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Thread: Ranger Hate

  1. #1
    Community Member Delssar's Avatar
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    Angry Ranger Hate

    I see countless threads about the hate for rangers, and yes, I can agree with some points. Not alot of people build them well and tend to be third wheels on quests. I myself play an AA and I get some hard times trying to get into a pug because "you're a ranger, you cant help". Its rather anoying. Another point that people bring up is rangers tend to kite, now I dont see a problem with this, I kite all the time and end up with more kills then some of the fighters or barbs iv been with. Think is, If im kiting, dont heal me, dont chase after the monsters, just keep going. I can heal myself and I can kill them, its not a problem, but people seem to think it is. This isnt about epic level content either, this is just regular quests.

    Share your ranger stories

  2. #2
    Community Member grausherra's Avatar
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    Quote Originally Posted by Delssar View Post
    people bring up is rangers tend to kite, now I dont see a problem with this
    This is why.

    5 people in the party plan on fights going in a particular manner, and you think it is perfectly fine to do your own thing and screw with everyone else. Of course you get more kills than the melees, you are dragging the mobs out of their range all the time.

    People with your mentality are why people hate rangers.

  3. #3
    Community Member somenewnoob's Avatar
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    Especially with the melee hit problems after the last update and the lag, an enemy that is being kited around is **** near impossible to hit now if it's moving.

  4. #4
    Community Member Delssar's Avatar
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    Quote Originally Posted by grausherra View Post
    This is why.

    5 people in the party plan on fights going in a particular manner, and you think it is perfectly fine to do your own thing and screw with everyone else. Of course you get more kills than the melees, you are dragging the mobs out of their range all the time.

    People with your mentality are why people hate rangers.

    I dont see the need for them to kill the 2 or 3 that are after me, why cant they just kill the others, its not like I pull 20 or 30 mobs after me.

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    From my point of view:

    Yes, kiting is a problem, whether you think you can "take care of yourself" or not.

    Solo and do it. It is not for a group, not in my eyes - if I have the choice between a ranger kiting one mob not with the group, or a fighter/barb/monk/paladin/rogue/<insert here> that is working WITH and staying WITH the group, I'm picking the anything except the kiter....

    To me (and many others) kiting is not generally efficient from a group standpoint, it isn't better - it is a solo way to play. To me and many others, you hurt the group by not being on the same page, whether you like to admit it to yourself or not.

  6. #6
    Community Member Ninety's Avatar
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    because there is rarely more than 5 mobs at a time, and if the 2 that you aren't kiting around die in second, then everyone spends a few minutes chasing aroudn the 2-3 your kiting, it's annoying.

  7. #7
    Community Member Delssar's Avatar
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    Quote Originally Posted by inggold View Post
    From my point of view:

    Yes, kiting is a problem, whether you think you can "take care of yourself" or not.

    Solo and do it. It is not for a group, not in my eyes - if I have the choice between a ranger kiting one mob not with the group, or a fighter/barb/monk/paladin/rogue/<insert here> that is working WITH and staying WITH the group, I'm picking the anything except the kiter....

    To me (and many others) kiting is not generally efficient from a group standpoint, it isn't better - it is a solo way to play. To me and many others, you hurt the group by not being on the same page, whether you like to admit it to yourself or not.
    Another point i'd like to make is, IM the one thats usually pulling agro off of the casters, while the melee's are just standing there wacking away watching the casters HP drop, I usually get thanks from the casters and hate from the melee

  8. #8
    Community Member Fetchi's Avatar
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    The new content and raids are very pew-pew friendly. Arcane Archers do very well in the new raids - taking out pillars in LoB and providing safe ranged dps vs the warforged titans in MA.

    They have taken great steps in the direction of ranged combat with the new Artificer class as well. Built as a ranged specialist, you can put out very good dps since the RoF is good and you can imbue your ammo and you have a pet to draw aggro efficiently.

    This is the direction they need to move towards with the Arcane Archer and DWS. They need to roll out pets for Rangers to compliment their poor ranged damage. This is especially important at the lower levels before you get Slayer Arrows.

    As for kiting, I agree with the poster above, stop kiting. When the monster closes in, switch to melee weapons to finish them off.

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    Quote Originally Posted by Delssar View Post
    I dont see the need for them to kill the 2 or 3 that are after me, why cant they just kill the others, its not like I pull 20 or 30 mobs after me.
    The thing is that this rarely ever happens. I've never seen a pew-pewer wait for the mobs to notice and aggro on the melee. They shoot at the crowd and the whole pack runs past the melee after the kiting ranger.

  10. #10
    Community Member Delssar's Avatar
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    Quote Originally Posted by Ninety View Post
    because there is rarely more than 5 mobs at a time, and if the 2 that you aren't kiting around die in second, then everyone spends a few minutes chasing aroudn the 2-3 your kiting, it's annoying.
    >die in a second

    I really need to join a pug you're in, the melees in the pugs I join seem gimped out and end up fighting a mob or two for 15-30 seconds

  11. #11
    Community Member Ovrad's Avatar
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    Quote Originally Posted by Delssar View Post
    I kite all the time and end up with more kills then some of the fighters or barbs iv been with.
    That's your problem right there. The thing is, melee and ranged damage is often mutually exclusive in DDO. Meaning if you are taking aggro first and kiting, the melees simply can't hit your target as hit detection while running is very poor to say the least.

