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  1. #41
    Community Member arminius's Avatar
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    Yes, because no one ever heard before of the concept that magic users were supposed to be powerful. All the wizards, witches, sorcerers, shamans, and warlocks of 6000 years of human mythical tradition never used magic for anything more than heating a nice cup of Earl Grey, or removing a wart. At capstone, they could relieve substantial amounts of hangnail pain (or if they took the Vengeance Against Enemies build path, they could even Inflict Temporary Constipation), w00t!

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  2. #42

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    Quote Originally Posted by Eurytos
    Firewall doesn't work on anything in Mod9 anyway.
    It still works on:

    • Tieflings
    • Troglodytes
    • Bezekira
    • Air Elementals
    • Earth Elementals
    • Shadow Fiends
    • Humans
    • Mephits (Non-fire)
    • Wildmen
    • Trolls
    • Fiendish Spiders


    So it still works in Module 9.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  3. #43
    Community Member abull74's Avatar
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    Seriously? I hope Mani, the OP, is just joking. If not, you are a complete idiot and should never be allowed to speak nor breed.

    Wow...some people are just too stupid to play games.....why do you even have a computer?

    You know, while you are at it, you might as well take out Implosion and blade barrier....this makes the clerics way too overpowered and the tanks just cant keep up.

    YOU CRACK HEAD!!!!

    I AM THE FPOON!!!
    There are no stupid questions, but there are a lot of inquisitive idiots KHYBER

  4. #44
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    Quote Originally Posted by soubal View Post
    If the AI was good enough to recognise "OUCH, FIRE BAAAD!", then it wouldn't be a problem.

    The problem is with the AI being too stupid to even attempt to avoid the firewall, not with the firewall itself...........
    I love it when people make poorly thought out comments like this. Use your head mate, think what exploitative behave could occur if you could chase monster back with a simple spell like firewall. All of this work in ai programing just so players could switch their exploitative behavior with a different debilitating effect? Would this ai buff also apply to other spells like glitterdust or traps? Parties would quickly take advantage of this to cc, isolate or neutralize mobs. You would need mobs that can make complex decisions based on rewards or goals. If you think a firewall lags a game, imagine what you wish would do. Essentially what you need is to make a mob as smart as you. Well, maybe you are a bad example, but as smart as at least an average intelligent person.

  5. #45
    Community Member Khurse's Avatar
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    My barb's managed to outkill equal/higher level caster's with WoF in Delera's.

    Should my Barbarian be nerfed? Cause if I'm gettting nerfed, I'm going to demand that all you people who are better players than I am be nerfed as well!

  6. #46
    Community Member Creeper's Avatar
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    Quote Originally Posted by Mani View Post
    A single firewall can output more damage than a single tank for the same duration of combat.
    You got a chuckle out of me with that. I am hoping this was meant to be funny.

    The only spell that doesn't have the potential to output more damage than a tank is Merfolk's Blessing.

    It's kinda like saying a match can do more damage to a bale of hay than a single person with a pair of scissors.

    It's magic!!

  7. #47
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Creeper View Post
    It's kinda like saying a match can do more damage to a bale of hay than a single person with a pair of scissors.
    But its not fair! I spent all day sharpening those scissors

    Thelanis

  8. #48
    Community Member shores11's Avatar
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    Quote Originally Posted by Mani View Post
    The wall of fire spell is way too overpowered. A single firewall can output more damage than a single tank for the same duration of combat. Also when casters are running monsters trough the aoe it tends to lag out the servers. Thanks for the nerfs Turbine, have a good day.
    /not signed

    A caster should be able to do more damage than any melee in D&D or DDO. I'm sorry but there is a caster that can not then I'm afraid that caster is the on that is gimped.
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  9. #49
    Community Member Theolin's Avatar
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    I seem to remember in the old PnP game of way back when ...... in the beginning (Low levels) any fighter could take out any spell caster ...... and by level 20 its the other way round .... it always was that way

    Or at low levels the spell casters hired the brauwn to protect them so they could get to high levels then its the brawn hiering the casters to protect them ..... rolls switch

  10. #50
    Community Member shores11's Avatar
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    Quote Originally Posted by Theolin View Post
    I seem to remember in the old PnP game of way back when ...... in the beginning (Low levels) any fighter could take out any spell caster ...... and by level 20 its the other way round .... it always was that way

    Or at low levels the spell casters hired the brauwn to protect them so they could get to high levels then its the brawn hiering the casters to protect them ..... rolls switch
    This is true, great point.
    Fizban - Avatar of Khyber
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  11. #51
    Community Member Phidius's Avatar
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    Quote Originally Posted by soubal View Post
    lay down firewalls, draw aggro, pull train of mobs repeatedly back and forth through firewalls.

    It's directly exploiting that wonderful hole in the AI that doesn't seem to understand that a big wall of flames is probably a bad thing to run into: even the dumber Ogres out there would have figured out that walking into the big red thing makes Oog hurty after the second time or so...

    That said, maybe they are working on it...

    I played a sorc at release, before wall of fire, up to level 10 (cap at the time), and did just fine without it If I did it, anyone can!
    Ah - I don't don't "kite" mobs through my Wall of Fire... I just stand in it and try to vorp/disrupt/smite everything before they die from the flames.

