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  1. #141
    Community Member protokon's Avatar
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    Quote Originally Posted by stille_nacht View Post
    in tabletop, PvP could be lots of fun :O, especially if we were doing squad vs. squad.

    course in ddo it isnt balanced at all, so just leave it. why have the devs waste time on something that affects no one else? some people talk in general chat while pvping, but you can just squelch them... (if youve never experienced this, that is because it only happnes on 2 servers often)
    yeah the other night we had some bozo spamming in trade channel, complaining about me. it was amusing for about 5 minutes, then got really old.

    some people are just immature. pvp didn't make them that way, and certainly wont stop them from being that way.
    Proud member of Renowned, Thelanis server.

  2. #142
    Community Member Trillea's Avatar
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    Quote Originally Posted by protokon View Post
    Secondly, why do you feel this way?
    I feel this way because PvP is against everything that Dungeons and Dragons is supposed to be about. In D&D you are a group of heroic people trying to go out and do some sort of good deed or series of deeds to make the world that you are in a better place. You accomplish this through working together as a group to overcome the challenges that are put before you.

    DDO is the same way, as is evidenced by the fact that they do not allow players to be evil alignments. PvP, when it comes down to it, is just another way to wave an e-peen. I do not like e-peen waving, and this is one of the most visible forms of it. I will admit, I post my big crit numbers in my bio, but that is nowhere near the level of waving that many PvPers go to.

    Dungeons and Dragons holds a place very near and dear to my heart. PvP in D&D's online form strikes at the core of what I hold valuable in that game, and I want it to go away, now and forever.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  3. #143
    Community Member Dispel's Avatar
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    I already pay for PvP. If you don't like it don't go there or whatever.

    It's like someone suggesting to God "please remove Hawaii it's not even attached to our continent and blah blah blah" when people go there to have fun and vacation etc.

  4. #144
    Community Member NexEverto's Avatar
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    Quote Originally Posted by Vengeance777 View Post
    Here is the main reason PVP pit should stay in the game: Testing.

    PVPing with another player is the fastest most reliable way to get accurate data on DCs, effects, damage absorption, spell casting levels, stacking/unstacking effects, broken weapons/spells, etc...

    A lot of spells, fortification, items, broken weapons, and other effects have been fixed because people used data gained from the PVP to prove to the devs they were broken.

    Until the devs provide a training dummy you can program with effects similar to a player and that provides numbers and feedback on spells and dc based attacks PVP is the only way to reliably test it.
    Logic! Ideas! Doooom!

    Jokes aside, you make a very good point Vengeance.

    If you don't want to PvP, don't. I PvP on and off, big deal. Most of my friends don't really like PvP but they don't suggest I should be removed from the game. However, a lot of them do enjoy jumping down in the pit and testing weapons, guards, spells and whatever else against either my over geared Bard or over geared Ranger. If you know what your doing, PvP can be a really powerful tool when making calculations for DPS, AC, DCs and whatever else. I agree with everyone who says you should number crunch the old fashioned way too, but chances are you'll find something that in game doesn't behave or act like it should when your calculate it on paper. You really should try testing your gear out on a friend one day, you might just learn something from it.

    Just because PvP isn't your thing doesn't mean it should be removed totally, or cost extra for those who enjoy it for one reason or another. It generally just means you should avoid it, and yes, I know trade spam about how someone "sk!11z k!11z" someone else can be annoying, but that's only a fine line from people who spam the forums calling for nerfs. Turning a blind eye can sometimes do wonders, I mean, I have to do it every time I see a Half Elf.
    Last edited by NexEverto; 06-22-2011 at 03:25 AM.
    || Arari - Cleric Rogue || Athyria - Satanic Mechanic || Ethirial - Arcane Archer || Tiarinlasa - Spell Singer || Zirron - Divine Avenger ||


  5. #145
    Community Member Lyzern's Avatar
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    /rofl@thread

    Why are you people so displeased about PvP? I used to be more of a PvP freak in MMO's, but PvP in MMO's is too imbalanced to even be considered, it takes no skill at all to play, it's all about who has the best gear. Now that that's out of the way:

    - DDO has very exciting and fun quests so for me, PvP isn't needed, but some people like to stop fighting kobolds and have fun with some friendly competition. I do NOT see anything wrong with this.
    - I understand D&D is a teamwork/cooperation game, but there are many people who play DDO that didn't play D&D (me for example), so they should not be flamed if they like the MMO Systems.
    - If you're so afraid that the dev's will spend time into PvP, why are you suggesting they spend time removing it?
    - I could rage and call you whining elitists, but I decided I'll be superior to you in terms of insults.

