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  1. #1701
    Community Member Jay203's Avatar
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    Quote Originally Posted by Garix View Post
    Yeah it's fixed for the next build I believe
    i think the adept of form is being auto granted at monk 1 as well btw
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  2. #1702

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    Quote Originally Posted by Greantun View Post
    Notice the issue with Disable Device and Open Lock showing really low numbers. It is correct in the L1 and L2 display.
    IMO it would be better to drop that skill display altogether and replace it with a much simpler "ranks spent" list of skill points anyway. The current skill displays are all based on "modified" values, which is misleading due to not having all the gear you would expect to get.

    Consider UMD, for example. As long as you see either 11 ranks (cross class) or 23 ranks invested in UMD, you know it's a UMD build. No other information in a build planner is necessary regarding UMD. For all other skills it's either the same or less interesting to show modified values. Is it a trapper build? If so, all I care about seeing is 23 ranks spent in search & disable, possibly with 23 in spot as well.

  3. #1703
    Legendary Founder Ron's Avatar
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    Hey gang,

    First, thank you all for the bug reports. It was about what I expected. With the new system, we had a lot of bugs. Fortunately, I think we were able to pretty much keep up (between the four of us), and if I'm not mistaken, we've fixed everything that has been reported to this point (ah, except for one thing which was just reported a couple of hours ago, I'll get that one squashed tomorrow).

    I think it's in pretty good shape right now. If I am not mistaken, the general plan (unless you guys flood us with new bugs) is to have a new release tomorrow (Monday). The only holdup is we had to redo all the enhancement icons...again (for a couple of reasons). If I never look at another icon again, it will be too soon We've mostly got the new set in, but we've probably got another couple hundred to do. Hopefully we have have it finished up by tomorrow and be ready. I also have to finish up the last details of the level guide printout. That will be my first task tomorrow morning.

    I hope you will find the new release is much more functional and usable than the beta release. I think it is. I'll keep you guys up to date on what is going on.

    [EDIT: Oh, I forgot to mention one thing. We've decided to turn the item builder and equipment off for this build. We're going to be revamping that entire system. Equipment has changed so much since it was put in, it's in desperate need of a redo. Plus it was crashing quite a bit. It just needed to be turned off for now I'm not entirely sure how long that process will take, but I don't think it will be too long].
    Last edited by Ron; 09-29-2013 at 10:58 PM.
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

  4. #1704
    Community Member Jay203's Avatar
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    Quote Originally Posted by Ron View Post
    Hey gang,

    First, thank you all for the bug reports. It was about what I expected. With the new system, we had a lot of bugs. Fortunately, I think we were able to pretty much keep up (between the four of us), and if I'm not mistaken, we've fixed everything that has been reported to this point (ah, except for one thing which was just reported a couple of hours ago, I'll get that one squashed tomorrow).

    I think it's in pretty good shape right now. If I am not mistaken, the general plan (unless you guys flood us with new bugs) is to have a new release tomorrow (Monday). The only holdup is we had to redo all the enhancement icons...again (for a couple of reasons). If I never look at another icon again, it will be too soon We've mostly got the new set in, but we've probably got another couple hundred to do. Hopefully we have have it finished up by tomorrow and be ready. I also have to finish up the last details of the level guide printout. That will be my first task tomorrow morning.

    I hope you will find the new release is much more functional and usable than the beta release. I think it is. I'll keep you guys up to date on what is going on.

    [EDIT: Oh, I forgot to mention one thing. We've decided to turn the item builder and equipment off for this build. We're going to be revamping that entire system. Equipment has changed so much since it was put in, it's in desperate need of a redo. Plus it was crashing quite a bit. It just needed to be turned off for now I'm not entirely sure how long that process will take, but I don't think it will be too long].
    no worries, we're not in a rush to mess with the equipments the roster in there wasn't up to date anyway XD
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  5. #1705
    Community Member IronClan's Avatar
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    last version i had was 3 something, got the new version and every time I try to load an old character file it crashes the planner. Is there a import feature planned for old files or a work around?

