
Originally Posted by
Ovrad
Just like to say: thanks for the awesome event, love the scenery. And while I didn't hate the risia festival, this is a LOT more fun than platform jumping, and the loot is very worthwhile.
Just a few things I'd like to point out:
- Getting kills in the graveyard can be annoying at times since there's a lot of players. There's always a caster coming behind you and meteor swarming the red-named you had dropped to 5% to steal your kill.
- Getting kills (again) is even worst for low levels. Not only is there few lowbie mobs, but the higher players can just one-shot the whole pack before you even poke it twice. So maybe the loot mechanic needs a little re-vamp. (Something like everyone that did damage to the mob gets a chance for loot maybe?)
- The Night Trader being locked while Part 2 is opened is a little annoying. Sometimes you just want to cash in your collectables for Motes to craft something.
Other than that, really good job. Communication in part 2 can be a little awkward at first, but only because this is a first as a quest mechanic.
Pumpkin heads are quite common, Guild wars didn't invent anything either. That's like complaining about longswords because some other game has them too... Plus I think they look great.