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  1. #1
    2015 Players Council Claver's Avatar
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    Thanks for the event Devs - I'm looking forward to the crafting.

    Some initial feedback

    - The Frost Marrow Skeletons Warriors (CR18) seemed to aggro me if I got near them even if I did not attack them. I was playing a paladin hunter of the dead so maybe the hostility was justified.

    - You can't target a non aggrod monster with ranged weapons until you take a swing with a melee weapon.

    - The CR of the monster is not visible until it is engaged in combat - I'm ok with this, just be aware the toughness of the arcane skeletons vs blackbone skeletons vs Frost Marrow skeletons may not be immediately apparent to the eye of the new player. This may be ok in an open area where the player can run for help where others come to their rescue.

    - When I would swing at one monster I often hit two and sometimes 3 - which would all aggro on me. It would be better if the monsters could be more spaced out when they zone in.

  2. #2
    Community Member MsEricka's Avatar
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    Two out of three times Eternity was done in by Eternal Wrath and I got both kill shots. It was interesting to say the least, and fun. We ended up crafting four items and ran out of motes to craft another.

  3. #3
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    Quote Originally Posted by Claver View Post
    - The CR of the monster is not visible until it is engaged in combat
    I was wondering if there was some system where attacking with a lower-level character would make it a weaker monster...? Didn't try that.

  4. #4
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    Marupal's Avatar
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    Thanks, I had a lot of fun. Hope you're gonna be running it again. Can't wait for this to hit live.
    The shortened draw distance caught me off guard. Needed to be done but it was strange to see people and monsters just appear so close to you. It might help to smooth the effect if you turn down the lighting a little and add some fog (if the fog isn't handled by the server). Popping out of nowhere would be appropriate then.
    I didn't submit any bug reports for any of these:
    1. You already know about buying coffee from the store linked from the guy.
    2. Same thing happens if you don't have an ethereal key when clicking on the door and following that link to the DDO store.
    3. I had picked up an ethereal key from a monster kill. When tried to use it during part 2, no luck had to buy one from the store. Was that because it was in my collectible bag or are the kill dropped keys buggy?

    Great event idea. Looked spooktacular. Like the clarity of the crafting system, very smooth.
    There was that one short bit of lag (2 secs) while you were tinkering with something but other than that it was LAG FREE!! sweet!

    Quote Originally Posted by Ovrad View Post
    Just like to say: thanks for the awesome event, love the scenery. And while I didn't hate the risia festival, this is a LOT more fun than platform jumping, and the loot is very worthwhile.

    Just a few things I'd like to point out:
    - Getting kills in the graveyard can be annoying at times since there's a lot of players. There's always a caster coming behind you and meteor swarming the red-named you had dropped to 5% to steal your kill.
    - Getting kills (again) is even worst for low levels. Not only is there few lowbie mobs, but the higher players can just one-shot the whole pack before you even poke it twice. So maybe the loot mechanic needs a little re-vamp. (Something like everyone that did damage to the mob gets a chance for loot maybe?)
    - The Night Trader being locked while Part 2 is opened is a little annoying. Sometimes you just want to cash in your collectables for Motes to craft something.

    Other than that, really good job. Communication in part 2 can be a little awkward at first, but only because this is a first as a quest mechanic.



    Pumpkin heads are quite common, Guild wars didn't invent anything either. That's like complaining about longswords because some other game has them too... Plus I think they look great.
    Maybe I'm wrong but I think they must have tweaked the loot system while we were playing. By the end I would sometimes get a reward on the first hit of an enemy or when they still had half their hp left.
    The Night Trader lock is going to catch a lot of people.
    Pumpkin heads look great. Kept waiting for someone to reach up and pull it off and throw it like the Headless Horseman does.
    Last thought: Is there a way make it so that each instance is segregated to its own chat channels. It's going to get messy on live.
    Last edited by Marupal; 10-01-2010 at 01:01 AM.

  5. #5
    Community Member Mister_Peace's Avatar
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    You usually have to take things out of your bags before you can use them.
    Quote Originally Posted by havokiano View Post
    you are boring. And you rosik a lot. bye.
    Quote Originally Posted by suitepotato View Post
    With the amount of facepalming we do, it's a wonder DDO players have any noses left.

  6. #6
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    Quote Originally Posted by Marupal View Post
    3. I had picked up an ethereal key from a monster kill. When tried to use it during part 2, no luck had to buy one from the store. Was that because it was in my collectible bag or are the kill dropped keys buggy?
    It'll work once you extract it from the bag.

  7. #7
    Community Member irivan's Avatar
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    Default Dancing with +Tarrant

    Was there, it was really fun, loved the head changing buffs(de-buffs?)



    Here is the crew Dancing with +Tarrant!!
    Quote Originally Posted by MajMalphunktion View Post
    By our metrics you guys (forum folk) are less than 5% of the population. Bug reports come from 100% of the population.
    Master of the Tower
    http://forums.ddo.com/showthread.php?t=203205

  8. #8

    Default We gotza movie?

    *Ahem*

    Shameless Pug of event video added here. Decided to use some of the new songs released and do some quick editing. May not be good but at least it covers some of the event for the people that where not there.

    Hopefully I will get to 1280 HD in the next video I make, then more work on better editing and directing.
    Last edited by Drakesblood; 10-01-2010 at 08:59 AM.

  9. #9
    Hatchery Founder Glenalth's Avatar
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    Also wanted to throw in that I did enjoy the event. The collectibles seem to be well handled and the turn-ins feature some pretty nice gear for the whole level range.

    I was on a 20 and was having very few problems but did see several lowbies attacking mobs way too strong for them that were left over from a higher level or capped character running past. From the high level perspective it was easy to figure out since if I picked the wrong enemy to fight it just died quicker. The low level players end up getting killed if they pick the wrong enemy so it's going to take longer for them to figure out which to avoid.

    I'm not sure why targeting is disabled before a monster becomes active, but it would be a big help for IDing proper targets and even targeting spells and abilities.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
    AoK @ Argonnessen

  10. #10
    Community Member skyjuice's Avatar
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    Quote Originally Posted by Drakesblood View Post
    *Ahem*

    Shameless Pug added here. Decided to use some of the new songs released and do some quick editing. May not be good but at least it covers some of the event for the people that where not there.

    Hopefully I will get to 1280 HD in the next video I make, then more work on better editing and directing.
    +1 Thank you for working and UL that vid..i shall revert back to my Guide site to share the info

    What info can you reveal about the spectral dragon fight?

    Never forget who you are, for surely the world won’t. Make it your strength. Then it can never be your weakness. Armor yourself in it, & it will never be used to hurt you.

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