So yeah, i always figured that- get hit 6-10 times, you are dead already anyway.
And then the other people say:
a: lol, crit traps
b: lol, crit arrows
c: lol, one shots from normal hits
a: getting hit by a trap at higher lvs? doesnt have to be a crit -_-, if you are an archmage /ding!
b: arrows do not one shot me, so for crits to make a difference, there would have to be 4-5 in a row, which is... unlikely
c: same thing as above, normal mobs cant one shot me, so if i am getting hit 3-4 times for another crit to be likely at all, i am probably gonna die anyway, very soon. Its not an issue of kiting, as a wizard, i should never have the mob's aggro in the first place. and in those few cases i do, just normal hits, not crits are the big issue.
why then, is Heavy fortification consider so uber- needed for wiz?
note: if you have a 479 hp palemaster who melees, the above does not apply to you