  6. #1706

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    Quote Originally Posted by IronClan View Post
    last version i had was 3 something, got the new version and every time I try to load an old character file it crashes the planner. Is there a import feature planned for old files or a work around?
    Hey Iron,

    Pm your saved file please and I'll see what version you have and see if we can get it fixed.
    Guild: Ghallanda Rerolled
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  7. #1707
    Legendary Founder Ron's Avatar
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    Sorry gang. We need another day. Or two. Probably just one
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

  8. #1708
    Community Member Charononus's Avatar
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    Quote Originally Posted by Ron View Post
    Sorry gang. We need another day. Or two. Probably just one
    Dude you produce one of the most valuable resources for this game without pay, take your time and let us know when it's ready we'll still be here and appreciate it when it's ready.

  9. #1709
    Community Member Fedora1's Avatar
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    Quote Originally Posted by Ron View Post
    Sorry gang. We need another day. Or two. Probably just one
    I'm sorry Ron, that's it, you're fired.

    Job Opening
    Wanted - One highly experienced, skilled and hard working programmer.
    Salary - 000,000-000,000 per hour based on experience
    Hours - Lots
    Benefits - Good Karma

    Wait a second Ron, maybe we can work something out. You'd be a little tough to replace.

  10. #1710
    Legendary Founder Ron's Avatar
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    Quote Originally Posted by Fedora1 View Post
    I'm sorry Ron, that's it, you're fired.

    Job Opening
    Wanted - One highly experienced, skilled and hard working programmer.
    Salary - 000,000-000,000 per hour based on experience
    Hours - Lots
    Benefits - Good Karma

    Wait a second Ron, maybe we can work something out. You'd be a little tough to replace.
    Alright, I'll come back. But I want a 15% raise
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

  11. #1711
    Community Member Fedora1's Avatar
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    Quote Originally Posted by Ron View Post
    Alright, I'll come back. But I want a 15% raise
    You got it, and I am doubling your sick and vacation days.

  12. #1712
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    Quote Originally Posted by Ron View Post
    Alright, I'll come back. But I want a 15% raise
    i'll match whatever your getting paid, to get it done whenever you feel like it

  13. #1713
    Community Member HernandoCortez's Avatar
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    Thanks again for the wonderful job, Ron. Now I can LR my Barbarian.

  14. #1714
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    Not sure if someone already reported these ones:

    the epic feats great [stat] don't affect your stat total

    can't select a stat level up at level 28

    drow core stat enhancements lock themselves out (if you took int at t2, you can only take cha or wis at t4)

    the pale master enhancement bone armor costs 1 ap per tier on live, but 2 ap per tier on planner
    Last edited by peng; 10-01-2013 at 04:18 PM.

  15. #1715
    Legendary Founder Ron's Avatar
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    Quote Originally Posted by peng View Post
    Not sure if someone already reported these ones:

    the epic feats great [stat] don't affect your stat total

    can't select a stat level up at level 28

    drow core stat enhancements lock themselves out (if you took int at t2, you can only take cha or wis at t4)

    the pale master enhancement bone armor costs 1 ap per tier on live, but 2 ap per tier on planner
    Thanks, these have all been fixed.

    We will release a new version today. We're just about done.
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

  16. #1716
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    Default BUG (Maybe)

    I have encountered an issue when trying to work out my TR (36pt) build. I need my next life to have a majority of rogue levels, and I prefer to solo quite a bit (or at least be VERY self sufficient). My build plan is 8 Artificer - 12 Rogue, Warforged with max points into CON and INT, rest into DEX.
    Past lives are:
    3 arti, 2 wiz, 1 sorc, 1 barb

    For the purpose of making the build, i only use the feat selection and ability score increase as I level the toon up; and I ignore everything else (skills, tomes, etc...)

    When i'm finished (at lvl 20), i go into select enhancements to plan out the build.
    EVERY TIME I hit "accept", the planner crashes.

    I tried doing the exact same thing again, and the planner crashed.
    I tried doing the same approach, but with a Favored Soul build, and the planner stayed stable.
    It may just be me, but i'm not sure...PLEASE advise.
    If not just me, please record as an actual bug.

  17. #1717
    Community Member Garix's Avatar
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    Quote Originally Posted by eldaye View Post
    I have encountered an issue when trying to work out my TR (36pt) build. I need my next life to have a majority of rogue levels, and I prefer to solo quite a bit (or at least be VERY self sufficient). My build plan is 8 Artificer - 12 Rogue, Warforged with max points into CON and INT, rest into DEX.
    Past lives are:
    3 arti, 2 wiz, 1 sorc, 1 barb

    For the purpose of making the build, i only use the feat selection and ability score increase as I level the toon up; and I ignore everything else (skills, tomes, etc...)

