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  1. #11
    Community Member
    Join Date
    Oct 2009
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    705

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    I spent like half an hour running the vale rats up and down the bridge in front of meridia with fogs...

    The rats have NO PROBLEM keeping up with me with or without fog. their movement rate doesnt change a bit.

    And on acid fog... It wont kill them either... even maxxed out acid fog (minus enhancments) wont kill them. or even hurt them. 8-10 minutes of kiting them thru half a dozen 2 minute acid fogs and 1 out of the 4 rats had 80% health... The others were fine. They don't even 'slow' enough to take 1 tick of damage from an entire line of acid fogs...

    Solid fog does nothing. Acid fog does almost nothing if you count the minor damage 1 rat took. (i dont)


    I gotta say again... Whatever version of the game the devs and or QA team is playing on. Is nothing like what the live servers are using. And this isn't the first time such a disconnect is pretty obvious from the way turbine talks to us... You guys sure don't see what we see.


    Edit:

    A little more messing around with the actual 'slow' spell shows that a 25% movement rate change on the monster IS very visible and IS noticable. It does slow them down. Very much so.. It's obvious and far more than the supposed 40% change from a fog spell we're supposed to see. So whatever change you guys think you're making that is -40%. It's broken. Not working.

    Altho even slow isn't correct anymore as per the screenshot... But the 25% rate that is applied is very noticable. at -25% they have trouble keeping up with my character speed. (and at -40% they don't.)

    Last edited by fuzzy1guy; 09-25-2010 at 12:38 PM.

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