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  1. #21
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    To me, the TR system offers a nearly endless playtime. I do not see the point in the way OP plays. Grinding for all lives, then the fun starts? If you do not enjoy playing now, you will not magically enjoy playing a completionist. Also, setting your eyes on those 150+ pl is made to drive you crazy. Luckily, the improvements are incremental, you enjoy every small next step. Again, if you do not, you will not enjoy playing your 150+ pl lives character. If you are not enjoying the game now, you won't later. You can as well just stop now.

  2. #22
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    Quote Originally Posted by HumbleFriar View Post
    I really like the idea of the 'double up' life. It would take some work as it's counter to our current system (as this would be something at the start of a life vs at the end). Again, not committing to anything, but I'll bring this up.

    Also, when we look into the reaper changes, re-visiting the reward vs challenge, especially for pre-legendary levels will be discussed.

    Keep those ideas flowing. I love reading all the feedback, especially when you all keep it in a positive light looking towards the future.


    And yes, I've already thought of a way we could do the 'double life'.
    So I am really interested in this double life thing. I will never be "competitive" with my chars because I just don't have that much time. But I would like to have some racial and class past lives, but to be honest that just isnt gonna happen.

    At least with this 2 at once, I could get some of that action!

    Re: EXP, I have been keeping 1+ in the bank at all times, and just running content at +1 elite bravery until I run out of "room" on my second level, take it, and then continue at +2 to the mish level. It isn't fast, but it isn't slow, and it gives me time to collect the gear I want, and have fun with the quests I like. I have a mountain of Ravenloft, IoD, and Feywild gear, but no place to put it. I think I will actually get Sharn after all, but this style of leveling has left me with 2.5 sets of saga exp to take if I ever get "stuck". I don't exp pot, and but do have a greater xp tome, and thats it!

    Filthy casual is casual

  3. #23
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    Quote Originally Posted by Jynxxx View Post
    Maybe Legendary Races that start at 20 or 25 and have to go to level 40 to obtain a racial past life and class past life might be easier than rebuilding the current system with the same racial past life and heroic class benefit?

    This would also allow those who do not like heroics to enjoy epic content more
    I like it, but if Iconic races and reincarnations were for Epic, then perhaps Mythic races and reincarnations could be for Legendary?


    But I would still like to see Legendary Reincarnations that take you from 40 to 30, granting you a legendary past life.

    These Mythic Races could start out at 20, and Mythic Reincarnations could take you back to 20, granting you an Epic past life and a Mythic racial past life.
    Last edited by Ereshkigal; 02-12-2023 at 10:49 AM.

  4. 02-12-2023, 10:51 AM


  5. #24
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    I suppose more options wouldn't hurt. I'd like to see the option to double or even triple the amount of experience required in order to get more than one heroic/racial past life at a time. 7.6 million experience for 2 lives would enable me to play far more quests per life without feeling like I'm skipping almost everything or playing quests for zero experience. I used to play to 20 and then get 2 or 3 epic past lives before I did a heroic/racial TR, but with Epic past lives finished there is no option other than to either skip most of the quests or play the majority of quests for zero experience.

  6. #25
    Community Member Bagel99's Avatar
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    Quote Originally Posted by Martininice View Post
    To me, the TR system offers a nearly endless playtime. I do not see the point in the way OP plays. Grinding for all lives, then the fun starts? If you do not enjoy playing now, you will not magically enjoy playing a completionist. Also, setting your eyes on those 150+ pl is made to drive you crazy. Luckily, the improvements are incremental, you enjoy every small next step. Again, if you do not, you will not enjoy playing your 150+ pl lives character. If you are not enjoying the game now, you won't later. You can as well just stop now.
    I dont actually play with the goal of completionist funnily enough, but im working on my racial TRs so i can have fun playing my favorite style of toons which are AA splashes! Also the original post was made mostly out of slight frustration with my current build/life combo. I noted previously that i understand xp is ok as it is etc.

    Although i would love to see optional xp be reworked in a meaningful manner!

  7. #26
    Community Member Bagel99's Avatar
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    Quote Originally Posted by Ereshkigal View Post
    I like it, but if Iconic races and reincarnations were for Epic, then perhaps Mythic races and reincarnations could be for Legendary?


    But I would still like to see Legendary Reincarnations that take you from 40 to 30, granting you a legendary past life.