    When i'm finished (at lvl 20), i go into select enhancements to plan out the build.
    EVERY TIME I hit "accept", the planner crashes.

    I tried doing the exact same thing again, and the planner crashed.
    I tried doing the same approach, but with a Favored Soul build, and the planner stayed stable.
    It may just be me, but i'm not sure...PLEASE advise.
    If not just me, please record as an actual bug.
    Can you post your build order please
    Leader of Shrodingers Cat Support Group a Husband and Wife guild on Orien.
    Tolkiens Law: Do not meddle in the affairs of wizards, for they are subtle and quick to anger.
    Dresdens corollary:
    Screw subtle!

  18. #1718
    Legendary Founder Ron's Avatar
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    Quote Originally Posted by eldaye View Post
    I have encountered an issue when trying to work out my TR (36pt) build. I need my next life to have a majority of rogue levels, and I prefer to solo quite a bit (or at least be VERY self sufficient). My build plan is 8 Artificer - 12 Rogue, Warforged with max points into CON and INT, rest into DEX.
    Past lives are:
    3 arti, 2 wiz, 1 sorc, 1 barb

    For the purpose of making the build, i only use the feat selection and ability score increase as I level the toon up; and I ignore everything else (skills, tomes, etc...)

    When i'm finished (at lvl 20), i go into select enhancements to plan out the build.
    EVERY TIME I hit "accept", the planner crashes.

    I tried doing the exact same thing again, and the planner crashed.
    I tried doing the same approach, but with a Favored Soul build, and the planner stayed stable.
    It may just be me, but i'm not sure...PLEASE advise.
    If not just me, please record as an actual bug.
    We had a bug like that, I think it was caused by one of the Wisdom enhancements, that would crash when the user hit accept, that we've already fixed. I can take a look and see if one of the ability modifying enhancements has the same bug. It would be easier if I knew what trees you were using, or even which enhancements you were taking. It's possible this has already been fixed, but I will look and see if I can find the same bug in one of those race/class trees.
    The locus of my identity is totally exterior to me.
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Satoru Iwata

  19. #1719
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    Quote Originally Posted by Garix View Post
    Can you post your build order please
    This is what it looks like before attempting to select enhancements:

    Code:
    Character Plan by DDO Character Planner Version 04.19.01
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (12 Rogue \ 8 Artificer) 
    Hit Points: 292
    Spell Points: 464 
    BAB: 15\15\20\25\25
    Fortitude: 11
    Reflex: 17
    Will: 8
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength              8                     9
    Dexterity            12                    13
    Constitution         20                    21
    Intelligence         18                    24
    Wisdom                6                     7
    Charisma              6                     7
    
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                     1
    Bluff                -2                    -2
    Concentration         5                     5
    Diplomacy            -2                    -2
    Disable Device        n/a                  n/a
    Haggle               -2                    -2
    Heal                 -2                    -2
    Hide                  1                     1
    Intimidate           -2                    -2
    Jump                 -1                    -1
    Listen               -2                    -2
    Move Silently         1                     1
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                4                    10
    Search                4                    10
    Spellcraft            4                     7
    Spot                 -2                    -2
    Swim                 n/a                   n/a
    Tumble                n/a                   n/a
    Use Magic Device     -2                     1
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Artificer)
    Feat: (Selected) Dodge
    
    
    Level 4 (Artificer)
    
    
    Level 5 (Artificer)
    
    
    Level 6 (Artificer)
    Feat: (Selected) Mobility
    Feat: (Artificer Bonus) Precise Shot
    
    
    Level 7 (Artificer)
    
    
    Level 8 (Artificer)
    
    
    Level 9 (Artificer)
    Feat: (Selected) Shot on the Run
    
    
    Level 10 (Artificer)
    Feat: (Artificer Bonus) Rapid Shot
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 16 (Rogue)
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    Feat: (Selected) Toughness
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    Just attempted to do enhancements again, and the planner crashed on me.

  20. #1720
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    Quote Originally Posted by Ron View Post
    We had a bug like that, I think it was caused by one of the Wisdom enhancements, that would crash when the user hit accept, that we've already fixed. I can take a look and see if one of the ability modifying enhancements has the same bug. It would be easier if I knew what trees you were using, or even which enhancements you were taking. It's possible this has already been fixed, but I will look and see if I can find the same bug in one of those race/class trees.
    Here's a screenshot of the enhancements before I hit 'accept'


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