Quote Originally Posted by Nascoe View Post
Sorry, but isn't it far more fun when you actually have to think about it before jumping down a shaft into a room full of casters, throwers and melee? Try to think back to the first couple of times you played it, when it actually mattered to you what you were doing. Are you sure it was not more interesting than just enjoying a bit of banter on voice while you guys storm the dungeon?

Yes, I have also had moments when I suddenly realized that lower lvl quests weren't just a cakewalk I could do without even having to think about it. But I embraced it as a positive and a wake up from "grind" and "farming".
The point you make here is very true, assuming that there was anything to think about. In some cases, where I can see champions ahead and have been able to inspect them to see their buffs, then yes, what you say is true: I can plan and plot and find a way to beat them and it can be enjoyable.

The cases I am objecting to however are, like in my example, impossible to plan for. In this instance, I had to go down that shaft, I had as much (if not more) cold resistance that could be expected at that level, and yet within a second of me clearing the bottom I was dead with no time to react, and no way to plan. That changes it from being an interesting *how can I beat this enemy* challenge to a pointless punishment.