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  1. #1
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    Default Human Shintao Assassin 13 rog 6 monk 1 fighter

    So as I gathered PLs for my monk completionist toon one standout life that really played well for me was a build like this, except I went warforge for tactics and level drain immunity.

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Human Male
    (1 Fighter \ 6 Monk \ 13 Rogue) 
    Hit Points: 268
    Spell Points: 0 
    BAB: 14\14\19\24
    Fortitude: 14
    Reflex: 19
    Will: 13
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             16                    22
    Dexterity            15                    22
    Constitution         14                    17
    Intelligence         14                    17
    Wisdom               14                    19
    Charisma              8                    11
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    30
    Bluff                -1                     5
    Concentration         2                    21
    Diplomacy            -1                    24
    Disable Device        6                    27
    Haggle                3                    26
    Heal                  2                     5
    Hide                  6                    30
    Intimidate           -1                     1
    Jump                  7                    12
    Listen                2                     5
    Move Silently         6                    36
    Open Lock             6                    30
    Perform              n/a                    n/a
    Repair                2                     4
    Search                6                    27
    Spot                  2                     5
    Swim                  7                    16
    Tumble                6                    11
    Use Magic Device      3                    24
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Power Attack
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Rogue)
    Feat: (Selected) Cleave
    
    
    Level 4 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    Feat: (Selected) Past Life: Sneak of Shadows
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 15 (Rogue)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Rogue)
    
    
    Level 17 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 18 (Rogue)
    Feat: (Selected) Quick Draw
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Damage Boost II
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Haste Boost III
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Wisdom I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Rogue Subtle Backstabbing I
    Enhancement: Rogue Subtle Backstabbing II
    Enhancement: Ten Thousand Stars
    Enhancement: Way of the Clever Monkey I
    Enhancement: Way of the Clever Monkey II
    Enhancement: Monk Improved Recovery I
    Enhancement: Shintao Monk I
    Enhancement: Adept of Wind
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Assassin I
    Enhancement: Rogue Assassin II
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Rogue Sneak Attack Training IV
    Enhancement: Improved Hide I
    Enhancement: Improved Hide II
    Enhancement: Improved Move Silently I
    Enhancement: Improved Move Silently II
    Enhancement: Rogue Dexterity I
    Enhancement: Monk Wisdom I
    Enhancement: Fighter Toughness I
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Rogue Wand and Scroll Mastery I
    So far as I know assassinate still doesn't work with unarmed and as far as i know thats WAI. So this build relies very heavily on just stunning things and letting the SA damage be multiplied for quick kills. Human brings heal amp with it along with the healthy dose of skills. ivy wraps + heal curse should be all this toon needs

    Both epic stat level ups would go to strength. Just squeaking toon by 23 str and 21 dex requirements for his epic feats (overwhelming crit and epic SA respectively)
    Last edited by jeremyt; 11-26-2012 at 09:03 PM.
    Reckter 91PLs, Anhilliation 36PLs. Rekter 17 PLs. Vikzor 9PLs. Veisha 7PLs. Rekinja 4PLs. Rekalidin 4PLs. Minirek 3PLs. Artirek 3PLs. 175 total past lives gained, 1 XP stone used (the free one)

  2. #2
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    Head____GS smoke HP
    Neck____Shintao
    Trink____+8 wis planar focus SA damage
    Cloak____Adamantine cloak of the Bear
    Belt_____Spare hand w/ heavy fort and +1 wis slotted
    Ring#1__Shintao w/holy B
    Ring#2__Stalker w/ GFL + 6 cha
    Glove___PDK
    Boots___Treads of Falling Shadow/Madstone/GS trip pos air haste clickie/Cha skills
    Bracer__lev 25 bracers of the twisting shade / 20% heal amp + superior parrying w/ guild aug slot (when i find one) secondary option
    Armor___Spider spun w/ +3 wis
    Goggles_Tharnes
    Main wraps: Upgraded Antipode

    So I did outline with the 1 rog and fighter PLs as that is what I just TRed. Retiring an old q-staff build for something i feel i will play more actively.
    Last edited by jeremyt; 11-26-2012 at 07:29 PM.
    Reckter 91PLs, Anhilliation 36PLs. Rekter 17 PLs. Vikzor 9PLs. Veisha 7PLs. Rekinja 4PLs. Rekalidin 4PLs. Minirek 3PLs. Artirek 3PLs. 175 total past lives gained, 1 XP stone used (the free one)

  3. #3
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    Seeing as you want to focus on stunning and getting sneak attacks off, wouldn't it be a good idea to add some extra fortification bypass? The Precision feat would grant you 25% bypass, 5% bonus to hit and no drawbacks other than having to use it instead of Power Attack for heavy-fort targets - could still keep PA on when the bypass isn't useful of course (I'd probably switch Quickdraw or Sneak of Shadows for it, unless you get a monk past life - in which case I'd switch both in order to get the extra unarmed damage as well).

