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  1. #1
    Community Member EdsanDarkbane's Avatar
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    Default Half Dragon Racial Template

    It would have a similar menu to the archetype classes.
    On race selection a side menu would pop up and prompt the "Half (race)- Half Dragon

    The half Dragon template would be tied to the racial completionist feat. It would include the usual bonuses for a past life (skill, ability bonus, racial enh point), and additionally after each life it would unlock more draconic features. Horns, tails, scales selector, and eventually wings.

    The player would have the option to include the features or select a no option so they can decide which features they want to display.

    I imagine the wings displaying similar to the aasimar wings but constantly.

    Chime in on this one I like this idea that player can choose which race can be half dragon.
    Last edited by EdsanDarkbane; 11-30-2022 at 02:08 PM.
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  2. #2
    Founder & Super Hero Arkat's Avatar
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    We already have Dragonborn so there's NO CHANCE we'll ever get Half-Dragons.

    Besides, in Eberron lore, Half-Dragons are abominations and would normally be killed immediately after being born...Lady Vol being the only exception.
    Last edited by Arkat; 11-30-2022 at 11:47 AM.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  3. #3
    Community Member EdsanDarkbane's Avatar
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    Dragonborn and half dragon are different.

    We already have races/deities outside of the eberron campaign setting.


    I think "race template" is a good idea to add variety. It would be a fresh coat of paint and would allow you to play any race with a strong racial tree.

    Draconic prophecy aside, they make for fun role-play. While I admit I don't RP while smashing through Past Lives, before I roll out a build a stay with for a while, I do write my own backstory and lore for it.

    I feel like the key to hook more customers is to show them how deeply and accurate ly they can craft their own Dungeons and Dragons character, and explore the world through that characters expressed mechanics.

    This idea pushes that theme allowing any race to manifest half dragon.

    Thank you!

    https://youtu.be/w8SJlcttVAs
    Last edited by EdsanDarkbane; 11-30-2022 at 12:06 PM.
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  4. #4
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by EdsanDarkbane View Post
    Dragonborn and half dragon are different.
    No kidding.


    Quote Originally Posted by EdsanDarkbane View Post
    We already have races/deities outside of the eberron campaign setting.
    Yes, but there aren't any major lore reasons why they can't. A drow from Eberron can fit in the Forgotten Realms without any major lore concerns. Conversely, a drow from the Forgotten Realms could explore Eberron also without any major lore concerns.

    Half-Dragons are different. Any half-dragon coming to Eberron from the Forgotten Realms would likely be hunted down and killed with extreme prejudice and not just by the dragons (and their allies) from Argonnessen.


    It is for this reason (and the fact they would be too powerful) that WotC would NEVER approve of PCs being Half-Dragons in DDO despite how cool it would be for players.

    As an aside, they would also never approve Half-Celestials and Half-Fiends to be played by players. They're also way too powerful.
    Last edited by Arkat; 11-30-2022 at 02:42 PM.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  5. #5
    Community Member EdsanDarkbane's Avatar
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    Default Racial tenplate

    Racial Template is a great idea for this game. It fits well with systems in place and adds to the overall experience of playing every race and class.

    It would be ashame not to explore it.

    I'm sorry you are so against it. But I am glad for the conversation about it.

    The question of lore is easily handled, as half dragons exist in eberron. The issue of balance is also easily addressed.

    Is there some other reason you are against these templates.
    Last edited by EdsanDarkbane; 11-30-2022 at 01:08 PM.
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  6. #6
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by EdsanDarkbane View Post

    The question of lore is easily handled, as half dragons exist in eberron.
    No. There is ONE half-dragon in Eberron - Erandis Vol and she was turned into a lich. All the others have been killed.
    Last edited by Arkat; 11-30-2022 at 04:05 PM.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  7. #7
    Community Member EdsanDarkbane's Avatar
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    Default Eberron Half Dragon Lore

    Keith Baker has suggested on his website that the line of Vol was not exterminated for simply producing a half-dragon, but rather for producing a creature with an apex Mark of Death. He suggested that a dragon creating a half-dragon with the mortal races would be considered appropriate when it involved the Draconic Prophecy or is specifically required for a desired outcome.

    Half-dragon rakshasa are known to belong to the Talons of Tiamat, and act as liaisons between the Daughter of Khyber and followers of other Overlords within the Lords of Dust.

    Half-dragons are present in Q'barra, some serving as minions to the dragon Rhashaak in Haka'torvhak. Elves of the Draleus Tairn may have rituals to create half-dragons. Some half-dragon lizardfolk are present in Xen'drik.

    Half-dragons are typically looked down on and shunned by dragons. Those who ally with the Daughter of Khyber may become half-dragons.
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  8. #8
    Community Member EdsanDarkbane's Avatar
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    Default Is there another reason

    Is there some other reason I am missing?

    The lore question is easily handled. The matter of balance is also easily addressed.

    I wonder if there's more we can discuss.

