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  1. #781
    Community Member forumhushi's Avatar
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    Default Incubus

    I'd like to request a kind of distinctive build. It's based on the main character of a comic of mine, but I wanted to try to make him in DDO and have some fun.

    He is an Incubus (which probably means he'll have to be either Elf or Drow to look right; his skin is slightly reddish and he has tapered ears) and a shopkeeper who goes on regular interdimensional adventures. Although in the comic he's proficient with a whip, I'd imagine something graceful like a rapier would be just as good. At heart, he is very refined and charming, and likely his alignment would be Chaotic Good (or perhaps Neutral Good). He generally tries to right wrongs and do what he feels is ultimately a good thing.

    He can use magic, but he prefers not to use it extensively. However, I would imagine Incubi would have access to things like Charm Person (or perhaps, if he's a Bard, Fascination) and perhaps things like Suggestion, Dominate Person, Charm Monster, Symbol of Persuasion? Based on what I've been reading, I think Bard might be an ideal class for him, but I don't know as much about the game and the available gear I could get to make him the almost-perfect Incubus and to give him more opportunities to use the things that would be inherent to him.

    I'm not looking to rule endgame, just to have some fun and to be an interesting addition to parties, as well as being generally able to do things on my own if necessary.

    Thanks in advance for any ideas!
    Last edited by forumhushi; 07-18-2009 at 01:23 PM.

  2. #782
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    Default Solo: sad but a must.... mostly

    Hello, I've been looking for a build that I can solo with. Due to work, family, and a million other things going on I'm usually not able to play for long stretches at a time. Some times it's 5 mins here, 10 mins there. Tends to upset party members when I have to keep going afk. Rarely am I able to go through a dungeon without having to run downstairs and help my wife with something, find out why one of my girls is crying, or answer my work phone. So, i was wondering if you might be able to come up with a build that I would be able to solo with. With rogue skills, so I can sneak into a corner and leave my keyboard for a few mins to take care of one of the above, disable traps, and pick locks if possible. Any race will work, except WF, can't seem to get into them for some reason. Hope you can help. Thanks
    Last edited by DCsureal; 07-19-2009 at 03:21 AM.

  3. #783
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    Quote Originally Posted by DCsureal View Post
    Hello, I've been looking for a build that I can solo with. Due to work, family, and a million other things going on I'm usually not able to play for long stretches at a time. Some times it's 5 mins here, 10 mins there. Tends to upset party members when I have to keep going afk. Rarely am I able to go through a dungeon without having to run downstairs and help my wife with something, find out why one of my girls is crying, or answer my work phone. So, i was wondering if you might be able to come up with a build that I would be able to solo with. With rogue skills, so I can sneak into a corner and leave my keyboard for a few mins to take care of one of the above, disable traps, and pick locks if possible. Any race will work, except WF, can't seem to get into them for some reason. Hope you can help. Thanks
    You should try a 15 Wiz/1 Rog stealth Ghoste build.. sounds like it might suit you well

  4. #784
    Community Member Strype.McClaine's Avatar
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    Jun 2006
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    Default Warchanter

    Evening folks. I am here, to request a build, while generally I do most of my builds my self, and compare to other builds, this one is relativity uncharted territory. I have already rolled a spellsinger some time ago, and building that was second nature to my mental process and natural play style, that is, cast, support, and sneak in a swing.

    Well, not to long ago, the named item "The Mad Lute" was spoiled.
    As a bard only usable weapon, despite wanting one for my spell singer, I envisioned a 2HF bard, smashing Hobs over the head with a guitar.
    Visions of The Who flowing through my mind.

    Heres what I am trying to build for.
    High Elf or Warforged - Elf preferred for this one
    32 pt unlocked
    Two Handed fighting // Potentially (most likely) Bludgeoning Specialized
    As MUCH bard as possible. Either pure of with only a bare smidgen of splash.
    Tomes - Little as possible
    Last edited by Strype.McClaine; 07-19-2009 at 10:14 PM.