    These Mythic Races could start out at 20, and Mythic Reincarnations could take you back to 20, granting you an Epic past life and a Mythic racial past life.
    Mythic races .... can we finally get a minotaur?! Would be cool to have them use Greataxes or something in one hand or something! They would have to be pretty slow though.

  8. #27
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    Quote Originally Posted by Bagel99 View Post
    Mythic races .... can we finally get a minotaur?! Would be cool to have them use Greataxes or something in one hand or something! They would have to be pretty slow though.
    Would be cool but I think being slow would movement wise make them unplayable if you can’t keep up with the party

    Attack animations could be slower would be fine

  9. #28
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    Just because it's faster to get HPL now it does not mean HPXP does not need re balance.

    I see many comments in line with: "if you wanna have fun and also get many PL's you need to stop having fun".

    That's rude toward those who (SHOCKINGLY) play to have fun.

    So if i wanna get completionist I need to stop having fun, because zerging is boring and unfun?

    That's quite arrogant stance from zerg crowd that harms everyone who's not zerging.

    Quote Originally Posted by HumbleFriar View Post
    I really like the idea of the 'double up' life. It would take some work as it's counter to our current system (as this would be something at the start of a life vs at the end). Again, not committing to anything, but I'll bring this up.

    Also, when we look into the reaper changes, re-visiting the reward vs challenge, especially for pre-legendary levels will be discussed.

    Keep those ideas flowing. I love reading all the feedback, especially when you all keep it in a positive light looking towards the future.


    And yes, I've already thought of a way we could do the 'double life'.
    My suggestion, don't touch needed XP for heroic leveling, but increase rewards for optionals and make it so elite gives same first time bonus as Reaper, it's a slap in face when XP optional that doubles quest completion time even with zerg mentality gives mere 20% base quest XP.

    With all possible past lives DDO has, it has started to heavily punish anyone who wants lots of past lives, bu also wants to have fun playing.

    With all the legendary content that gives practically zero bonus for non legendary play you're making sure to force players to choose whether they wanna play leggy content or grind past lives.

    I solve that by having 2 active toons, but every hour on my capped toon that I play feels like a waste on time because i could get another level on my main that on TR train.

    Why do you punish players so?

    I don't expect PL every 3 days, but don't punish me for having fun.

    and to those who are "you need to change your playstyle" I only comment this:

    https://www.youtube.com/watch?v=Q0OXH95erds

  10. #29
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    Xp rebalance would be good like others mentioned in the thread. A lot of quests give too little xp to be worthwhile. Increasing that would make leveling have more variety.

    Another issue I have with heroic is that you basically have to play it otherwise you don't reset your favor for DP and rxp bonus and progression comes to a halt.

    I'd like to see a way to stay at cap and reset all your favor and first time bonuses.

    Sure there are iconics and 15-20 is fast when you have zero completed quests and can do all the good 13-16 quests and cap. But there are not that many useful iconic PL and many of the iconics don't mesh with a class (like there's no sorc iconic). And you cannot get racial PLs with iconics, racials are by far the biggest grind in DDO.

    30+ lives to get a decent amount of racial points for some builds - just way too much grinding IMHO.

  11. #30
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    I'd like to see XP distributed better within quests and other places. I think part of what makes it feel grindy for me is that you only are getting significant XP when you get to the end of the quest. So essentially you don't feel incentivized to stay in the quest and do objectives all the time you spend playing feels like your wasting time unless your rushing as fast as you can to the end. I would like to see more rewards given out while playing rather than just lump sum at the end of quests. In a way the current system is kind of like the more you play the less you get.

  12. #31
    Community Member Bagel99's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    Would be cool but I think being slow would movement wise make them unplayable if you can’t keep up with the party

    Attack animations could be slower would be fine
    thats what i meant!

  13. #32
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    Quote Originally Posted by Martininice View Post
    To me, the TR system offers a nearly endless playtime. I do not see the point in the way OP plays. Grinding for all lives, then the fun starts? If you do not enjoy playing now, you will not magically enjoy playing a completionist. Also, setting your eyes on those 150+ pl is made to drive you crazy. Luckily, the improvements are incremental, you enjoy every small next step. Again, if you do not, you will not enjoy playing your 150+ pl lives character. If you are not enjoying the game now, you won't later. You can as well just stop now.
    Totally in agreement here. If you don't like the Heroic grind process that is not going to magically get better at some point.

    Some of the longtime players are on-again off-again precisely because doing the same quests over and over again becomes tedious and yet doing new quests is much slower and why are we grinding like this again?

