Ok so importantly I found out extend does not work with deadly or armor of speed +(might have been common knowledge...), so its a wasted feat. luckily this build is full of feats.
Im on my second Epic TR, and its cutting it up really well. I've kept the SD portion as it does seem to make a difference in early Epics.
Blinding speed Epic Feat obviously removes the need to use blinding speed.
The level 24 thrunderforged Crossbow is nice for DR breaking (slotted with ruby of good) - without artificer casting (i can never remember what works when), and Ratcatcher holds its own until level 24.
About the only issue I have with this build is the need for a good jump item or pots
, oh and ive mucked around with twisting consectrate and heal component so i can cast while attacking and keep up the health...in early epics I ran divine crusader as it saves the need to kite a lot.
I just made a Heroic Radiance greensteel HXB and wil probably do the next life as ranger/rogue/arty for the added sneal attack. Blinding gives some protection against being hit too.
One of the best things about inquisitor is the Law damage, it's not range or aggro dependent runs with 200% Ranged Power, and isnt blocked by DR.
I've been thinking about farming the xbow from Zawabis revenge, and the shard to make a lvl 20 sentience accepting crossbow with extra crit multiplyer, but it seems like a lot of work when Ratcatcher is running fine.
Anyway this thread has some nice discussion on inquisitor artificer -
https://www.ddo.com/forums/showthrea...nding-Fusilade