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  1. #21
    The Hatchery Enoach's Avatar
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    Maybe just a description "Not pot friendly" sort of covers playstyles not conducive to learning quests.

  2. #22
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    Think how different DDO would be if XP in an instance was normalized over time spent to completion.

    Example: a 5000xp quest normalized to 15 minutes granted 5000xp * (time spent/15)

    End of zerg meta for the most part. Only favor runs would favor zerging.

  3. #23
    Community Member Drunkendex's Avatar
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    Aaaaaaaaaassnd all but one commenter missed the point.

    Not surprising on this forum.

    And MMOs in general.

    That's why I play DDO since it's solo friendly.

    OP learn from this that zergers think they are only ones that matter.

  4. #24
    Community Member vryxnr's Avatar
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    Quote Originally Posted by Drunkendex View Post
    Aaaaaaaaaassnd all but one commenter missed the point.

    Not surprising on this forum.

    And MMOs in general.

    That's why I play DDO since it's solo friendly.

    OP learn from this that zergers think they are only ones that matter.
    o_O

    I guess I'm dense... how is suggesting that putting "no zerging/going slow" in the LFM description thinking that zergers are the only ones that matter? In my mind it's showing courteousness and acknowledging that all playstyles exist and they don't always mesh well, so communication is key to ensure everyone gets to enjoy things as they want (imo the OP complaining about incompatible playstyles joining his LFMs is proof of this). I also suggested that zergers put "going fast/zerging" in their LFMS as well so that other players know what they are doing as well.

    People are not telepathic, and I don't believe there is - or even should be - a "default playstyle". For the OPs purpose, info in the LFM description is (imo) the best way to let others know ahead of time their preferred playstyle.

    Doing this will not guarantee you'll always get what you want. Sometimes people ignore the descriptions, and most people also ignore the forums. But it will greatly reduce the chances of this (conflicting playstyles messing each other up) happening. Wasn't that the goal?
    Last edited by vryxnr; 01-03-2023 at 09:52 AM.

  5. #25
    Community Member Halciet's Avatar
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    On the occasion when I do join an lfm I try to let the Star set the pace; however, it is on the leader to indicate any do's and do not's if there are any significant, particularly if you intend to dictate playstyle to anyone.

  6. #26
    Community Member archest's Avatar
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    Quote Originally Posted by vryxnr View Post
    ...and that is why you sometimes get zerging players joining your LFM. Not putting limiting info in your LFM descriptions means it appears to be open for all/anyone, and thus you are getting all types of players joining, including zergers. Clearly there is a need for it otherwise why are you complaining about them joining you? Putting this in your LFM will increase the likelihood of those payers not joining/zerging in your group, which seems to be what you want.

    Putting that info in your LFM descriptions is definitely more efficient and direct way to get players to not zerg in your party than a braod forum post will. Having it in your LFM means those who could join you will get that info about your preferred playstyle directly. The forums on the other hand has players from all servers, and is also a very small percentage of the actual players in game, so you're reaching less people that matter for your playtime this way. Plus your LFMs are directly linked to the character you're playing at that time. Here, well, I don't know if you have multiple characters and what their names are, nor do I know your server, so there is no way for me to know if some random LFM I see is actually yours or not. But I can see the descriptions people put in their LFMs. If I see "no zergs pls" or "going slow as a group" or "zerging, be fast" I know ahead of time what that group is about and how they plan on playing and can choose to join or not based on that.

    Very useful indeed.
    no why is because of rude and disconsiderate people who think its ok to take over a group and do there own thing because they are running a pot or some other excuse .
    Its my LFM I have star if you want to zerg than you should post zerging in your own lfm.
    all i am saying is get a read for the room not just do your own thing.
    some people want to explore the game before they get into your trap of xp tr train to be the best player in the game only to find you lose to the next class or race created by devs.
    Last edited by archest; 01-03-2023 at 10:16 AM.

  7. #27
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    Quote Originally Posted by archest View Post
    No I don't see a need for it.
    But, like, now you do, right?

  8. #28
    Community Member archest's Avatar
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    Quote Originally Posted by MaeveTuohy View Post
    But, like, now you do, right?
    only see a need to boot zergers near the end of their goal. wasting pot time.