    The sentence above probably addresses a significant part of the long-term burnout that has depleted the player base over the years. Yes, there are people who will happily grind forever on whatever wheels are put in place however those are not normal players and the pool of them is small and dwindles over time. It's long past time for SSG to prioritize everybody else and let those poor souls go.

  14. #33
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by Bagel99 View Post
    thats what i meant!
    Then we are on the same page with it cool idea

  15. #34
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    Quote Originally Posted by Bagel99 View Post
    Completionist folks would be able to make more alts, regular folks would be able to maybe get close to a single completionist in a couple years or so. SSG usually paces out past lives faster than most will get them so why not? For those who are concerned they usually knock out their lives almost immediately so it wouldnt change much on their end.
    I am no way bashing you OP, but this was a problem right before F2P. When there was no TR'ing in the game, you could just create alts. No real progression for characters once they hit a limit.

    Speculation With the "possible" change coming to reaper, will that mean I can stop grinding RP, and just put my main in the nursing home? Noting left to do but create alts?

    I am all for SSG giving you a million lives per TR, but it has always been an issue trying to keep things level between the guys playing a few hours a week and the full time player with more time to devote.

    PS I love heroic content so I will continue to TR and have fun leveling without getting a PL. Don't take this as a bash at the weekend crowd.
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  16. #35
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    Quote Originally Posted by Bagel99 View Post
    Mythic races .... can we finally get a minotaur?! Would be cool to have them use Greataxes or something in one hand or something! They would have to be pretty slow though.
    Mythic would be like Iconic most likely just variants of existing races.

  17. #36
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    While I don't really think heroic XP needs to be cut across the board, I would like to see the full XP penalty take longer to ramp up. If it took (for example) ten lives for it to hit the same penalty you currently get on life three, it would make it a heck of a lot easier to get a new character up to "par" for one basic build theme, be it melee DPS, martial ranged DPS, caster or whatever.

    The two lives for double XP option might also help. That way when you are still filling yourself out with +5 or +8 tomes, you could gain an additional benefit from running almost every single quest in heroics. Though I personally almost never make it past a +2 tome!

  18. #37

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    Quote Originally Posted by HumbleFriar View Post
    I really like the idea of the 'double up' life. It would take some work as it's counter to our current system (as this would be something at the start of a life vs at the end). Again, not committing to anything, but I'll bring this up.

    Also, when we look into the reaper changes, re-visiting the reward vs challenge, especially for pre-legendary levels will be discussed.

    Keep those ideas flowing. I love reading all the feedback, especially when you all keep it in a positive light looking towards the future.


    And yes, I've already thought of a way we could do the 'double life'.
    this is great news. The double life already happens with iconics so maybe not too far off!
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  19. #38
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    Quote Originally Posted by HumbleFriar View Post
    I really like the idea of the 'double up' life. It would take some work as it's counter to our current system (as this would be something at the start of a life vs at the end). Again, not committing to anything, but I'll bring this up.

    Also, when we look into the reaper changes, re-visiting the reward vs challenge, especially for pre-legendary levels will be discussed.

    Keep those ideas flowing. I love reading all the feedback, especially when you all keep it in a positive light looking towards the future.


    And yes, I've already thought of a way we could do the 'double life'.
    love you bro
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  20. #39
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    I would be down for this "Double Life" thing as well as honestly one of the main reasons I always burn out is the constant gear roulette that comes with the fast leveling in heroics.
    I definitely don't think it should take longer to reach level 20 as there's already so many past-lives to get with more constantly being added, but if you could knock out two lives at once then that would give us the benefits of leveling slowly, but keep the rewards the same. My only worry would be whether there are enough quests to do for first time bonus.

  21. #40
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    Quote Originally Posted by Deslen View Post
    I know I risk being accused of gatekeeping, but hear me out. We live in a world of instant gratification. Name another MMO where you can put in years of hard work, take a break for a year, then come back and have all of your past labors mean something. If PL's can be earned in a day, the satisfaction you feel will diminish.
    This right here is the only reason I am playing DDO. Normally, when I leave a game, I am gone forever. But in DDO there is always a reason to come back. Progress stays with you and is meaningful in a way that just isn't the case in games where almost all of the power comes from the equipment found in the latest expansion. As far as I am concerned there can never be too many past lives (and I say that as a person that has never come close to having all the lives at any point in time and probably never will come close to having them all).

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