    Storm Shadow of Mabar...er Argonnessen....
    Strype McClaine = Elans = RoboStrype McClaine = Shotguns McClaine = HolyStrype McClaine = Styxxx Roboto = Gunner Longshot d'Jorasco

  5. #785
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    New player looking for a build that will take me to the Drow and 32pt unlocks quickest without twinking.

    28pt build
    Any class but Favored Soul (don't have it)
    Any race but Drow (not unlocked yet)
    No Tomes (n00b player that knows no one in game yet)
    Solo friendly

    Other than that I'm willing to play what you come up with.

  6. #786
    Community Member Stuttrboy's Avatar
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    Default

    I'm looking for a build. Divine caster but specializing in melee/ buffing but with enough UMD to cast displacement, shield, stoneskin firewall(until I get blade barrier) and possibly tensers. 32 point build or Drow is fine. I need to be functional in a group, but I will p robably solo or duo alot. I can get all +1 tomes starting at level 3. I was thinking rogue/paladin/FVS or maybe rogue/fighter/FVS.

    I would also like to see something that has the capability of getting into 80s ac. I see people saying that it's possible but I can't see how.
    Last edited by Stuttrboy; 07-20-2009 at 01:32 PM.

  7. #787
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    Done and done!

    [For those unaware, I had requested a solo'ing build that was also useful in groups.]

    Unbeknownst to me, Thanimal had posted The Killer Frog. It looks very solid---good saves, good armor, self-healing, and very respectable DPS—a solo'ing dream come true.

    Major props to him. This looks like the first character I'll be running up to 16.

  8. #788
    Community Member Vuudoo's Avatar
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    Default Wanted...pure ranger build, mainly ranged but melee capable

    Human or elf, 32pt pure ranger build, want to range mostly but like to melee with twf as well when needed. Not terribly gear sensitive, have access to various +1 tomes, but do not have anything higher. Please help me find the optimal selection of starting stats along with feat selection.

    Thanks in advance for your input.

  9. #789
    Founder Lifespawn's Avatar
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    Default

    Quote Originally Posted by Krago View Post
    I was thinking of a more even split like 11 Wiz/9 Ftr. I would think it best to end the Wizard on an odd level for access to the next level spells, you agree?

    If I rolled the drow, I was also thinking like you were about it already being Finesse.

    The damage output would come from Crits from using Rapiers, since I can catch up with my To-Hit using the drow enhacements for Rapiers.


    Now for the flipside, rolling a WF. The obvious advantage is self healing, since the Drow will not be able to get the UMD for heal scrolls w/o a lot of effort, even though skill points will not be an issue.

    WF have several immunities that are beneficial if I plan on being in combat. WF would net me extra hp which is great.

    I just dont know which would make a better fit for the build.

    The biggest thing to consider is the pre's and spell slots i don't see the 9th lvl of fighter doing anything for you atall i'd go 12/8 for the wf and maybe the other way if you went drow.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  10. #790
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Arovin View Post
    I am fine without stunning blow but as an elf toughness would make a big difference with the lower con. What I did not realize till I just did some research is you cannot use dragonmarks while raged.

    This is what I came up with, I am sure it can be adjusted better:

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Level 16 Neutral Good Elf Female
    (16 Barbarian) 
    Hit Points: 312
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 12
    Reflex: 9
    Will: 4
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             18                    22
    Dexterity            18                    18
    Constitution         12                    14
    Intelligence          8                     8
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               4                     4
    Bluff                -1                    -1
    Concentration         1                     2
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                 -1                    -1
    Hide                  4                     6
    Intimidate            3                    18
    Jump                  8                    25
    Listen               -1                     1
    Move Silently         4                     4
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                     1
    Spot                 -1                     1
    Swim                  4                     6
    Tumble                6                    13.5
    Use Magic Device     n/a                   n/a
    