  9. #29
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    Quote Originally Posted by archest View Post
    no why is because of rude and disconsiderate people who think its ok to take over a group and do there own thing because they are running a pot or some other excuse .
    Its my LFM I have star if you want to zerg than you should post zerging in your own lfm.
    all i am saying is get a read for the room not just do your own thing.
    some people want to explore the game before they get into your trap of xp tr train to be the best player in the game only to find you lose to the next class or race created by devs.
    Love people with no read for a room telling people to get a read for the room.

    As everyone else said, just communicate, instead of passive-aggressively forum communicating. It works well in all aspects of life.

    Most people aren't trying to be rude, they just don't know what expectations or what people are doing. If they're seriously rude, just kick them after the quest and move on.

    "It's my LFM I have star" - just post this in your LFM - it will cut down on people joining drastically.

  10. #30
    Community Member vryxnr's Avatar
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    Quote Originally Posted by archest View Post
    no why is because of rude and disconsiderate people who think its ok to take over a group and do there own thing because they are running a pot or some other excuse .
    Its my LFM I have star if you want to zerg than you should post zerging in your own lfm.
    all i am saying is get a read for the room not just do your own thing.
    some people want to explore the game before they get into your trap of xp tr train to be the best player in the game only to find you lose to the next class or race created by devs.
    Then put in your LFM that you are exploring / learning the quest and want to go slow, so that people who might join you will KNOW THIS AHEAD OF TIME.

    I'm not saying d-bags don't exist. they do. But we can take steps to limit our exposure to them. Descriptions in your LFM that communicate your playstyle is one of those ways... dare I say, the most effective way other than just staying solo/not putting up an LFM at all and only grouping with friends by invite only. But you want to play with random people? Then communicate via the LFM descriptions what your playstyle and intents are, especially if you want to avoid conflicting styles.

  11. #31
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    Quote Originally Posted by archest View Post
    only see a need to boot zergers near the end of their goal. wasting pot time.
    This isn't clear, but it reads like your plan is to kick out zergers prior to quest completion in order to have cost them time on their xp pot. A kind of retributive griefing.

    Obviously that isn't possible, so I am not really sure what you mean here.

    Be good to know which server you are on and what the character's name is so the zergers can avoid your LFMs if they are not appropriately labeled.

  12. #32
    Savage's Husband Phoenicis's Avatar
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    Quote Originally Posted by KoobTheProud View Post
    Think how different DDO would be if XP in an instance was normalized over time spent to completion.

    Example: a 5000xp quest normalized to 15 minutes granted 5000xp * (time spent/15)

    End of zerg meta for the most part. Only favor runs would favor zerging.
    I honestly can't think of an upside to this.

    So, gonna go with a hard no.

  13. #33
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by Drunkendex View Post
    Aaaaaaaaaassnd all but one commenter missed the point.

    Not surprising on this forum.

    And MMOs in general.

    That's why I play DDO since it's solo friendly.

    OP learn from this that zergers think they are only ones that matter.
    Please enlighten us.

    How is asking a minority preference to make others aware of their preference so it can be respected in any way acting like "the only ones who matter".

    How could people possibly respect a preference that hasn't been voiced? Why would you expect the minority position to be treated as the majority position if you weren't in fact the one who felt they were "the only ones who matter"?

    Essentially people in this thread are telling you and the OP to "Help us help everyone get exactly what they want by actually telling us what you want on your LFM" and you interpret that as selfish somehow to be expected to communicate your preference because presumably the entire server should play your preference so that you don't have to be inconvenienced to communicate it? I mean short of that I'm at a complete loss as to how this is supposed to work in your mind.

  14. #34
    Community Member vryxnr's Avatar
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    Quote Originally Posted by Phoenicis View Post
    I honestly can't think of an upside to this.

    So, gonna go with a hard no.
    Agree. All that will lead to is players still zerging, but now they will zerg everythign except the final objective to complete the quest and just stand there AFK while they watch youtube or something until the time minimum runs out, and get angry if anyone finishes early. And that's just for those who still decide to play. I suspect most would just stop playing as the game would then REALLY be forcing people to waste their time.

    And while I in general prefer quality over quantity (and do not lament when a-holes stop playing), sometimes one wants to go fast, and that is okay. Just communicate that (preferably ahead of time via LFM descriptions) when grouping with random others.

  15. #35
    Community Member Drunkendex's Avatar
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    Quote Originally Posted by Sqrlmonger View Post
    Please enlighten us.
    Say you join an LFM...
    You following me?
    Good.

    LFM did not state anything other than level range and difficulty.

    We on same page?

    OK

    You get in and...

