Originally Posted by
ArcaneMelee
I like this idea - my battle casters would be forced to choose between melee and spell damage, which sounds appropriate to me.
But playing devil's advocate here - how would you determine which spells are offensive?
By School? Disintegrate and Haste are both Transmutation spells.
By Damage? Power Word: Kill, Trap the Soul, Flesh to Stone, Waves of Exhaustion, etc... don't deal any damage, but Reconstruct does (affected by Potency).
By Targeting? Symbol of [whatever], Wail of the Banshee, Wall of Fire, Ice Storm, etc... don't target.
As much as I like the idea, I think the only way you could do it would be to make a list of spells that are allowed, and flag each one on the list. That doesn't feel right.