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  1. #41
    Community Member Lalangamena's Avatar
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    hey,

    noob question,

    since i have a medium fort belt (75% crit res ), i chose to take the admantite full plate+5 ...
    is it possible to run again for a second item?

    thnx

  2. #42
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    Quote Originally Posted by Lalangamena View Post
    hey,

    noob question,

    since i have a medium fort belt (75% crit res ), i chose to take the admantite full plate+5 ...
    is it possible to run again for a second item?

    thnx
    Yes, but you need to give away your current item in return. You can only have one item at a time.

  3. #43
    Hatchery Hero BOgre's Avatar
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    The items are exclusive. You will have to givei up your Plate in order for him to make you something else, sorry.

    EDIT: Ninja'd
    Quote Originally Posted by Towrn
    ...when the worst thing that happens when you make a mistake at your job is someone complains on the internet, you probably care a little less!

  4. #44
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    Yeap this should sticked, heavy fort is going for 100K on the AH. I also recommend to run it in normal as a duo or even solo but at 10 or 11.

    The hardest part is probably the temple, either rush in overheal and mass kill or attract them out.

    Note also that you can switch items but then the smith will ask more ore.

  5. #45
    Community Member Phidius's Avatar
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    Quote Originally Posted by aennae View Post
    Yeap this should sticked, heavy fort is going for 100K on the AH. I also recommend to run it in normal as a duo or even solo but at 10 or 11.

    The hardest part is probably the temple, either rush in overheal and mass kill or attract them out.

    Note also that you can switch items but then the smith will ask more ore.
    If you're just going for the Nightforge Gorget, skip the temple and go get the key.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  6. #46
    Community Member somenewnoob's Avatar
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    Quote Originally Posted by aennae View Post
    Yeap this should sticked, heavy fort is going for 100K on the AH. I also recommend to run it in normal as a duo or even solo but at 10 or 11.

    The hardest part is probably the temple, either rush in overheal and mass kill or attract them out.

    Note also that you can switch items but then the smith will ask more ore.
    Also if you are running just for ore, do it on casual for the easy.


    (100K for heavy fort? lol I got some mules who are about to be RICH!)

  7. #47
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    Ah, glad to hear that folks are still finding this useful!

    Re: turning in the item for a different type...this used to be bugged, the smith used to just take your first item. If that's been fixed...fantastic.

  8. #48
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    Bump! I have updated the OP with some information related to a recent update.

  9. #49
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    Quote Originally Posted by somenewnoob View Post

    (100K for heavy fort? lol I got some mules who are about to be RICH!)


    From what I have seen on the AH on Khyber this seems to be the case for the 'clean' Heavy Fort items, although there is a fair bit of variance depending on its slot.

  10. #50
    Community Member sweez's Avatar
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    People still buy heavy fort items because the super-special ingred for heavy fort in Cannith crafting comes from Threnal and we all know how everyone loves to run Threnal
    Comfortably [d|n]umb

    Weirdly / Annoyed of Khyber
    WanderLust EuroTrash

  11. #51
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    Bump!

    On the topic of some 'rogue-type' mobs gaining fortification bypass feats...I have not tested this much yet, data on which mobs have this ability would be nice to compile a list of to help prepare players. (As a general rule, if being attacked by several melee mobs at the same time, focusing your targeting on the 'rogue-types' first prevents that specific mob's attacks counting as sneak attacks)

    Similarly, mobs that use Improved Sunder would be worth a list: I've noticed some Duergar using it at least...

    While the Crystal Cove is here for this next week and a bit, it's a way for free to players to get Exceptional Fortification via the upgraded Stalwart Trinket (as well as an awesome Stoneskin guard effect).

  12. #52
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by JollySwagMan View Post
    UPDATE: The process of turning in adamantine ore has been changed in this quest, and you can now acquire more than one item from the smith provided you have enough ore. I would still recommend the Nightforge Gorget as your first adamantine item, after that the Bracers are pretty good (Improved False Life, 3x Heroism clickie), the heavy armor is a relatively surefire way to get +5 Adamantine Full Plate, and the Warhammer is a Bludgeoning Adamantine weapon, which breaks the DR of most golems. Also 15 Adamantine Ore is used in a recipe for crafing Construct Bane onto a weapon now, so it remains a good quick source of cash on the AH.
    Credit to Detone for running me through here on my first ore run
    I'd also like to recommend the Nightforge Darkhelm

    +2 Wisdom, +5 Will Save and 3 charge Prot Evil Clickie {Now 5 mins per click btw - DDO Wiki pic not been updated recently}.

    I pick this up after the Gorget and the Bracers - 2 runs - 15 ores per run - 30 ores = all 3 items.
    Last edited by FranOhmsford; 08-14-2012 at 03:48 PM.

  13. #53
    Community Member Nayus's Avatar
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    I noticed the guide was updated recently and I sincerely would like to thank you, I never bothered with the Adamantine Ore mechanics but now my low level toons will have these awesome pieces of gear with Yellow Augment Slots without trying my luck on AH ((Turbine... please add a suffix for Augment Slots...))

    http://ddowiki.com/page/Nightforge_Gorget == Neck: Heavy Fort and Yellow Augm
    http://ddowiki.com/page/Nightforge_Armbands == Wrists: Imp False Life, 3/day Heroism and Yellow Augm
    http://ddowiki.com/page/Nightforge_Darkhelm == Head: Will +5, Wisdom +4, Prot from Evil 3/day and Yellow Augm

    The augment slots will save me a lot of trouble, thank you!

  14. #54

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    I'd also like to thank you for updating this thread. It's a big help for new players, and I was thrilled to see that you had updated it when I linked to it just now in my Tempest Trapmonkey thread's gear post. Thanks much!

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