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  1. #41
    Associate Producer Cocomajobo's Avatar
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    Quote Originally Posted by goldengibblet View Post
    -How much new content could you guys have designed if you had spent the time you are spending on Reaper on making new content the whole community will enjoy?
    Based on an incredibly rough estimate that is probably incorrect: Something like 1 Dungeon if that's even what had been the replacement project. The majority of the Reaper work was done by Engineering (and, to a lesser degree, Art). They don't typically make content. Rewards have been handled by a couple from the dev team (none of our primary content people, though both have made content in the past) but neither spent more than half the update cycle on it.

    Basically, regardless of the fraught method of my estimating: Reaper wasn't a large drain on content dev time.

  2. #42
    Barbarbarian Sam-u-r-eye's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    Based on an incredibly rough estimate that is probably incorrect: Something like 1 Dungeon if that's even what had been the replacement project. The majority of the Reaper work was done by Engineering (and, to a lesser degree, Art). They don't typically make content. Rewards have been handled by a couple from the dev team (none of our primary content people, though both have made content in the past) but neither spent more than half the update cycle on it.

    Basically, regardless of the fraught method of my estimating: Reaper wasn't a large drain on content dev time.
    this standing stone thing is so good.

    big +1
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

  3. #43
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    Quote Originally Posted by Cocomajobo View Post
    Based on an incredibly rough estimate that is probably incorrect: Something like 1 Dungeon if that's even what had been the replacement project. The majority of the Reaper work was done by Engineering (and, to a lesser degree, Art). They don't typically make content. Rewards have been handled by a couple from the dev team (none of our primary content people, though both have made content in the past) but neither spent more than half the update cycle on it.

    Basically, regardless of the fraught method of my estimating: Reaper wasn't a large drain on content dev time.
    This is a great, informative post.

    Thanks !!!

  4. #44
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by Sam-u-r-eye View Post
    this standing stone thing is so good.

    big +1
    Quote Originally Posted by Natashaelle View Post
    This is a great, informative post.

    Thanks !!!
    I am glad QA?*is chiming in soo informatively too.

  5. #45
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by goldengibblet View Post
    Hey thanks for all the work. I do have a couple questions that I hope you take a second to address:

    -How much new content could you guys have designed if you had spent the time you are spending on Reaper on making new content the whole community will enjoy?

    -Do you realize that the way the rewards are laid out that Reaper will become the new default diff for people? Do you realize what that will do to new and casual players?


    Thanks.
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  6. #46
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    Quote Originally Posted by sirgog View Post
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.
    +1
    Amazing post

  7. #47
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    Question Bravery Bonus

    A few questions, possibly.
    Does one need to have completed Elite to run Reaper? If not, does running running on Reaper break, continue, or have no effect on your bravery streak? Additionally, if you can go straight to Reaper do you gain the maximum favor for completion on Reaper 1 (or higher)?

    Cheers

    (edited for additional information)
    Last edited by ThrakThor; 01-08-2017 at 11:17 AM.

  8. #48
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    Quote Originally Posted by ThrakThor View Post
    Does one need to have completed Elite to run Reaper? If not, does running running on Reaper break, continue, or have no effect on your bravery streak? Additionally, if you can go straight to Reaper do you gain the maximum favor for completion on Reaper 1 (or higher)?
    Reaper is the same thing as elite.
    If you can open elite, you can open reaper.
    Reaper continues your elite streak.
    You get the same favor for elite and reaper.

  9. #49
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    Thumbs up Cheers

    Quote Originally Posted by cru121 View Post
    Reaper is the same thing as elite.
    If you can open elite, you can open reaper.
    Reaper continues your elite streak.
    You get the same favor for elite and reaper.
    I thank you.

  10. #50
    Community Member edrein's Avatar
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    Quote Originally Posted by Steelstar View Post
    Always listening. But no, there are no further changes to Monk planned for this patch.
    Is that a finite planned or a possible last minute tweak or two? It'd be nice if some of the changes discussed in the thread I started and folks chimed in on could get addressed or even commented on by a dev.

  11. #51
    Hero apocaladle's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    This is a good question that I completely forgot to caveat: When I say that Reaper Bonuses (and Mythic for that matter) can now be found on all named items that drop as quest loot that (to my recollection while at home away from notes/documentation) specifically excludes named items that can be upgraded via crafting because that would have, as you suspected, caused the bonuses to be removed which is an undesirable headache.

