Since I've been gone Arti has been redone in two tress. Seems Rogue mechanic hasn't changed much. I have been exclusively a 18rogue/2 art ever since Mechanic came out. Prior I was pure Arti and loved it when casting was a legit thing. But with all the changes I am curious how the two complete in DPS now? Is Arti 50%, 75%, 90% the dps of mechanic? How much does crit range help out for lack of sneak attack. Is it equal until sneak attack comes into play then its not even close? I like the idea of being 18 arti /2 rogue but I am wondering how key the capstone that stops you from getting hit by 95% of damage is reaper. Also does it get reduce in reaper like healing does? Like only prevents 65% of damage or something.
Just curious if crit range and fuse silage can throw down close to the numbers of mechanic? Anyone have a link to this discussion..I am sure its been talked about in the past.
Thanks