    Look what rest of players in that place are doing.
    You don't (big DON'T) just zerg ahead ignoring what rest of party is doing.

    See, it was not too hard to realize.

    When zerg LFM s start pointing out they're zerging, then I'll accept those "point it out" comments.

    But as long as zergers will not point out they're zerging in their LFM s your argument is selfish.

  16. #36
    Community Member Diracorvus's Avatar
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    Seems like the real issue here is the huge power discrepancy between some characters. I don't think it's great game design when some characters are so strong that they can not only do the hardest difficulties alone, but also at a breakneck speed and only need to group for the group xp bonus. Also that the players of these characters see no other way to play the game except accumulate even more power by speeding through quests they already did a hundred times. If I am ever at that part of the game I will just quit.

    Quote Originally Posted by KoobTheProud View Post
    Think how different DDO would be if XP in an instance was normalized over time spent to completion.

    Example: a 5000xp quest normalized to 15 minutes granted 5000xp * (time spent/15)

    End of zerg meta for the most part. Only favor runs would favor zerging.
    Here's a better idea: how about xp potions would no longer be time-based, but instead give a bonus to a specific amount of quests? Like for example the 3 hour potions could instead increase xp for the next 15 quests and the 6 hour potions for the next 25 or 30.

  17. #37
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by Drunkendex View Post
    Say you join an LFM...
    You following me?
    Good.

    LFM did not state anything other than level range and difficulty.

    We on same page?

    OK

    You get in and...

    Look what rest of players in that place are doing.
    You don't (big DON'T) just zerg ahead ignoring what rest of party is doing.

    See, it was not too hard to realize.

    When zerg LFM s start pointing out they're zerging, then I'll accept those "point it out" comments.

    But as long as zergers will not point out they're zerging in their LFM s your argument is selfish.
    OK - So I should:

    1) Join an LFM
    2) Run to the quest and step in
    3) Run to catch up to the group
    4) Assume the group has a preference AGAINST running quests quickly on the basis of their position in the dungeon in spite of the fact that:
    4a) lots of people don't mind running quickly but just cannot
    4b) Lots of quests are linear
    4c) Lots of quests have chokepoints where people are forced to wait and thus be near each other

    All so that you can:

    1) Not put two words totalling 7 characters (including the space) in your LFM saving you the grief and me the time?

    I have that right? Cause if that is legitimately your position then I think you are bending over backwards to avoid accepting what is painfully obvious here.

    As for why other LFMs shouldn't add zerg to their description? I think if you look at the ratio of opinion here (and frankly in game) you can see why that is the case. The overwhelming majoirty preference gets the benefit of being the default and the minority preference has to specify it.

    That's life, if you go to a burger joint and don't like lettuce you have to specify it but people who do like it don't have to ask.

    Anyways, this is my last 2 cents here. I've thoroughly made my point now.

  18. #38
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    how is killing mobs and moving forward zerging anyway. what r we suppose to do? not kill the mobs? kill the mobs and not move forward? turn on walking mode and sneak then crawl backwards? just because u play at a slow ass speed doesnt mean everyone else is zerging.

    killing mobs and moving forward is the normal speed, deal with it.
    Last edited by ChaosBuddha; 01-03-2023 at 12:42 PM.

  19. #39
    Uber Completionist rabidfox's Avatar
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    Quote Originally Posted by Diracorvus View Post
    Seems like the real issue here is the huge power discrepancy between some characters. I don't think it's great game design when some characters are so strong that they can not only do the hardest difficulties alone, but also at a breakneck speed and only need to group for the group xp bonus. Also that the players of these characters see no other way to play the game except accumulate even more power by speeding through quests they already did a hundred times. If I am ever at that part of the game I will just quit.
    I can do that on 1st life characters in RNG gear. When you done quests enough times, the challenge sometimes becomes squeezing a bit more speed out of the run.

  20. #40
    Uber Completionist rabidfox's Avatar
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    Quote Originally Posted by Sqrlmonger View Post
    As for why other LFMs shouldn't add zerg to their description? I think if you look at the ratio of opinion here (and frankly in game) you can see why that is the case. The overwhelming majoirty preference gets the benefit of being the default and the minority preference has to specify it.
    I'd say most LFMs aren't even zergs. They're just quick, steady progression thru a quest without going after side objectives. When someone puts "zerg" in the LFM descriptor, I assume they'll be red alerting the whole quest and going at wild speeds. I'd think labels in general are just good, saves anyone second guessing.

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