided bonuses to special effect procs on a glancing blow. More damage will help to generate more hate, which will keep the creature being tanked more focused on the TANK.
more specifically, these weapons gain the ability to hit glancing blows if you don't have a weapon in your off hand. it doesn't have to be a shield. it could (for example) be a rune arm. or of course nothing. although having absolutely nothing in the off hand is not exactly the best DPS, you could in fact do it, and get glancing blows.
This makes sense but opens up a Pandora's box. For Example: A Half-orc with a base str of 44, at level 20 would be able to wield a Greataxe plus a shield.
A base of 44 is extreme, but can happen with 0 buffs.
After this the damage gets huge!
The thf feat in conjungere with a character that has a sheild and a weapon is too powerful and should be phased out.
Last edited by Zorth; 05-05-2012 at 03:17 AM.
The Blood of the Red Dragon
First of all, it is currently impossible for any character in DDO to wield a two handed weapon in only 1 hand. Second, the increased glancing blow damage for a b-sword or d-axe is one of the few things that is actually making a sword and board build even remotely viable in the current max dps and hp, forget everything else setup that DDO has. If you get rid of this, sword and board builds would suffer greatly, and their viability would be reduced significantly.
So a 18Paladin/2Fighter tank build I wanna make should take bastard sword as a feat so he can take advantage of this?
Toons - Ziffin / Hirtz / Mheka / Duskh
Guild - High Lords of Malkier
Server - Sarlona
If you build has enough feats for it, then yes, go ahead.
Two-handed fighting feats ONLY affect glancing blows, meaning they're only useful as a crowd control alternative to cleave attacks. They do not in any way affect single target enemies- ie, bosses, the meat of tanking.
Pally tank builds are SEVERELY feat-starved. You do not want to take THF feats on them;
I usually don't say things so strongly, but it's something I feel familiar enough with to emphasize. You have too much to focus on maxing out already- AC, HP, aggro, damage/hate, intim. THF feats will only distract from that, especially as it won't help you manage crowds enough to affect your tanking.
NOW. If you were playing a fighter, with all their free feats, THEN it would make plenty of sense.
In the end, of course, it's up to you, and you may find it an enjoyable addition to your style of play.
But since it sounds as if you're new to the build, I'd recommend not making such an addition until you're familiar enough with it to make the call yourself.
Well I have been trying to find a good pally tanking build. All the builds I find have the thf feats. If anyone can link a good build showing stat distribution and feats and enhancements I would greatly appreciate it
Toons - Ziffin / Hirtz / Mheka / Duskh
Guild - High Lords of Malkier
Server - Sarlona
qft.
not everything from your regular hit is counted towards it (no chance for crits on glancing blows means on-crit effects won't happen, and i'm pretty sure stuff like lightning strike also doesn't happen), but you do get glancing blows on *everything* in the area, *including* your main target.
when you're hitting your main target for an extra 40% of your base damage, that can be fairly significant