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  1. #1
    Hero Noir's Avatar
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    Default heartseeking - New weapon type?

    Maybe I missed it ... but is heartseeking a new weapon type?
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    Originally Posted by grodon9999
    "I'm beginning to think a lot of people play this game because it's cheaper than paying for a Dominatrix."
    Disciplines Disciples - 54 Alts on Khyber and counting

  2. #2
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by Noir View Post
    Maybe I missed it ... but is heartseeking a new weapon type?
    So talking 21 damage/hit from this suffix on a rapier/scimitar? That's more than double what lightning strike gives and 6.5 more than greater bane, in fact it's right around what banishing gives.

    So, photoshop?
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  3. #3
    Community Member zarthak's Avatar
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    if this is real, im going to TR into a short sword build.
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  4. #4
    Hero Noir's Avatar
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    it is real....not photoshopped in the least.
    Originally Posted by grodon9999
    "I'm beginning to think a lot of people play this game because it's cheaper than paying for a Dominatrix."
    Disciplines Disciples - 54 Alts on Khyber and counting

  5. #5
    Community Member zarthak's Avatar
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    Quote Originally Posted by Noir View Post
    it is real....not photoshopped in the least.
    wowo what would be a good shortsword build?
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    **** you forum folk...**** you all!!

  6. #6
    Hero Noir's Avatar
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    If any doubts the validity of the weapon...here it is being pulled from the chest
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    Originally Posted by grodon9999
    "I'm beginning to think a lot of people play this game because it's cheaper than paying for a Dominatrix."
    Disciplines Disciples - 54 Alts on Khyber and counting

  7. #7
    Community Member baletraeger's Avatar
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    Could we see the return of the Heavy Pick TWF !? The circle is almost complete...



  8. #8
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by baletraeger View Post
    Could we see the return of the Heavy Pick TWF !? The circle is almost complete...
    No; the suffix does significantly more damage on a rapier than on a heavy pick.

    Quote Originally Posted by zarthak View Post
    wowo what would be a good shortsword build?
    Uh, I'd probably go a rogue, might as well be pure, moderate str/dex/con, level ups in intelligence. I guess for pure DPS maybe Kensei II/Tempest I.
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  9. #9
    The Hatchery Scraap's Avatar
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    Looks like a 20 d6/d8/d10 version of maiming on crack. This type of thing going to be confined to generating on light (or even just piercing) weapons to bump them up in utility, or do we have another khopesh mutation?

    edit: transposed the dice there for a sec.
    Last edited by Scraap; 10-05-2012 at 09:41 PM.

  10. #10
    Community Member baletraeger's Avatar
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    Wonder if... we could see this effect on bows?



  11. #11
    Community Member licho's Avatar
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    Looks like fun.
    So, when will be nerfed?

  12. #12
    Community Member zeonardo's Avatar
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    Quote Originally Posted by licho View Post
    Looks like fun.
    So, when will be nerfed?
    ^this.

    As we say in Brazil:
    Cat bitten by snake fears even a saussage.
    I don't care...

    Quote Originally Posted by Feather_of_Sun View Post
    It can certainly hurt to be on the receiving end of a nerf

  13. #13
    Community Member WruntJunior's Avatar
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    If this is only on light weapons (shortswords, for example), that could be a quite nice buff to some of the not-as-good weapons. If this is on all weapons, there's now a new best suffix for most cases.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  14. #14
    The Hatchery BruceTheHoon's Avatar
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    I don't like it.
    Making a single enhancement better than the rest by such a large margin is a textbook example of a bad balance design.
    At least it's not a named item.

  15. #15
    Community Member Shade's Avatar
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    Quote Originally Posted by BruceTheHoon View Post
    I don't like it.
    Making a single enhancement better than the rest by such a large margin is a textbook example of a bad balance design.
    At least it's not a named item.
    erm what?
    Have you not seen the new random loot suffixes available in U14 and 15?
    This ones barely on par, not really better at all.