    I feel this way because PvP is against everything that Dungeons and Dragons is supposed to be about. In D&D you are a group of heroic people trying to go out and do some sort of good deed or series of deeds to make the world that you are in a better place. You accomplish this through working together as a group to overcome the challenges that are put before you.

    DDO is the same way, as is evidenced by the fact that they do not allow players to be evil alignments. PvP, when it comes down to it, is just another way to wave an e-peen. I do not like e-peen waving, and this is one of the most visible forms of it. I will admit, I post my big crit numbers in my bio, but that is nowhere near the level of waving that many PvPers go to.

    Dungeons and Dragons holds a place very near and dear to my heart. PvP in D&D's online form strikes at the core of what I hold valuable in that game, and I want it to go away, now and forever.
    Quoting this I say: Then I suggest we all make suggestions to remove all the elitists a-holes thinking the only way to build a character is theirs, claiming how badass they are and how pro solo'ers they are, that doesn't seem very "D&D-ish"
    Last edited by Lyzern; 06-22-2011 at 04:14 AM.

  6. #146
    Community Member irivan's Avatar
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    PVP completely has a place in Dnd, both paper side and MMO side. People that sit here and insist that PVP does not exist in Dnd and that it is alien to it, have not read the rules, and also have not played at any major role playing convention either.

    PVP was first introduced to me in PnP in 1986. Not only has it always been an allowable option per the DMG's of the various editions, i contend that if you want a more real play experience, that is how it is best done.

    Those of you who "hate" PVP remind me of some good friends of mine that just arent very good at video games, didnt play things like Quake and Unreal Tournament because they couldn't handle the speed of the game.

    Let me remind you, just because you dont like something, does not mean that it should be "removed". That is like me saying I dont like religion so i then go out plead to make sure that all people who do like it are labotimized so they will forget about.....And i think we all know where that is headed.

    PVP is a part of Dnd and always has been, and is part of DDO and should be, in fact i encourage the devs to spend more time on it, develop rankings and even go further to make certain highway zones where people can engage openly in combat for their loot.

    If you cant hack it, dont get involved, if you cant stop your self from spamming people like me who just aced you with a TTS as being unfair, weak, etc, dont do it. If PVP offends your senses to the point that you cant enter zones where you see chatter from it, turn the chatter off, or dont go to those zones.

    You have no right to ask other people to conform to your ideologies...

    Good luck with that.
    Quote Originally Posted by MajMalphunktion View Post
    By our metrics you guys (forum folk) are less than 5% of the population. Bug reports come from 100% of the population.
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    http://forums.ddo.com/showthread.php?t=203205

  7. #147
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    if devs removed the pvp, i will stop playing ddo..
    its a place where i test my new toys, after a heart pumping questing

  8. #148
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    I echo the comments above mine about pvp serving both as a testing environment and also as a vast source of potential for ddo. It is already a part of ddo (and also d&d), but could be much more than it currently is.

    I assume ddo is nowadays making hefty profit. This imo should reflect in improvement/development and pvp with its vast potential should be on the list. Definitely on the development list instead of a removal list.

    If you can't stand some kid blurting blurting something, use /ignore or avoid the zone. A rather good developmental approach to this would be to isolate the chat zone for the pvp zone. That would not solve the problem totally, but would erase a large percentage of the chat op so abhors.
    Last edited by phum; 06-22-2011 at 05:07 AM.

  9. #149
    Community Member -Satureon-'s Avatar
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    OP:
    still can't understand why the histery about pvp. if you dont like it, don't do. simple.

    i think devs already did something for PvP, to make all the whiners happy: cracked down more the balance... but prolly not only at PvP, it's true for PvE in some case also.
    Satureon, Ranged (Pal x1, Mnk x3, Ran x3, Rog x1 8/8 lives),
    Betelgeuseon, Multitank (Ftr 2x, Barb 1x 3/10 lives),
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    [Saturus, 8 years old toon (Pal 1x, Ftr 1x, Mnk 3x, Rog 1x), Exterminus (Wiz 1x, Fvs 2x, Sorc 1x): on Thelanis.]
    Improvisative play preferred. No VC, because i just don't care by different reasons + honestly sometimes just need to focus anywhere else too, as i'm not the 'gnome at the basement' type 24/7-er.
    2006-2009 EU Aureon-Keeper; 2009-2013 US Thelanis; 2013- US Ghallanda;
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    Older melee 'fame': Zawabi raid solo (mod6)+(a 'bit later' in US), old Elite DA solo, VoD solo (2011), Titan raid 4 mins shortman (2011?), ToD melee duo (2012)
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    My DDO True AC Calculator

  10. #150
    Community Member Kovalas's Avatar
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    Quote Originally Posted by irivan View Post
    PVP completely has a place in Dnd, both paper side and MMO side. People that sit here and insist that PVP does not exist in Dnd and that it is alien to it, have not read the rules, and also have not played at any major role playing convention either.

