Currently I'm working on finishing up maybe 1 or 2 gs items before I tr on my cleric, having played with some bad battle clerics and knowing that there is a general negative feeling towards them, I took up the challenge of creating a descent one, my goal for this character is to first be able to fill the heal-bot role with the only disadvantages being fewer spell points, spell dc and the number of turns and second being able to fill the melee role with the only disadvantages being less bab/attack and less melee boosting enhancements/feats compared to the other melee classes. Also of note on this build is the lack of concentration and the focus on jump, playing my current cleric I rarely ever turn off quicken and keep running into situations where the jump skill is useful, so that's my reasoning behind that decision. I also chose warforged over human because I like them better than the other races so that decision was more of a flavor one. Oh btw, I will be using a +2 wisdom tomb on this build so with my +6 wisdom item I'll reach 20wisdom. Now I would like for you guys to go over my build and post any feedback, right now I think it's good enough, but I could be wrong and would love to hear your thoughts before I tr.
Thanks for all your replies they are greatly appreciated. Fyi, I did not include any equipment, because there's always new stuff coming out, but right now I currently have a completed mineral 2 greatsword and am working on my CO goggles, I also have Torin's Choker and Belt of the Seven Ideals so I'll have potency without having to carry a potency weapon.Code:Character Plan by DDO Character Planner Version 3.7.2 DDO Character Planner Home Page Level 20 Lawful Good Warforged Male (1 Fighter \ 2 Monk \ 17 Cleric) Hit Points: 374 Spell Points: 1056 BAB: 14\14\19\24 Fortitude: 21 Reflex: 7 Will: 14 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 16 21 Dexterity 8 8 Constitution 20 22 Intelligence 10 10 Wisdom 12 12 Charisma 6 6 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance -1 0 Bluff -2 -2 Concentration 5 6 Diplomacy -2 -2 Disable Device n/a n/a Haggle 0 2 Heal 1 3 Hide -1 -1 Intimidate -2 -2 Jump 5 28 Listen 1 1 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair 0 0 Search 0 0 Spot 1 1 Swim 3 5 Tumble n/a 1 Use Magic Device n/a n/a Level 1 (Cleric) Feat: (Selected) Empower Healing Spell Feat: (Past Life) Past Life: Cleric Level 2 (Fighter) Feat: (Fighter Bonus) Power Attack Level 3 (Monk) Feat: (Selected) Quicken Spell Feat: (Monk Bonus) Toughness Level 4 (Monk) Feat: (Monk Bonus) Two Handed Fighting Level 5 (Cleric) Level 6 (Cleric) Feat: (Selected) Extend Spell Level 7 (Cleric) Level 8 (Cleric) Level 9 (Cleric) Feat: (Selected) Maximize Spell Level 10 (Cleric) Level 11 (Cleric) Level 12 (Cleric) Feat: (Selected) Empower Spell Level 13 (Cleric) Level 14 (Cleric) Level 15 (Cleric) Feat: (Selected) Improved Two Handed Fighting Level 16 (Cleric) Level 17 (Cleric) Level 18 (Cleric) Feat: (Selected) Greater Two Handed Fighting Level 19 (Cleric) Level 20 (Cleric) Enhancement: Cleric Radiant Servant I Enhancement: Cleric Radiant Servant II Enhancement: Unyielding Sovereignty Enhancement: Follower of the Sovereign Host Enhancement: Fighter Item Defense I Enhancement: Way of the Clever Monkey I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Improved Heal I Enhancement: Improved Heal II Enhancement: Cleric Prayer of Life I Enhancement: Cleric Prayer of Life II Enhancement: Cleric Prayer of Life III Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Prayer of Incredible Life III Enhancement: Cleric Life Magic I Enhancement: Cleric Life Magic II Enhancement: Cleric Life Magic III Enhancement: Cleric Life Magic IV Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Energy of the Zealot III Enhancement: Cleric Energy of the Zealot IV Enhancement: Fighter Toughness I Enhancement: Cleric Divine Vitality I Enhancement: Cleric Improved Turning I Enhancement: Warforged Constitution I Enhancement: Warforged Constitution II Enhancement: Warforged Healer's Friend I Enhancement: Warforged Healer's Friend II Enhancement: Warforged Healer's Friend III Enhancement: Warforged Inscribed Armor I