    Unless you really need/want FoL/Immunity to Command-type spells/Light finishers I'd also suggest going with Ninja Spy I instead for the +1d6 sneak attack and 25% incorporeality - you already have Dodge which is a prerequisite for it.

    In addition to that, I'd probably change the stat focus to wisdom and take Vorpal Strikes instead of Overwhelming Critical, would let you bypass slashing DR as well as add vorpal to your attacks and increase your chance of stunning targets.

    EDIT: Brain fart, forgot about Vorpal Strikes requiring level 12 of Monk /Thanks DethTrip


    Well, that's my suggestions anyway based on the general idea you seemed to be going for with the build - good luck with the character ^^
    Last edited by Saurec; 11-28-2012 at 09:43 AM.

  4. #4
    The Hatchery DethTrip's Avatar
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    Vorpal strikes requires 12 levels of monk iirc.
    If you're having fun, then you're doing it right.

  5. #5
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by DethTrip View Post
    Vorpal strikes requires 12 levels of monk iirc.
    And WIS 23, neither of which this build will hit. OTOH, w/so many rog lvls, he could add Imp Sneak Atk if he can find a way to hit base DEX 21.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  6. #6
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    Quote Originally Posted by DethTrip View Post
    Vorpal strikes requires 12 levels of monk iirc.
    Ah, overlooked that when I made those suggestions - Overwhelming Critical might actually be the only useful option in terms of epic feats - personally I'd still go for a more wis-based build though. Perhaps that's where Precision could fit in? Depends on how much up-front melee damage you're willing to sacrifice to secure sneak attacks.

    As for the matter of reaching 23 wis as unbongwah mentioned: It's simple, Drop STR to 14 and up wis to 16. Not that you'll need to reach 23 wis without Vorpal Strikes though.
    Last edited by Saurec; 11-28-2012 at 02:15 AM.

  7. #7
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    Hey folks, thanks for looking over the build.

    Saurec: With such solid +wis gear (+8, +3 and +1 all covered) along with APs invested and the absolute top notch tactical monk gear and running legendary tactics twist and in grandmaster I think I invested enough resources into the tactical DCs and thus shouldnt be more wis based, losing EiN DCs hurts, but his tactic #s should be very adequate.
    wis 14 base + 4 tome + 2 enhancements +12 gear +2 ship +2 yugo = 36
    stun DC 25 (levels) +10 wraps +6 cloak +6 twist + 13 Wis bonus +1 fighter PL +3 grandmaster = 64 stun DC. 61 DC while im slumming it with a +3 tome and not drinking a yugo pot.

    As far as your feat advice, ya, if i had the 12 levels I would totally go that route, but as pointed out, just not an available option. Plus the OC/Improved SA combo really is a nice setup

    and as far as i have counted this toon should qualify for both right? 16 base str +3 tome +4 level ups =23 check
    15 base dex +4 tome + 2 level ups = 21= bazinga?
    Reckter 91PLs, Anhilliation 36PLs. Rekter 17 PLs. Vikzor 9PLs. Veisha 7PLs. Rekinja 4PLs. Rekalidin 4PLs. Minirek 3PLs. Artirek 3PLs. 175 total past lives gained, 1 XP stone used (the free one)

  8. #8
    Community Member Munkenmo's Avatar
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    I'd ditch shintao 1 in favor of ninja spy.

    fists of light isn't that great at cap vs the extra stacking sneak attack damage / incorp clicky.

    If you really just prefer being a light path monk, that's cool, I'd still advise dropping shintao 1 in favor of any other enhancement you could spend points on.