    Level 1 (Barbarian)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Barbarian)
    
    
    Level 3 (Barbarian)
    Feat: (Selected) Toughness
    
    
    Level 4 (Barbarian)
    
    
    Level 5 (Barbarian)
    
    
    Level 6 (Barbarian)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 7 (Barbarian)
    
    
    Level 8 (Barbarian)
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Least Dragonmark of Shadow
    
    
    Level 10 (Barbarian)
    
    
    Level 11 (Barbarian)
    
    
    Level 12 (Barbarian)
    Feat: (Selected) Lesser Dragonmark of Shadow
    
    
    Level 13 (Barbarian)
    
    
    Level 14 (Barbarian)
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Barbarian)
    Enhancement: Barbarian Improved Damage Reduction I
    Enhancement: Barbarian Improved Damage Reduction II
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Intimidate I
    Enhancement: Barbarian Intimidate II
    Enhancement: Barbarian Intimidate III
    Enhancement: Barbarian Intimidate IV
    Enhancement: Barbarian Intimidation
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Elf Melee Attack I
    Enhancement: Elf Melee Attack II
    Enhancement: Elf Melee Damage I
    Enhancement: Elf Melee Damage II
    Enhancement: Extra Dragonmark I
    Enhancement: Extra Dragonmark II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Constitution II
    Enhancement: Barbarian Toughness I
    Enhancement: Barbarian Toughness II
    Enhancement: Barbarian Toughness III
    Imp Crit slashing at 18 or swap it around with gtwf. I don't see Frenzied Berserker working with its feat requirements so I went twf. Maybe when Ravager or Slayer get released one of them would be more viable.
    the 18 dex is overkill if you can afford a +2 dex tome i'd drop it to15 and pump up con
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  11. #791
    Founder Lifespawn's Avatar
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    Quote Originally Posted by forumhushi View Post
    I'd like to request a kind of distinctive build. It's based on the main character of a comic of mine, but I wanted to try to make him in DDO and have some fun.

    He is an Incubus (which probably means he'll have to be either Elf or Drow to look right; his skin is slightly reddish and he has tapered ears) and a shopkeeper who goes on regular interdimensional adventures. Although in the comic he's proficient with a whip, I'd imagine something graceful like a rapier would be just as good. At heart, he is very refined and charming, and likely his alignment would be Chaotic Good (or perhaps Neutral Good). He generally tries to right wrongs and do what he feels is ultimately a good thing.

    He can use magic, but he prefers not to use it extensively. However, I would imagine Incubi would have access to things like Charm Person (or perhaps, if he's a Bard, Fascination) and perhaps things like Suggestion, Dominate Person, Charm Monster, Symbol of Persuasion? Based on what I've been reading, I think Bard might be an ideal class for him, but I don't know as much about the game and the available gear I could get to make him the almost-perfect Incubus and to give him more opportunities to use the things that would be inherent to him.

    I'm not looking to rule endgame, just to have some fun and to be an interesting addition to parties, as well as being generally able to do things on my own if necessary.

    Thanks in advance for any ideas!
    pure bard? or multiclass if he's really good at fighting maybe some fighter levels for feats to show his prowess in battle?
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  12. #792
    Founder Lifespawn's Avatar
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    Quote Originally Posted by DCsureal View Post
    Hello, I've been looking for a build that I can solo with. Due to work, family, and a million other things going on I'm usually not able to play for long stretches at a time. Some times it's 5 mins here, 10 mins there. Tends to upset party members when I have to keep going afk. Rarely am I able to go through a dungeon without having to run downstairs and help my wife with something, find out why one of my girls is crying, or answer my work phone. So, i was wondering if you might be able to come up with a build that I would be able to solo with. With rogue skills, so I can sneak into a corner and leave my keyboard for a few mins to take care of one of the above, disable traps, and pick locks if possible. Any race will work, except WF, can't seem to get into them for some reason. Hope you can help. Thanks
    hows this? this gives you tempest and the option to throw on 2 pally levels and 2 rogue levels when the cap goes up for 12 rogue 6 ranger 2 pally.

