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  1. #10
    Community Member NabeGewell's Avatar
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    Oct 2015
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    Quote Originally Posted by rabidfox View Post
    It's QoL in the sense that having cleric heals balanced around it meant effective healers did less caster damage. Do they need to offer more positive spellpower/other balance changes to go along with the removal of pacifism? Sure, but it's a major step in the right direction to not make healbots take extra dps hits and being able to bring the pain in between heals. Healers only being good at heals (by nerfing other spell damage) is an old forced role mechanic that really feels dated with the way the game plays these days. The only issue now is finding the right buffs to offset it the change to keep heals good (and update some of the other weaksauce stuff in the tree).
    Since you don't understand yourself what quality of life means, I'll give some examples that would aid clerics:

    *Faster running speed (bard has that)
    *Propulsion (fvs has that)
    *Spell component bags
    *Reduced aura activation time
    *Aura as toggle
    *Wisdom based turning
    *Turns exchanged for spell points to self

    EDIT: If this Pacifism removal be concidered QoL then the 25sp ould be added back wihout penalties, instead we're seeing sp reduction...

    From what I've seen dedicated healers(fvs specifically) and tanks are quite accepted in high reaper groups and axel dee-pee-ex builds aren't really cutting it. Whatever you claim to be outdated is still wanted over meme hybrids that underperform when compared to a bard lol.

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