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  1. #1
    Community Member HungarianRhapsody's Avatar
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    Default Dear devs, here is a puppy. Also, please make Necro flagging like all the other flags

    This is a Keeshond puppy. Keeshonden are my favorite dogs.



    Also, if there is someone who makes changes to quest flagging, could we please get the Necro I, II, and III pack quests to flag the way that "modern" quests flag? So that once we're flagged for the end quest in any of those chains, we stay flagged even if we re-take the one of the quests?

    I don't know who would be the person who does that kind of thing, but it would be really cool if that could happen. Thank you.
    No one in the world ever gets what they want
    And that is beautiful
    Everybody dies frustrated and sad
    And that is beautiful

  2. #2
    Community Member Renvar's Avatar
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    /signed. Would be a great QoL fix.

    and, cool puppy. Nicely done.
    Asheras - Velania - Renvar - Ventarya - Officer of Lava Divers - Khyber

  3. #3
    Community Member
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    thumbs up and +1 to everything about this thread and everything it stands for.

  4. #4
    Community Member Enerdhil's Avatar
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    Default

    Also no gems for stealer of souls please.

  5. #5
    Community Member glmfw1's Avatar
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    That is a nice puppy.

    I would be happy enough, even if the flagging remained the same, as long as the dialog was altered with a really obvious alert box that said "retaking this quest will reset your flagging for the end quest, do you want to continue Yes/No". Not the ideal solution, but it would probably be a lot less dev work to implement that fixing the flagging.
    Bettayne Brah'dukcc, Cleric of Lathander
    Today is the first day of the rest of your life

    For DDO Queries, check out ddowiki.com; New to the game? Head to the Newbie Guide

  6. #6
    Community Member glmfw1's Avatar
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    Quote Originally Posted by Enerdhil View Post
    Also no gems for stealer of souls please.
    Or just improve the drop rate of the gems, so you don't find yourself re-entering wildernesses over and over in the hopes that the rares spawn and if they do, the gems drop.
    I have collected countless Thadargix's gems just from Palumak the Scourer (he seems to appear more often than other Menechtarun rares when I have been there and has gems more often), but then got to Reavers Reach without either of the others having dropped in their wildernesses, then run 3 Reaver's Reach wildernesses and still had no drops from the rares who deigned to appear.
    The end quest gem unlock doesn't annoy me so much as not being able to get into the wilderness in the first place!
    Last edited by glmfw1; 07-11-2018 at 06:03 AM.
    Bettayne Brah'dukcc, Cleric of Lathander
    Today is the first day of the rest of your life

    For DDO Queries, check out ddowiki.com; New to the game? Head to the Newbie Guide

  7. #7
    Community Member Qhualor's Avatar
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    deleted after re-reading OP. sorry!

    /signed
    Last edited by Qhualor; 07-10-2018 at 06:32 PM.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  8. #8
    Bwest Fwiends Memnir's Avatar
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    I have no requests, per say - just posting a picture of my dog. His name is Freddie Mercury.




    Carry on.
    Last edited by Memnir; 07-10-2018 at 09:53 PM. Reason: To Rock You.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  9. #9

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    Quote Originally Posted by glmfw1 View Post
    I would be happy enough, even if the flagging remained the same, as long as the dialog was altered with a really obvious alert box that said "retaking this quest will reset your flagging for the end quest, do you want to continue Yes/No". Not the ideal solution, but it would probably be a lot less dev work to implement that fixing the flagging.
    Just changing the dialogs is fine but be sure it doesn't mess with the current work-around.

  10. #10
    2015 DDO Players Council Sebastrd's Avatar
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    Yes, please.
    Astreya the Unturning

    It's always a shame when the hammer of poor design choices smashes the fun of player tactical adaptation.

  11. #11
    Community Member
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    Quote Originally Posted by Enerdhil View Post
    Also no gems for stealer of souls please.
    Yes, this! Very much this!

  12. #12
    Community Member kmoustakas's Avatar
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    +1 for the request. Both the necro and the stealer of souls could benefit from an easier way to repeat. I disagree with the gem but I'm all for not having to repeat the main quests to re-run it.

    +2 for the puppy and the doggie.
    Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers

  13. #13
    Community Member glmfw1's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    Just changing the dialogs is fine but be sure it doesn't mess with the current work-around.
    Yeah... that would be a pain. All I was proposing was change to the dialogs, which in coding terms should be an easy, repeatable, copy/paste type task, rather than making any changes at all to linkages.
    Bettayne Brah'dukcc, Cleric of Lathander
    Today is the first day of the rest of your life

    For DDO Queries, check out ddowiki.com; New to the game? Head to the Newbie Guide

  14. #14
    Bounty Hunter slarden's Avatar
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    What is with all this clickbait? You mentioned puppies so devs will ignore.

    /signed
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  15. #15
    2014 DDO Players Council
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    Quote Originally Posted by HungarianRhapsody View Post
    Also, if there is someone who makes changes to quest flagging, could we please get the Necro I, II, and III pack quests to flag the way that "modern" quests flag? So that once we're flagged for the end quest in any of those chains, we stay flagged even if we re-take the one of the quests?
    /signed to changing Bloody Crypt & Shadow Crypt flagging only.

    Please leave Cursed Crypt flagging exactly as it is and has been for years.
    Quote Originally Posted by ProducerRowan View Post
    Our final update of 2014 will extend the level cap to 30, which is intended to be DDO’s “permanent” level cap

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