    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page

    Level 16 Lawful Good Drow Male
    (10 Rogue \ 6 Ranger)
    Hit Points: 144
    Spell Points: 25
    BAB: 13\13\18\23
    Fortitude: 9
    Reflex: 19
    Will: 5

    Starting Feat/Enhancement
    Base Stats Modified Stats
    Abilities (Level 1) (Level 16)
    Strength 12 12
    Dexterity 16 24
    Constitution 12 12
    Intelligence 16 16
    Wisdom 10 10
    Charisma 14 14

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 16)
    Balance 7 21
    Bluff 2 2
    Concentration 1 1
    Diplomacy 6 21
    Disable Device 7 23
    Haggle 2 2
    Heal 0 0
    Hide 7 26
    Intimidate 2 2
    Jump 5 14
    Listen 0 2
    Move Silently 7 26
    Open Lock 7 21
    Perform n/a n/a
    Repair 3 3
    Search 7 26
    Spot 4 23
    Swim 1 1
    Tumble 7 29
    Use Magic Device 6 21

    Level 1 (Rogue)
    Feat: (Selected) Dodge


    Level 2 (Ranger)


    Level 3 (Ranger)
    Feat: (Selected) Weapon Finesse


    Level 4 (Ranger)


    Level 5 (Ranger)


    Level 6 (Ranger)
    Feat: (Selected) Mobility


    Level 7 (Ranger)


    Level 8 (Rogue)


    Level 9 (Rogue)
    Feat: (Selected) Spring Attack


    Level 10 (Rogue)


    Level 11 (Rogue)


    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Piercing Weapons


    Level 13 (Rogue)


    Level 14 (Rogue)


    Level 15 (Rogue)
    Feat: (Selected) Greater Two Weapon Fighting


    Level 16 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Skill Boost II
    Enhancement: Drow Melee Attack I
    Enhancement: Drow Melee Attack II
    Enhancement: Drow Melee Damage I
    Enhancement: Drow Melee Damage II
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Elven Enchantment Resistance I
    Enhancement: Elven Perception I
    Enhancement: Elven Keen Eyes I
    Enhancement: Rogue Subtle Backstabber I
    Enhancement: Rogue Subtle Backstabber II
    Enhancement: Rogue Subtle Backstabber III
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Tempest I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Way of the Thief-Acrobat I
    Enhancement: Rogue Balance I
    Enhancement: Rogue Balance II
    Enhancement: Rogue Disable Device I
    Enhancement: Rogue Open Lock I
    Enhancement: Rogue Search I
    Enhancement: Rogue Spot I
    Enhancement: Rogue Tumble I
    Enhancement: Rogue Tumble II
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Improved Trap Sense I
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  13. #793
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Strype.McClaine View Post
    Evening folks. I am here, to request a build, while generally I do most of my builds my self, and compare to other builds, this one is relativity uncharted territory. I have already rolled a spellsinger some time ago, and building that was second nature to my mental process and natural play style, that is, cast, support, and sneak in a swing.

    Well, not to long ago, the named item "The Mad Lute" was spoiled.
    As a bard only usable weapon, despite wanting one for my spell singer, I envisioned a 2HF bard, smashing Hobs over the head with a guitar.
    Visions of The Who flowing through my mind.

    Heres what I am trying to build for.
    High Elf or Warforged - Elf preferred for this one
    32 pt unlocked
    Two Handed fighting // Potentially (most likely) Bludgeoning Specialized
    As MUCH bard as possible. Either pure of with only a bare smidgen of splash.
    Tomes - Little as possible
    well on this one i'd go human first option dwarf/wf second options reason being that humans get versatility and easier to heal wf get more damage and con for your enhancments dwarf if you wanted axes but you want blunt.