    PVP was first introduced to me in PnP in 1986. Not only has it always been an allowable option per the DMG's of the various editions, i contend that if you want a more real play experience, that is how it is best done.

    Those of you who "hate" PVP remind me of some good friends of mine that just arent very good at video games, didnt play things like Quake and Unreal Tournament because they couldn't handle the speed of the game.

    Let me remind you, just because you dont like something, does not mean that it should be "removed". That is like me saying I dont like religion so i then go out plead to make sure that all people who do like it are labotimized so they will forget about.....And i think we all know where that is headed.

    PVP is a part of Dnd and always has been, and is part of DDO and should be, in fact i encourage the devs to spend more time on it, develop rankings and even go further to make certain highway zones where people can engage openly in combat for their loot.

    If you cant hack it, dont get involved, if you cant stop your self from spamming people like me who just aced you with a TTS as being unfair, weak, etc, dont do it. If PVP offends your senses to the point that you cant enter zones where you see chatter from it, turn the chatter off, or dont go to those zones.

    You have no right to ask other people to conform to your ideologies...

    Good luck with that.
    Don't play PVP very often but I totally agree with this.

    /Not Signed
    Bricks-1 - Halfling Backstab
    Ghallanda/HCL

  11. #151
    Community Member dickens's Avatar
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    Quote Originally Posted by Trillea View Post
    PvP has no place in a Dungeons and Dragons MMO. DnD is about cooperation and teamwork to accomplish goals, not 1-upmanship to increase someone's epeen. It did not have it at start (one of the big draws that brought me to this game in the first place) and should not have been added later. It never has fit well ingame in its current implementation except as a test bed for new abilities. So here are my suggestions (in order of my preference)

    1) Completely remove PVP in all forms and recode the training dummy to be able to be completely customized (hp, saves, fortification, AC, whatever) and have all abilities usable on it with extended combat feedback if wanted.

    2) Leave PvP as-is, in its current form, with no further amount of developer time ever spent on it at all. Money and time already spent is gone (wasted IMO) and no reason throwing good money after bad.

    3) This is my least favorite option, but lets the PvPers put their money where their mouth is. Make all aspects of PvP store-only: brawls, challenges, whatever. Any and all development costs (Dev salaries, whatever) for PvP can only go up to an amount that is capped by whatever money is brought in by PvP sales.

    I am tired of seeing thread after thread about PvP when it has no place in a DnD MMO. Please remove it completely.
    But then all the kids will come do ToD with uS :0 NOO

  12. #152
    Community Member scottmike0's Avatar
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    Noooo dont get rid of pvp it what makes this game balanced D: when u get tired of facing mobs that hard move or teleport to you get bored of them real quick but in pvp the enemys play with you like you play in quests ... pvp helps do quests and also teaches you new skill to kill stuff and i bet most of the people who play ddo did pvp at least once and it was very fun so DOnt get rid of it if it is then whats the point of playing the game.. pvp is fun and always nice to take a break from fighting programed mobs not jump and not skillful like you.... there is more to this game besides questing and pvp is one of them DONT get rid of it!!
    /Not signed

  13. #153
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    Quote Originally Posted by jwdaniels View Post
    /not signed

    I don't like PvP, nor do I care about it at all, but that doesn't mean that it doesn't keep other people playing and having fun.

    I don't want the devs to spend any resources on PvP per se, and trying to balance the game for PvP is not needed as it will mess with PvE which is at the heart of D&D (and thus DDO) but getting rid of it entirely seems unnecessary.

    I would like them to give the Wayward Lobster it's own chat channel though.
    I can not stand when people say that. Give one example why that would? I think they do certain things to leave in there on purpose for this. Its a joke such as you can cast ice storm over and over to the point where it lags but you can cast firewalls? Anyone who pvps, enjoys it because they are one of 4 classes that can actually pvp is just wasting time in there. Just take it out of the game.

  14. #154
    Community Member katana_one's Avatar
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    Quote Originally Posted by Trillea View Post
    I feel this way because PvP is against everything that Dungeons and Dragons is supposed to be about.
    D&D is about whatever the people playing it want it to be about. That's the point. Not forcing your point of view about what it's about on other people.

    There is no one correct way to enjoy playing D&D. There is no one correct way to enjoy playing DDO.

    I don't PvP in DDO as I have no interest in it at all. I don't particularly like PvP in my tabletop games, either. But I don't insist that my way is the only way play.

    DDO has PvP. Get over it.
    You are responsible for your own DDO experience.

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