    I see this racial tree replacing the base race. I envision this tree to be very stylish enhancing build diversity. I also see the dragon racial aesthetics unlocking along with the past life feats.

    Ias far as the enhancement trees goes I envision a lot of selectors and the idea that player choice is paramount.

    The wings would be as the aasimar wings, translucent as they are, but still there, and also while less so still customized.
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  9. #9
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by EdsanDarkbane View Post
    Keith Baker has suggested on his website that the line of Vol was not exterminated for simply producing a half-dragon, but rather for producing a creature with an apex Mark of Death.
    Nothing I posted contradicts that. I said nothing about Vol's line. Erandis Vol was going to be killed because she was a half-dragon. Her mother turned her into a lich and she was then worshiped.

    Vol makes that VERY clear in the MoD raid.


    Quote Originally Posted by EdsanDarkbane View Post
    He suggested that a dragon creating a half-dragon with the mortal races would be considered appropriate when it involved the Draconic Prophecy or is specifically required for a desired outcome.

    Half-dragon rakshasa are known to belong to the Talons of Tiamat, and act as liaisons between the Daughter of Khyber and followers of other Overlords within the Lords of Dust.

    Half-dragons are present in Q'barra, some serving as minions to the dragon Rhashaak in Haka'torvhak. Elves of the Draleus Tairn may have rituals to create half-dragons. Some half-dragon lizardfolk are present in Xen'drik.

    Half-dragons are typically looked down on and shunned by dragons. Those who ally with the Daughter of Khyber may become half-dragons.
    This is relatively new lore that I was not aware of.

    If you were aware of it, you would have said something before now.

    As far as discussing players and half-dragons, my stance that they're too powerful still stands.

    Your stance is they could be "de-powered" enough to make them suitable as PCs.

    I am forced to ask, then, why have them at all when they'll be on the same power level as Dragonborn? What would make them different? Cosmetic wings??

    Seems like a lot of effort to go through (new animations, possibly new racial enhancement trees, etc.) for such a superficial difference.

    Another question I have is what niche would they fill that Dragonborn or Draconic Incarnation don't already fill?

    Again, why have them if they're not going to be truly meaningful within the context of DDO?
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  10. #10
    Community Member EdsanDarkbane's Avatar
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    With the lore question settled.

    I would submit that a few animations may need to be generated,but only if SSG sees fit. By add ing the template and racial features on top of assets and or modified assets that are existing I think this could be introduced with a lot less work than creating a new race from scratch.

    The racial Template simply supercedes the base race in enhancement trees and some flavor feat selection. The character itself would take on some physical manifestation of the draconic race to start. In a sense we would be adding horns and tails and eventually wings to all of the old races as players earn their racial past lives.

    I think the biggest art piece would be adding the scales options to each race. Adding a few extra horn selections. The rest of the assets in game exist.

    We already have claw attacks and bite attack animation and graphics(would like to see a version of the bite attack from wolf form used in this). We have ability to place wings.

    The work would be the ui in character creation. I could write a tree this weekend I have off Saturday and Sunday.

    But as you mentioned previously this could open the door for more "half" races added.

    And to speak to the dragon or race existing. We have elves, wood elves, drow, and half elves. We all love dragons!

    Thank you!
    Last edited by EdsanDarkbane; 11-30-2022 at 08:13 PM.
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  11. #11
    Community Member EdsanDarkbane's Avatar
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    Default Cores

    CORES

    Core1: Claws of the Dragon--You gain +1 to attack and deal 1d6 additional elemental damage that scales with 200%?*Melee?*or?*Ranged?*Power or Spell Power (whichever is higher). You resist magic influences particularly well, gaining a +2 bonus to saves against spells. Note: The elemental damage procs on both weapons when two-weapon fighting, as well as shield bashes (active and passive).

    Core2: Draconic Senses--Passive:

    Your attacks penetrate 10% of your target's fortification.

    You gain a +3 bonus to Spot, Listen, and Search.

    Core3: Dragon Sight--Passive: Gain Ghost Touch while using on your melee attacks. You gain +1 imbue die.

    Core4: Winged Stability--You ignore most knock down effects.

    Core5: Draconic Ascendancy--+2 to hit and damage. An additional +3% Dodge Bonus. You gain an additional 5% Fortification Bypass.
    Last edited by EdsanDarkbane; 12-01-2022 at 01:23 PM.
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  12. #12
    Community Member EdsanDarkbane's Avatar
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    Default Tier 1

    Dragon Bone Claws--+[1/2/3] Rank 3 also grants +1w to Attack with Handwraps

    Relentless Attacker--+2/4/6 bonus uses to Deep Strike.

    Fluid Strikes--While centered, you gain +[3/6/10]% Offhand Strike Chance.

    Improved dodge--+[1/2/3] Dodge.

    Deep Strike--A handwrap attack that adds +2/+3/+4 to your weapon's critical damage multiplier and +0/+1/+2 to your weapon's critical threat range. Deep Strike: Using this attack, you call on the your Draconic Resolve to strike deep limb chopping, bone shattering wounds gaining twice your Constitution bonus to your attack roll, and a damage bonus based on your Character level.