    WF power attack will help that damage more than any other race and elves have lower con and make it hard to be a melee bard str and con are the 2 stats youreally want to pump you don't need a ton in cha but my human bard with a 24 endgame cha can hit 44 umd.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  14. #794
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Waerlogan View Post
    New player looking for a build that will take me to the Drow and 32pt unlocks quickest without twinking.

    28pt build
    Any class but Favored Soul (don't have it)
    Any race but Drow (not unlocked yet)
    No Tomes (n00b player that knows no one in game yet)
    Solo friendly

    Other than that I'm willing to play what you come up with.
    your easiest build to get to drow and 32pt is handsdown a cleric no trouble finding a group and you can make an lfm for whatever favor you want.

    Being a new player and not having alot of cash halfling with dragonmarks will really help you so you don't have to spend alot of cash on wands.

    to get dragonmarks you have to get a char to the harbor and talk to lockina near the mailbox and do the quest once complete you can create chars with dragonmarks from then on.

    The only thing not in this build is solo friendly at low levels.

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Halfling Male
    (16 Cleric) 
    Hit Points: 180
    Spell Points: 1090 
    BAB: 12\12\17\22
    Fortitude: 14
    Reflex: 8
    Will: 18
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             10                    10
    Dexterity            12                    13
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               18                    24
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               2                     2
    Bluff                -1                    -1
    Concentration         4                    19
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  4                     9
    Hide                  1                     3
    Intimidate           -1                    -1
    Jump                  0                     2
    Listen                4                     9
    Move Silently         1                     3
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  4                     7
    Swim                  0                     0
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Cleric)
    Feat: (Selected) Least Dragonmark of Healing
    
    
    Level 2 (Cleric)
    
    
    Level 3 (Cleric)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 4 (Cleric)
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Lesser Dragonmark of Healing
    
    
    Level 7 (Cleric)
    
    
    Level 8 (Cleric)
    
    
    Level 9 (Cleric)
    Feat: (Selected) Greater Dragonmark of Healing
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Feat: (Selected) Extend Spell
    
    
    Level 13 (Cleric)
    
    
    Level 14 (Cleric)
    
    
    Level 15 (Cleric)
    Feat: (Selected) Maximize Spell
    
    
    Level 16 (Cleric)
    Enhancement: Extra Dragonmark I
    Enhancement: Extra Dragonmark II
    Enhancement: Extra Dragonmark III
    Enhancement: Extra Dragonmark IV
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Luck I (Fortitude)
    Enhancement: Halfling Luck I (Reflex)
    Enhancement: Cleric Improved Empower Healing I
    Enhancement: Cleric Improved Empower Healing II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Prayer of Life II
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Prayer of Incredible Life II
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Energy of the Zealot I
    Enhancement: Cleric Energy of the Zealot II
    Enhancement: Cleric Energy of the Zealot III
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Wisdom II
    Enhancement: Cleric Wand Mastery I
    Enhancement: Cleric Wand Mastery II
    Enhancement: Cleric Wand Mastery III
    Enhancement: Cleric Wand Mastery IV
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  15. #795
    Founder Lifespawn's Avatar
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    Quote Originally Posted by Stuttrboy View Post
    I'm looking for a build. Divine caster but specializing in melee/ buffing but with enough UMD to cast displacement, shield, stoneskin firewall(until I get blade barrier) and possibly tensers. 32 point build or Drow is fine. I need to be functional in a group, but I will p robably solo or duo alot. I can get all +1 tomes starting at level 3. I was thinking rogue/paladin/FVS or maybe rogue/fighter/FVS.