    My cleric, however, kites stuff a lot - perhaps you were thinking of Blade Barrier? WoF hits stuff whether it moves through or not...

    I guess it's also an exploit to take advantage of the mob's inability to realize that their best bet is to take out the healers first. They should kill those, then sit back and laugh at the melee who forgot that their uberness was built on the work of others.

    Quote Originally Posted by bigpapatazz View Post
    OP will be really mad when the casters are one shot killing everything in sight. Perhaps he will want FOD and Banish removed to.

    We got him covered - welcome to Shavarath.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  12. #52
    Community Member Twerpp's Avatar
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    /signed

    I enjoy running deleras watching rangers bow and rogues pierce skellies for hours on end. Can we get rid of haste too?

  13. #53
    Community Member Mani's Avatar
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    Seriously, maybe you think firewalls are ok because you are a caster who does ridiculous ******** amounts of damage, but if you tank like me I can’t even get to the monsters because they die instantly as soon as they hit the fire. In some quests I don’t even bother swinging because I never get a chance to get to the monsters in time or before they die because of this spell. I suggest removing the spell completely from the game to balance combat.

  14. #54

  15. #55
    Community Member ToyVIP's Avatar
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    Quote Originally Posted by Mani View Post
    Seriously, maybe you think firewalls are ok because you are a caster who does ridiculous ******** amounts of damage, but if you tank like me I can’t even get to the monsters because they die instantly as soon as they hit the fire. In some quests I don’t even bother swinging because I never get a chance to get to the monsters in time or before they die because of this spell. I suggest removing the spell completely from the game to balance combat.
    I could say soooooooooooo much in response to this... but i'll refrain from most of it...

    Tip1: get in there BEFORE the caster does... example, my 10 sorc on cannith, couldnt even get a spell off before the 4 melees were in there and things were dead.

    Tip 2: Stand IN the firewall and swing at whats in there, its only certain quests that the firewall will oneshot mobs, higher up, firewall doesnt do squat to a lot of mobs cause their hp and resistances are too high

    Tip 3: dont have a caster in the party and see what the healers have to say about that :P
    Life's a b****, so am i, so build a bridge and get over it!!
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  16. #56
    Community Member cdemeritt's Avatar
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    Quote Originally Posted by Mani View Post
    Seriously, maybe you think firewalls are ok because you are a caster who does ridiculous ******** amounts of damage, but if you tank like me I can’t even get to the monsters because they die instantly as soon as they hit the fire. In some quests I don’t even bother swinging because I never get a chance to get to the monsters in time or before they die because of this spell. I suggest removing the spell completely from the game to balance combat.
    You would really not like Reaver's Fate back in mod 7, where we casters told you tanks to go stand in the corner and stay out of the way.

    As for Wall of Fire, it's powerful at lvls 8-15, but after that it isn't as much so.

    BTW what lvl are you? you haven't see anything yet if you are complaining about WoF. yes it does more damage than your fighter... but even my melee's loves having a caster with WoF in quests. it is what it is, part of the game, casters will outkill you at higher levels. then comes the raids, and your fighter will be glad to have sorcs that can kill everything quickly, so you can focus on the bosses.

    And again, if you haven't seen a insta-death sorc yet, they'll out kill you even more often than WoF does. You can beat on a mob for 5 swings and it might have a sliver left, yet that sorc can steal that kill from you from across the room, or worse, charm the mob, so you can't kill it.

    My Sorc solos in the Vale, as should any caster be able to, but my melees tend not to do as much by themselves (they can, but it just isn't as much fun).

    You're revenge is to laugh at the caster as he goes splat, due to a low con.
    Last edited by cdemeritt; 09-20-2009 at 04:29 PM.
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  17. #57
    Community Member ToyVIP's Avatar
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    Quote Originally Posted by cdemeritt View Post

    You're revenge is to laugh at the caster as he goes splat, due to a low con.

    Not so much the con, some casters have a decent con, its more the hit die of a caster so no matter how high that con is, your still squishy lol
    Life's a b****, so am i, so build a bridge and get over it!!
    Quote Originally Posted by Delt View Post
    Honestly, it takes a special type of stupid to play a game 20+ hours a week for 3 years and still suck.
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  18. #58
    Community Member Creeper's Avatar
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    Quote Originally Posted by Mani View Post
    Seriously, maybe you think firewalls are ok because you are a caster who does ridiculous ******** amounts of damage, but if you tank like me I can’t even get to the monsters because they die instantly as soon as they hit the fire. In some quests I don’t even bother swinging because I never get a chance to get to the monsters in time or before they die because of this spell. I suggest removing the spell completely from the game to balance combat.

    Lol!!!!

    He is serious!!!

    You would really like my monk/pally/sorc. He can cast firewall AND do more melee dps than your tank!

    Multitasking

    NERF him!

  19. #59
    Bwest Fwiends Memnir's Avatar
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    No.

    Let me provide you with an example of a high level encounter...




    Please note - the melee are standing back, in reserve to pick off stragglers.


    If you want your Fighter to be useful in these encounters - learn Intimidate. Wall of Fire is WAI, and I'm sorry if that ruffles your feathers.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  20. #60
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by ToyVIP View Post
    Not so much the con, some casters have a decent con, its more the hit die of a caster so no matter how high that con is, your still squishy lol
    Only bad casters can be considered squishy.

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