    All Tier 1s=1AP per Enhancement level.
    Last edited by EdsanDarkbane; 12-02-2022 at 01:17 PM.
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  13. #13
    Community Member Sir_Noob's Avatar
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    Default The Perfect Half Dragon is...

    The perfect half dragon is the Kobold!

    It is time to bring out the Iconic Kobold Shaman and the Kobold race!
    After a little Tolkien I am usually up for anything.

  14. #14
    Community Member EdsanDarkbane's Avatar
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    Default Tier 2

    Tale of the Dragon--Cleave Attack.You lash out with your tail to attack multiple targets. Activate this ability to attack for +2/3/5[W] in a cleave. Your Tail will deal an additional 3d6/6d6/10d6 damage that scales with 200% of Melee or Ranged Power, whichever is higher. Your attack also attempts to Blind the targets, causing them to become Helpless. Your targets are slowed by 30% for 10 seconds whether they make the Saving Throw or not.Blind DC: 10 + Character Level + Highest ability modifier + Assassinate bonuses.Cooldown 10 seconds, with a 1.3 second shared cooldown with other cleave attacks. Costs 2 AP.

    True Sight--Gain True Seeing. Costs 2 AP.

    Aegis of the Mother--Gain +3/5/7 Physical Resistance Rating, and +3/5/7 AC. Costs 2 AP.

    Multi selector. Choose one +1 (any ability) Costs 2 AP.
    Last edited by EdsanDarkbane; 12-02-2022 at 08:05 AM.
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  15. #15
    Community Member EdsanDarkbane's Avatar
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    Default Tier 3

    Ancient Resolve--you gain 5% quality hit points. Costs 2 AP.

    Sharper Instincts-- You gain +1/2/3 to assassinate dcs. Rank 3 you gain an additional+1(w)to handwraps. Costs 2 AP.

    Triple Threat--+1/2/3 to Balance, Jump, Intimidate, Bluff, Diplomacy. Rank 3 grants an additional+1(w) to handwraps. Costs 2 AP.

    Defensive Wings--Gain +20% Dodge for [10/20/30] seconds. (Uses 3 Cooldown: 90 seconds) Uses of this ability recharge at a rate of one every 60 seconds. Costs 1 AP.

    Agile Combatant-- +1/+2/+3 Concentration, Reflex Saves, and Maximum Dodge bonus. Costs 1 AP.
    Last edited by EdsanDarkbane; 12-02-2022 at 01:13 PM.
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  16. #16
    Community Member EdsanDarkbane's Avatar
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    Default Tier 4

    Critical Mastery-- 1/+2/+3 to confirm critical hits and critical hit damage (before weapon multipliers) Costs 1 AP.

    Blood Memory--Multiselector. Choose one:

    +1/2/3 to the DC's of your Tactical abilities.
    +1/2/3 to the DC's of your Choose one:
    Evocation /Enchantment spells
    Costs 2 AP.

    Subtle Movement-- +1/2/3 to maximum dodge cap.
    Costs 1 AP.

    Multi selector. Choose one +1 (Any ability) Costs 2 AP.
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  17. #17
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    Quote Originally Posted by EdsanDarkbane View Post
    With the lore question settled.

    I would submit that a few animations may need to be generated,but only if SSG sees fit. By add ing the template and racial features on top of assets and or modified assets that are existing I think this could be introduced with a lot less work than creating a new race from scratch.

    The racial Template simply supercedes the base race in enhancement trees and some flavor feat selection. The character itself would take on some physical manifestation of the draconic race to start. In a sense we would be adding horns and tails and eventually wings to all of the old races as players earn their racial past lives.

    I think the biggest art piece would be adding the scales options to each race. Adding a few extra horn selections. The rest of the assets in game exist.

    We already have claw attacks and bite attack animation and graphics(would like to see a version of the bite attack from wolf form used in this). We have ability to place wings.

    The work would be the ui in character creation. I could write a tree this weekend I have off Saturday and Sunday.

    But as you mentioned previously this could open the door for more "half" races added.

    And to speak to the dragon or race existing. We have elves, wood elves, drow, and half elves. We all love dragons!

    Thank you!
    I like dragons as foes who should kill any PC instantly I loathe dragonborn and hate halfdragons a billion times as much


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  18. #18
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    Quote Originally Posted by Sir_Noob View Post
    The perfect half dragon is the Kobold!

    It is time to bring out the Iconic Kobold Shaman and the Kobold race!
    not in ddo but in my game world they aren't reptilian but related to gnolls as they were originally


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  19. #19
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    Quote Originally Posted by Uska View Post
    not in ddo but in my game world they aren't reptilian but related to gnolls as they were originally
    terrific, yet people here are playing in DDO, not your personal game world.

  20. #20
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Sir_Noob View Post
    The perfect half dragon is the Kobold!
    Kobolds may be creatures with draconic ancestry, but they're not half-dragons.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

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