    I will amend the original statement to reflect this.
    So will Stone of Change crafting flub up any reaper bonuses on items?
    $GME YOLO

  12. #52

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    Does an item that drops with a reaper bonus come with a guaranteed mythic bonus?
    If so, which tier (or still random)?
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  13. #53
    Community Member Dragavon's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    This is a good question that I completely forgot to caveat: When I say that Reaper Bonuses (and Mythic for that matter) can now be found on all named items that drop as quest loot that (to my recollection while at home away from notes/documentation) specifically excludes named items that can be upgraded via crafting because that would have, as you suspected, caused the bonuses to be removed which is an undesirable headache.

    I will amend the original statement to reflect this.
    Does this mean that the named items from slavers will not be possible to get with a reaper bonus as they can be upgraded with the set bonus?

  14. #54
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    nm, already asked by someone else.
    Member of Spellswords on Ghallanda

  15. #55
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    Quote Originally Posted by Cocomajobo View Post
    Based on an incredibly rough estimate that is probably incorrect: Something like 1 Dungeon if that's even what had been the replacement project. The majority of the Reaper work was done by Engineering (and, to a lesser degree, Art). They don't typically make content. Rewards have been handled by a couple from the dev team (none of our primary content people, though both have made content in the past) but neither spent more than half the update cycle on it.

    Basically, regardless of the fraught method of my estimating: Reaper wasn't a large drain on content dev time.
    Hey thanks for that great response I really appreciate you taking the time to.


    I guess my only question then is why has there been so little quest content put out? When is Severlin going to get back to creating new quests and raids at a normal rate? if you gents haven't been occupied with making Reaper what have you been making?

    Here's hoping for another great response.

  16. #56
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    Quote Originally Posted by sirgog View Post
    There is no shortage of content in this game for the weakest 5% of players.

    For most content, they have three difficulties designed solely for them, Casual, Normal and Hard.
    Haha you're funny even when you post things that make now sense... 5% hahahahah

  17. #57
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    So, endgame wise we will still run Slavers mostly... Those helms drop there are great, and with +2 reaper bonus on all stats makes them shiny.
    Maybe ppl wants challenge, but they will definitely go where the shiny things are, so quests with already good loot will be prefered I guess.
    Like Good Intentions, Memoirs, Slavers chain or the Defiler / MoD raids. The same few quests you see in the LFM these days. Nothing will be changed, just the difficulty on those runs would be reaper 3-6 instead of LE / EE.

  18. #58
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    Quote Originally Posted by Eth View Post
    Does an item that drops with a reaper bonus come with a guaranteed mythic bonus?
    If so, which tier (or still random)?
    No

    When you open a chest that can have a named item:

    Rolls for the chance to get a named item
    If you get a named item - Rolls for the chance to get a mythic item instead
    If you get a mythic item - Rolls for the chance to get a higher level of mythic item instead



    When you get a named item, whether it has a mythic bonus or not, it does a side roll to determine if you get a reaper bonus applied to the item as well. There will be reaper bonus items that don't have mythic, ones that have mythic, ones that have the higher tier of mythic. There will also be named items in reaper that do not drop with the reaper bonus on them.

  19. #59
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    Quote Originally Posted by NoWorries View Post
    No

    When you open a chest that can have a named item:

    Rolls for the chance to get a named item
    If you get a named item - Rolls for the chance to get a mythic item instead
    If you get a mythic item - Rolls for the chance to get a higher level of mythic item instead



    When you get a named item, whether it has a mythic bonus or not, it does a side roll to determine if you get a reaper bonus applied to the item as well. There will be reaper bonus items that don't have mythic, ones that have mythic, ones that have the higher tier of mythic. There will also be named items in reaper that do not drop with the reaper bonus on them.


    NW, do you see how this additional loot level being a feature of Reaper could fracture the dwindling player numbers in LFMs man? Hardcore players will feel compelled to grind out that shiny new level of loot on all levs 1-30 and won't be prepared to play with other less skilled players in the challenging Reaper. that's going to fracture the population that was already fractured by the Elite diff and bravery bonuses. Not good man.

    Or maybe you see something I don't?

  20. #60
    Barbarbarian Sam-u-r-eye's Avatar
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    Quote Originally Posted by goldengibblet View Post
    Hardcore players will feel compelled to grind out that shiny new level of loot on all levs 1-30
    I think this a false premise, and does not likely represent the view of even 5% of hardcore players.
    Hardcore players are already out of bank space, and twink gear is frankly not even needed.
    Many of us do not wear gear until level 11 or 12.
    Why bother with a special +6 prr item so that we can use it for 3-4 levels? lol
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

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