Here's something based on the 'classic' clonk build:
Code:
Character Plan by DDO Character Planner Version 04.19.02
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Level 20 Lawful Neutral Human Male
(2 Monk \ 18 Cleric)
Hit Points: 245
Spell Points: 1145
BAB: 14\14\19\24
Fortitude: 18
Reflex: 14
Will: 23
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 14
Dexterity 15 17
Constitution 14 14
Intelligence 10 10
Wisdom 16 25
Charisma 8 8
Tomes Used
+2 Tome of Dexterity used at level 14
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 10
Bluff -1 -1
Concentration 6 28
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 -1
Heal 7 31
Hide 2 3
Intimidate -1 -1
Jump 2 2
Listen 3 7
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spellcraft 4 21
Spot 3 7
Swim n/a n/a
Tumble n/a 4
Use Magic Device -1 -1
Level 1 (Cleric)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Spellcraft (+4)
Feat: (Selected) Empower Healing Spell
Feat: (Deity) Favored by the Sovereign Host
Feat: (Human Bonus) Maximize Spell
Level 2 (Monk)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Two Weapon Fighting
Level 3 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Empower Spell
Level 4 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 5 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 6 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Quicken Spell
Level 7 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 8 (Monk)
Ability Raise: WIS
Skill: Balance (+4)
Skill: Concentration (+1)
Feat: (Monk Bonus) Stunning Fist
Level 9 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Power Attack
Level 10 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 11 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 12 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 14 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 15 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 16 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 17 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 18 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 19 (Cleric)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Level 20 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Spellcraft (+1)
Enhancement: Divine Disciple (Clr) - Divine Emissary of Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Sacred Defense (Rank 1)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 1)
Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 2)
Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 3)
Enhancement: Divine Disciple (Clr) - Spell Critical: Universal (Rank 1)
Enhancement: Divine Disciple (Clr) - Spell Critical: Universal (Rank 1)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 2)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 3)
Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
Enhancement: Radiant Servant (Clr) - Improved Empower Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 2)
Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 3)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 1)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 2)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 3)
Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Efficient Empower Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Efficient Empower Healing (Rank 2)
Enhancement: Radiant Servant (Clr) - Efficient Empower Healing (Rank 3)
Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Unyielding Sovereignty (Rank 1)
Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1)
Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Aura (Rank 1)
Enhancement: Radiant Servant (Clr) - Cure Focus (Rank 1)
Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
Enhancement: Warpriest (Clr) - Sanctuary (Rank 1)
Enhancement: Warpriest (Clr) - War Domain: Blur (Rank 1)
Enhancement: Warpriest (Clr) - War Domain: Haste (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
Enhancement: Warpriest (Clr) - Toughness (Rank 1)
Enhancement: Warpriest (Clr) - Toughness (Rank 2)
Enhancement: Warpriest (Clr) - Toughness (Rank 3)
Enhancement: Warpriest (Clr) - Smite Weakness (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
Enhancement: Warpriest (Clr) - Inflame (Rank 1)
Enhancement: Warpriest (Clr) - Inflame (Rank 2)
Enhancement: Warpriest (Clr) - Inflame (Rank 3)
Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 1)
Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 2)
Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 3)
Enhancement: Warpriest (Clr) - Inflame: Energy Absorption (Rank 1)
Enhancement: Warpriest (Clr) - Inflame: Energy Absorption (Rank 2)
Enhancement: Warpriest (Clr) - Inflame: Energy Absorption (Rank 3)
Enhancement: Warpriest (Clr) - Wisdom (Rank 1)
Enhancement: Warpriest (Clr) - Ameliorating Strike (Rank 1)
Enhancement: Warpriest (Clr) - Wisdom (Rank 1)
Requires a +2 dex tome for itwf and gtwf feats. The build delays as long as possible for both of those feats, but you'd need it before taking lvl 15. If you can't get a +2 dex tome by then, I guess the alternative is adept of forms, master of forms, and then grandmaster of forms at lvl 21.
Important gear:
< LVL 14
any lower level frozen tunics that you want to farm up
If no frozen tunic, standard outfit of invulnerability.
If running in fire stance, + stunning hardwraps, otherwise whatever.
Consider Sora Kell set, as it provides potency without taking up the body (frozen tunic) or hands (handwraps)
shamanic fetish is available on the AH, and will cover devotion and radiance.
vampiric stonedust wraps reasonably good, but may be more effort than they are worth for this build.
LVL 14-16
T3 ML16 Frozen tunic, very important because it provides +1 ki on hit. This is important because you now will have enough ki to be able to use stunning fist all the time. In fact, I'd consider running in fire stance before this point, simply as a way of building up ki
For destiny, I'd guess exalted angel or grand master of flowers, though farming up enough to get legendary dreadnaught lvl 1 so you can twist in legendary tactics (for +6 stunning fist DC) is probably worth the effort.