Alrik is sort of partially correct with his assessment I think but he also ignores anything that doesn't conform to his cynical world view. Games will become more action orientated as due to technological advances games are no longer limited to being either instance based action (like DDO or Vindictus) or open world pseudo turn based (like WoW or LOTRO). The thing that he is misunderstanding though is that a more action oriented game now no longer has to come at the cost of depth. In his view action means lack of depth plain and simple but upcoming games like Ashes of creation or Pantheon are showing that they can keep a huge level of depth and customization alongside active combat. One is no longer coming at the cost of the other. It's just like the cars he mentioned his post. They may be more streamlined but they are also a lot more complex. He won't understand that aspect though as all he will allow himself to see is the streamlined part.