    I would also like to see something that has the capability of getting into 80s ac. I see people saying that it's possible but I can't see how.
    no fvs in the builder yet and i'm too strapped for time to tab back and forth can't umd firewall because there are drop only scrolls so you can't depend on them you won't need tensers because you can use divine power to get full bab.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  16. #796
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    Quote Originally Posted by Vuudoo View Post
    Human or elf, 32pt pure ranger build, want to range mostly but like to melee with twf as well when needed. Not terribly gear sensitive, have access to various +1 tomes, but do not have anything higher. Please help me find the optimal selection of starting stats along with feat selection.

    Thanks in advance for your input.
    This build uses repeaters most of the time and switches to bows for manyshot with the ability to melee when you want aswell took mental toughness so you can take arcane archer.


    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Elf Male
    (16 Ranger) 
    Hit Points: 180
    Spell Points: 260 
    BAB: 16\16\21\26\26
    Fortitude: 12
    Reflex: 14
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             16                    20
    Dexterity            18                    18
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               10                    10
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               4                     4
    Bluff                -1                    -1
    Concentration         2                     2
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  0                     0
    Hide                  4                     4
    Intimidate           -1                    -1
    Jump                  3                     5
    Listen                0                     2
    Move Silently         4                     4
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                     1
    Spot                  0                     2
    Swim                  3                     5
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Ranger)
    Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    
    
    Level 2 (Ranger)
    
    
    Level 3 (Ranger)
    Feat: (Selected) Rapid Reload
    
    
    Level 4 (Ranger)
    
    
    Level 5 (Ranger)
    
    
    Level 6 (Ranger)
    Feat: (Selected) Mental Toughness
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Ranger)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Ranger)
    
    
    Level 12 (Ranger)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    
    Level 13 (Ranger)
    
    
    Level 14 (Ranger)
    
    
    Level 15 (Ranger)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 16 (Ranger)
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  17. #797
    Community Member Arovin's Avatar
    Join Date
    Feb 2006
    Posts
    159

    Default

    Quote Originally Posted by Lifespawn View Post
    the 18 dex is overkill if you can afford a +2 dex tome i'd drop it to15 and pump up con
    Yeah you are right, I don't actually have access to 32 point builds yet and cannot afford +2 tomes but I was thinking for a 28 point build I would go with

    17 str
    16 dex
    13 con
    8 int
    9 wis
    8 cha

    That way I could just get +1 tomes or the +1 to all tome from the store when it goes live and be set for all my feat requirements at level 4.

    Swapped the feats around a little to:

    1 Twf
    3 least dragon mark
    6 Itwf
    9 Lesser Dragon Mark
    12 Imp Crit Slashing
    15 Gtwf

    Rolled her on Lamannia a few days ago and is fun so far. Thanks for the advice.

  18. #798
    Community Member forumhushi's Avatar
    Join Date
    Sep 2008
    Posts
    14

    Default

    Quote Originally Posted by Lifespawn View Post
    pure bard? or multiclass if he's really good at fighting maybe some fighter levels for feats to show his prowess in battle?
    Multiclass might be good, or pure Bard is fine if you think that would work well. I'm honestly just looking for something fun and playable, to capture the spirit of the character. I know that the Bard class is probably going to be the best basis from which to work, since they tend to get the spells and abilities that would be inherent to him, but I'm totally open for advice, and I appreciate it very much!

  19. #799
    Community Member
    Join Date
    Jul 2009
    Posts
    2

    Default

    Can you build me a shortsword TWF dex/finesse pure DPS build (32 pt but no tomes)? im' sure this has already been made so if it has point me in the right direction! thanks.

  20. #800
    Community Member bartcom2000's Avatar
    Join Date
    May 2006
    Posts
    401

    Default

    Quote Originally Posted by Jaoust View Post
    Can you build me a shortsword TWF dex/finesse pure DPS build (32 pt but no tomes)? im' sure this has already been made so if it has point me in the right direction! thanks.

    Next time you get a lecture, just remember the national average salary of any forum admin is comparable to that of your local McDonald's assistant manger........ stating facts must suck.....

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