  9. #9
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    yeah been thinking that as well, ftd. except i do disagree with heal curse being not great at cap..actually with 4s and 8s or even better 5s and 10s, its a very large amount of incoming HP with monk attack speed

    that being said im agreeding first tier shintao is all fluff and no fun toys, all the goodies are at 2 and 3. So choice is to drop it, and just keep light path for heal curses and buffs. Or swap heal for incorp and the extra SA damage.

    Issue with ninja is its 8 AP total for 1d6 and the 25% incorp clickie.

    Granted its a pretty solid bonus and the SA fits nicely into the whole theme im running here...but thats 8 AP and loss of heal curse and buffs...he just TRed out of a 6 monk ninja spy build, and I did enjoy it.

    I could dump rogue haste boost when the twists are 100% sorted. Thats 6 AP added to shintao 4 and thats over what ninja spy needs...but still lose the heals and buffs.

    Was also thinking about swapping the preferred stance from wind to fire, freeing up need to have a ki generation item, and first tier sun stance is same as second, frees up another 2 AP. This change would facilitate using jidz bracers (already crafted on this toon, and 10/20% heal amp DT (already crafted) along with PDK gaunts (already crafted) for a truly solid heal amp number (311%). With rogue scroll mastery 1 get over healed with scrolls

    the swap to fire stance is also supported with the grandmaster fire stance bonus being quite powerful. maybe more-so than the 3% air stance doublestrike bonus.
    Last edited by jeremyt; 11-28-2012 at 07:06 AM.
    Reckter 91PLs, Anhilliation 36PLs. Rekter 17 PLs. Vikzor 9PLs. Veisha 7PLs. Rekinja 4PLs. Rekalidin 4PLs. Minirek 3PLs. Artirek 3PLs. 175 total past lives gained, 1 XP stone used (the free one)

  10. #10
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    Quote Originally Posted by jeremyt View Post
    The swap to fire stance is also supported with the grandmaster fire stance bonus being quite powerful. maybe more-so than the 3% air stance doublestrike bonus.
    Keep in mind that you lose 2 wisdom by being in Fire Stance, although your stun DC breakdown looked pretty solid so you could probably live without it. For times when you don't have haste you could look into Fabricator's Gauntlets for the 10% melee alacrity, in case you miss the attack speed of Wind Stance and don't need the healing amp your PDK Gloves grants you.

  11. #11
    Community Member zarthak's Avatar
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    im doing that build and i believe 1 arti instead if fighter will help you more, no fail heal scrolls before level 20
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  12. #12
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    should have no fail heal scrolls by level 15 or 16 anyways? I dont get how arti would be more beneficial to this build? rog levels = already max UMD ranks, rogue levels = scroll mastery.

    All i can see with arti is 1 lower BAB, 1 less feat and a puppy?
    Reckter 91PLs, Anhilliation 36PLs. Rekter 17 PLs. Vikzor 9PLs. Veisha 7PLs. Rekinja 4PLs. Rekalidin 4PLs. Minirek 3PLs. Artirek 3PLs. 175 total past lives gained, 1 XP stone used (the free one)

  13. #13
    Community Member Feralthyrtiaq's Avatar
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    Default UA and Assassinate

    While doing a Black Lotus type build a while back I found that Lootgen and Named HW do NOT work with assassinate...

    But....Cannith Crafted ones did.

  14. #14
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by jeremyt View Post
    should have no fail heal scrolls by level 15 or 16 anyways? I dont get how arti would be more beneficial to this build? rog levels = already max UMD ranks, rogue levels = scroll mastery.
    Arty splash gets you the first rank of Artificer Knowledge: +2 UMD and +1 caster lvl to scrolls.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  15. #15
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    *nod* but since i decided to roll a UMD class (rog) +2 would put me up past any useful range at endgame..i see draw for leveling for sure, but endgame it would only be of any use if i was trying to fire heal scrolls after multiple deaths. The +1 CL of scrolls sounds more handy than the 1 level bump actually is IMO, even the tiniest smidge of heal amp will give a much larger self healing bump. granted i could go arti instead of rog for those goodies over damage, but i decided slightly lower UMD/fluff for mar death dealing
    Last edited by jeremyt; 12-05-2012 at 05:20 PM.
    Reckter 91PLs, Anhilliation 36PLs. Rekter 17 PLs. Vikzor 9PLs. Veisha 7PLs. Rekinja 4PLs. Rekalidin 4PLs. Minirek 3PLs. Artirek 3PLs. 175 total past lives gained, 1 XP stone used (the free one)

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