    It's an average of 14 dmg per swing, if you have IC. Plus as straight piercing dmg, its most likely subject to DR without any way to bypass non-pierce DR.
    vs
    Phlebotomizing - 13.5 dmg per swing, no feats required. (As bleed dmg, it ignores all DR, tho doesnt work on some undead/construct)


    I'd hardly call .5 dmg "a large margin".

    or vs
    A thousand suns - harder to calc but averages easily in the 15-19 dmg a swing, plus it can blind and is mostly AOE.

    If you could get it a scimitar, it would be nicer. But it could well be piercing only. Either way its not taht exciting, random loot is still vastly inferior to named. It's definetely not even in the same league as drow weapon, epic antique, esos or citw raid wep, etc.
    Last edited by Shade; 10-05-2012 at 10:48 PM.

  16. #16
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by Shade View Post
    erm what?
    Have you not seen the new random loot suffixes available in U14 and 15?
    This ones barely on par, not really better at all.

    It's an average of 14 dmg per swing, if you have IC. Plus as straight piercing dmg, its most likely subject to DR without any way to bypass non-pierce DR.
    vs
    Phlebotomizing - 13.5 dmg per swing, no feats required. (As bleed dmg, it ignores all DR, tho doesnt work on some undead/construct)


    I'd hardly call .5 dmg "a large margin".

    or vs
    A thousand suns - harder to calc but averages easily in the 15-19 dmg a swing, plus it can blind and is mostly AOE.

    If you could get it a scimitar, it would be nicer. But it could well be piercing only. Either way its not taht exciting, random loot is still vastly inferior to named. It's definetely not even in the same league as drow weapon, epic antique, esos or citw raid wep, etc.
    On a rapier or kukri it's 21 damage/hit which is a significant step up, only banishing/disruption/smiting compete with it afaik.
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  17. #17
    Community Member noinfo's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    On a rapier or kukri it's 21 damage/hit which is a significant step up, only banishing/disruption/smiting compete with it afaik.
    kukri is slashing i think.
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  18. #18
    The Hatchery BruceTheHoon's Avatar
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    Quote Originally Posted by Shade View Post
    erm what?
    Have you not seen the new random loot suffixes available in U14 and 15?
    This ones barely on par, not really better at all.

    It's an average of 14 dmg per swing, if you have IC. Plus as straight piercing dmg, its most likely subject to DR without any way to bypass non-pierce DR.
    vs
    Phlebotomizing - 13.5 dmg per swing, no feats required. (As bleed dmg, it ignores all DR, tho doesnt work on some undead/construct)


    I'd hardly call .5 dmg "a large margin".

    or vs
    A thousand suns - harder to calc but averages easily in the 15-19 dmg a swing, plus it can blind and is mostly AOE.

    If you could get it a scimitar, it would be nicer. But it could well be piercing only. Either way its not taht exciting, random loot is still vastly inferior to named. It's definetely not even in the same league as drow weapon, epic antique, esos or citw raid wep, etc.
    With IC it averages to +21 on 18-20/x2 and +18 on 19-20/x3, which seem to be the two most common critical profiles on random loot weapons that people use.

    DR is a good point. I assumed, that it bypasses DR if the weapon itself breaks it, but this assumption really is unfounded.

  19. #19
    Community Member Shade's Avatar
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    Quote Originally Posted by BruceTheHoon View Post
    With IC it averages to +21 on 18-20/x2 and +18 on 19-20/x3, which seem to be the two most common critical profiles on random loot weapons that people use.

    DR is a good point. I assumed, that it bypasses DR if the weapon itself breaks it, but this assumption really is unfounded.
    Most people use?
    Hardly seems to be the case to me. And I think I have a pretty good grasp having lead so many pug raids and almots always qualifying players to see what they use.

    The vast majority that are serious enough to use khopeshs or falcions never use lootgen weapons period. Hardly anyone seems to use scimitars.

    The players who still use lootgen weapons most commonly use greatswords, longswords and shortswords in my experience. Probably because they are much more common, thus easier to find functional ones. If they managed to get a good named weapon, it would probably be something good like a khopesh/falcion sure... but people dont use "good" random loot, they use "thats what I happened to find" random loot.

    And even on a scimitar/khopes.. Still not "vastly" ahead of other good suffixes.

  20. #20
    Community Member Saravis's Avatar
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    I wonder if this can be found on ranged weapons.

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