    So, sure you might be able to eventually kill the target while running in circles slowly pew pew pewing his hp away, but it would've been dead a long time ago if you just let the melees smack it down almost instantly where it stood.

    Of course, this mostly applies to enemies with significant amount of hp. If they die in one shot, it really doesn't matter.

    Quote Originally Posted by Alyiakal View Post
    The thing is that this rarely ever happens. I've never seen a pew-pewer wait for the mobs to notice and aggro on the melee. They shoot at the crowd and the whole pack runs past the melee after the kiting ranger.
    Also, this ^^

  12. #12
    Community Member goodspeed's Avatar
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    If someones running after a kite mob they're wasting a spot in the group. It ain't rocket science on how to even hit a mob before it jogs past you to the rest of the group. Though the way most melee hold down the left click button and run into and past everything, it's sad that it isn't rocket science.

    If a mage has aggro leave em. If they have an inkling of the class they have both stoneskin and displacement. Hopefully one of the 2 main aoe spells as well. Or some type of worth while cc.

    If a ranger gets aggro leave em. They run faster then a jacked barb. They can literally run a small circle without being hit or again if they have some sense, They hit 2 or 3 buttons on the hotbar and 2 blades slice everything apart quick as can be.

    And if they don't then let em die and the mob comes back to you.
    Last edited by goodspeed; 09-21-2011 at 03:35 PM.

  13. #13
    Community Member Delssar's Avatar
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    Quote Originally Posted by Ovrad View Post
    That's your problem right there. The thing is, melee and ranged damage is often mutually exclusive in DDO. Meaning if you are taking aggro first and kiting, the melees simply can't hit your target as hit detection while running is very poor to say the least.

    So, sure you might be able to eventually kill the target while running in circles slowly pew pew pewing his hp away, but it would've been dead a long time ago if you just let the melees smack it down where it stood.

    Of course, this mostly applies to enemies with significant amount of hp. If they die in one shot, it really doesn't matter.
    Idk what other rangers dps is but with mine, ship buffed and imbued arrows + manyshot Im hitting 250 - 320(crit) every draw, which is better then alot of melee are doing with dps

  14. #14
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    Quote Originally Posted by grausherra View Post
    This is why.

    5 people in the party plan on fights going in a particular manner, and you think it is perfectly fine to do your own thing and screw with everyone else. Of course you get more kills than the melees, you are dragging the mobs out of their range all the time.

    People with your mentality are why people hate rangers.
    Yep and not just Rangers. It's the whole solo-in-a-group mentality.

  15. #15
    Community Member grausherra's Avatar
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    Quote Originally Posted by goodspeed View Post
    Ya kiting is like assist tanking. One or 2 less mobs neating the hell out of the melee is a god thing.
    No Delssar alt, it is not. It is disruptive to everyone but the ranged toons.

  16. #16
    Community Member Ovrad's Avatar
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    Quote Originally Posted by Delssar View Post
    Idk what other rangers dps is but with mine, ship buffed and imbued arrows + manyshot Im hitting 250 - 320(crit) every draw, which is better then alot of melee are doing with dps
    Amount of damage per hit is irrelevant if you don't take into account the attack rate... And even then most barbs do 500-600 on crits, and attack MUCH faster than you.

  17. #17
    Community Member grodon9999's Avatar
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    Don't worry, between Blade barrier and repeaters Artificers will take over the role of "most hated kiters" soon.

  18. #18
    Community Member dkyle's Avatar
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    Quote Originally Posted by Delssar View Post
    Idk what other rangers dps is but with mine, ship buffed and imbued arrows + manyshot Im hitting 250 - 320(crit) every draw, which is better then alot of melee are doing with dps
    An AA w/ Manyshot is indeed likely to out-DPS melee.

    But Manyshot is only 20 seconds out of every 2 minutes. The rest of the time, your DPS is likely to be quite low.

  19. #19
    Community Member Delssar's Avatar
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    Quote Originally Posted by Ovrad View Post
    Amount of damage per hit is irrelevant if you don't take into account the attack rate... And even then most barbs do 500-600 on crits, and attack MUCH faster than you.
    Yeah, if they are build right, as I sead, I run alot of pugs, iv seen barbs my level hooting over joy as they crit a guy for 300 damg. Gotta also take into account that my arrows travel threw mobs into the next in line and so on. Iv hit as many as 7 mobs from one shot, usually hit 2 or 3.

  20. #20
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    You have found the reason people hate rangers so much.

    You make peoples characters ineffective by your play style...

    If you are going to use ranged wepons then have enough HP to take a few hits and either use paralyzers or kite the mobs to the rest of the party. Being a ranged person is more about crowd control and aligning improved precise shot to maximize your damage giving the people in the party an opertunity to assist your DP making quests take less time rather then more. When I start running a quest with a new group I let them know that if they run foreward the mobs will run right past them as I will be pulling agro. If you stand next to me and swing away everything will cluster and your THF guy will hit everything a lot.

    Learn to play with a party as the tactics that are used in a party or solo are different. The same goes for wizards firewall, fighters are expected to fight in it... if you do everything is great. The melee swing away and the caster kites the mobs directly into the path of the melee in the wall.

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