Well, you asked for it. Before I knew of your existance, I created a thread where I offered some suggestions on how I thought I may improve you may Compendium. I suggest that you check it out. As for my questions, here is a list of the things that come to mind to start with.
Also, I noticed that you updated some templates. Thanks for that. It should make things a little easier.
1. It seems to me that the initial goals for the wiki version of the Compendium were to improve the content of the Compendium, and to give players the tools to come create new documents and edit the current documents in a more real-time manner. Are these assumptions correct, and if not, what are the goals? If they are, how do you plan to resolve the current conflict that exists between inviting players to be content editors and the limitations such edits difficult?
2. What is your role with regards to the Compendium? Are you acting as just the implimentor in upgrading the current design, as its admiistrator in making sure that any future changes that are needed are put in place, as its architect in guiding its design can strucutre, or as its shepard in maintaining and guiding the community?
3. Currently, the data from the Compendium is pulled directly from the game and thus updates the moment anything is changed. Unfortunately, this has several disadvantages: incorrect descriptions that cannot be changed, enhancemements showing up in the feat category, messy display thanks to feat such as Weapon Focus, etc. What are the advantages of pulling the data directly from the game? With this being the case, would it not be easier to simply update it manually? Also, is there any plan to workaround the shortcomings of this function or even simply discard it?
4. What is the exact purpose the <no edit> tags? Is it to seperate "official" information from "non-official" information, or was it simply a by-product of the data import process? They make it difficult to make meaningful changes. Many page contain incorrect, mislead or incomplete information. Is there any plan to allow us give us more freedom in editing the wiki or is Turbine set on seperating official data from player input data?
5. Was the heavy usage of namespaces a conceptual decision, or was it a by-product of the data import? The current implimentation is both a misuse of the system as well as confusing to users. Will we be able to migrate this to a better system either using categories or tags?
6a. Usually, adding an extenstion is a matter of minutes. The time it took for parsers to be added is to be counted in months, is there any techincal problem with adding extenstions to the Compendiun which explains the long delay and there any extentions currently being evaluated to be added to the Compendium?
6b. FlaggedRev is a great way to balance control with editing freedom. Was there a reason why this was not chosen to be used, and will it be used in the future?
7. The current Compendium lacks meta templates, or any sort of structure for that matters. Is there any plan to build one to ensure a more uniform presentation of the information?
8. Many pages are repeating redundant information. Is it possible to merge these pages together so that they do not clutter their respective category?
9. Are there contractual problems with allowing EU players to edit the Compendium, or is the matter purely technical? I am sure many of them would love to contribute to the project!
10. The pop-up feature you guys have is pretty neat. Is there any way we could gain access to it through the means of a template?
11. The current skin is tiring on the eyes and is also too vertical. Has there been any talk to create a new one?
12. Could it be possible to unprotect the home page?
13. Pages explaining the basic information about the game, such as Armor Class, ability scores, spell points, alignments and so on would be a great addition. One of the major problems of DDO for new players is its steep learnnig curve and such pages would lessen the problem. Is there any plan to add these?
14. Help pages are missing. Would it be possible to create some? (Please, make a better one than Media Wiki's)
15. DDO has a very active community, given it's size. What do you intend to do with regards to fostering a community on the Compendium as exists on the forums? Do you have any ideas to encourage community contribution, editing, and stewardship of the Compendium?
Thanks for the invitation and opportunity,
Borror0