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  1. #1
    Community Member Tlorrd's Avatar
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    Default HW bugs

    1. Ddoor does not reset it timers upon leaving a quest after completion. Thus when I run to the next quest and enter ... It's still on timer. Is this WAI?

    2. Scattershot does not reliably fire when targets are on uneven terrain or close proximity. There is no hit or miss ... Just animation and nothing.

    If you have other bugs, list away.
    Quote Originally Posted by Nachomammashouse View Post
    The devs got bamboozled by the forum warriors.

  2. #2
    Uber Completionist rabidfox's Avatar
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    Default

    Quote Originally Posted by Tlorrd View Post
    2. Scattershot does not reliably fire when targets are on uneven terrain or close proximity. There is no hit or miss ... Just animation and nothing.
    I've noticed that with spells too where I'll drop a full AoE and 1 mob (or zero) will get hit and rest act like nothing happened.

  3. #3
    Community Member DRoark's Avatar
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    Default Hw

    I'd say the sheer uselessness of the marking system is a bug. A single target mark, that you have to get core 4 (21 points), to make it "OK"?
    The mighty opening skill? ...minus TWO armor class. To one target. Seriously? It's as thrilling as an IRS audit.

    Splash a couple points if you need arrows, but there's too much MeH packed in that core to waste time on this tree.
    Last edited by DRoark; 08-07-2021 at 07:36 PM.

  4. #4
    Hero
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    Banish the Quarry isn't working.

    Take the Opening damage against a creature at 100% of their hitpoints is too niche. It's only applicable when soloing.

    Requiring a target to be marked in order to benefit from Corner the Quarry's immobilization is annoying gameplay. Imagine if you had to mark a target before using Pin or Otto's Whistler . . .

    I'd prefer Dimension Door to be 1 charge/rest instead of an absolute timer so it resets between shrines and quests. The current cooldown is a bit too long. It's a core 5 ability after all, so it's not like it's easy access to acquire. You've got to be all in with Horizon Walker to obtain it.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  5. #5
    Community Member
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    Default

    Bump. And please fix HW favor reward so it persists through TR.

  6. #6
    Developer Steelstar's Avatar
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    Quote Originally Posted by Tlorrd View Post
    1. Ddoor does not reset it timers upon leaving a quest after completion. Thus when I run to the next quest and enter ... It's still on timer. Is this WAI?

    2. Scattershot does not reliably fire when targets are on uneven terrain or close proximity. There is no hit or miss ... Just animation and nothing.

    If you have other bugs, list away.
    1. Yes, this is intended.

    2. The firing on this is the same as normal shots, it's just selecting its targets differently. That said, there's definitely some oddness in how bows (and ranged/thrown weapons in general) perform when you try to fire at a target that you cannot possibly hit under the targeting parameters of ranged weapons. Not exactly bugs - The system is doing exactly what it was built to do in those situations - but it's less than ideal, because it's not always clear why you didn't hit what it seems like you were supposed to. We're looking at it.

    Quote Originally Posted by Carpone View Post
    Banish the Quarry isn't working.

    Take the Opening damage against a creature at 100% of their hitpoints is too niche. It's only applicable when soloing.

    Requiring a target to be marked in order to benefit from Corner the Quarry's immobilization is annoying gameplay. Imagine if you had to mark a target before using Pin or Otto's Whistler . . .

    I'd prefer Dimension Door to be 1 charge/rest instead of an absolute timer so it resets between shrines and quests. The current cooldown is a bit too long. It's a core 5 ability after all, so it's not like it's easy access to acquire. You've got to be all in with Horizon Walker to obtain it.
    1. Currently looking into Banish the Quarry.

    2. Take the Opening works as long as you hit them within 1 second of them leaving 100% of their hitpoints, so you have more of a window than it probably sounds. That said, we're fine with it being primarily applicable for soloing, and don't plan to change it.

    3. Having watched over the weekend, quite a few people seem to be executing Corner the Quarry's immobilization without issue; if it doesn't fit your playstyle, don't take it.

    Quote Originally Posted by achaius View Post
    Bump. And please fix HW favor reward so it persists through TR.
    It should persist through TR starting with the next patch, tentatively targeted for this week.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

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