![Quote](images/misc/quote_icon.png)
Originally Posted by
MadFloyd
First of all, I just want to say thanks to Durnak, all other TR'ers, and everyone else for remaining civil and constructive in this thread. It truly is something to see such a rapidly growing thread filled with so much intense passion and debate without anyone resorting to, well, undesirable behaviors. (hopefully I didn't just jinx it).
I want to point out that we gave special consideration to TR's in this design. In no way did we want to have anyone feel like they got a bad deal. Allowing players to TR at level 20 when the level cap was increased was supposed to be a good thing (especially considering the recent heroic-only XP boost). We thought we were providing flexibility.
That said, this is a complex issue and we certainly don't have any completionists on the dev team so I'm grateful for all of you sharing your perspective.
So, where does that leave us? It sounds to me like the TR'ing should require players to go through all levels (1-25). That would solve the issues of feeling like 21-25 were unnecessary and there being a level gap between TR's who are 'on break' and fellow capped players.
What if the TR XP curve for heroic levels was adjusted so that less XP was required through levels, say, 15+ to (somewhat) compensate for the epic levels? This would also help the issue that some have complained about - namely not enough content in these levels for TR'ers. One downside is that the recent heroic XP boost would of course be heroic only.
Just throwing this out to see what comes back, I am not promising anything.
My main concern is time it takes to be able to start my next life ... since I am grinding out several 18ish all together(about 2/3 there) for one of my chars
Probably my biggest concern is that becasue of play time & the time I get to play at I end up soloing a huge amount of my lives. This is for several reasons
1. If I TR with a few they either out level me or I out level them
2. PUGing has some serious annoyances for both me and the not so good players things like speed, knowledge, HPs, deaths, general playstyle between groups
3. It is just faster not to group
4. If I think I am going to be called away, its just nicer to not join a group
5. XP penalties (for both level differences / time to complete quest) (Don't really worry about the death one)
6. ???
7. profit
![Big Grin](/forums/images/smilies/biggrin.png)
So this means I almost always do quests Level -2 on elite for max XP BB runs and seems to be the fastest way for me to level.
This usually means that there is a small subset of the server population I can/will group with.
Now we get to my main issues
IF I have to do epics before I can TR then who can I group with, and is there enough of them with similar skill/gear/??? levels?
Is this going to make TRing more of a grind? (personally its still a bit to much from about level 12 up and gets worse as your level gets higher- even with the new bonuses - which I am very grateful for btw)
If I have to go to 25 do I now have to grind out all that epic gear that I have not done yet just to TR?
So I really just do not want to see the whole get to 25 before TRing happen
I have always looked at the system and said ...
I will grind out my past lives then when I am done I will grind out my epic gear.
This seems to be the way it has been set up, so that is the plan I have followed.