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  1. #61

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    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?
    Consumables. Potions, Scrolls, Wands, Ammunition, Spell Components. And bags to hold consumables

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)
    That some people think they can't drink a Remove Fear potion while they are "feared". You can, they are dirt cheap, and the only fear status you can't use them while suffering from is a mummy's Despair.

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?
    Currently my fav is my Strength based melee ranger-tempest. Able to step in and dish out insane amount of damage while keeping a good AC. Can step away and range when necessary, and can self buff and self heal.

    Question 4
    Pick one word...any word... but only one.
    hmm... Whiskey!
    Leader of Lost Legions
    ~Sarlona~

  2. #62
    Community Member Deriaz's Avatar
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    Default

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?


    Hmm. . . I dunno. . . Um. . . No preference. :3 I haven't really gotten into crafting much to comment. The flagging is just. . . Bleh. . . Why don't people like Warforged, or at least my Warforged? XD

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)


    I dunno if it counts, but I've dispelled the rumor that Mod 7 comes out in August about 5 times now. . . Yeah. . . Um. . . I don't get many rumors.

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?


    I like Fighters. That's really all I have experience to say. Though Sorcerer, like Ragyr, is fun to play. Mostly cause he's specialized to repair, so kinda like a Cleric, but cooler. :P

    Question 4
    Pick one word...any word... but only one.


    Bow-chicka-bow-wow! (Sorry, inside joke. :x)

    -D
    Thelanis - Warforged Shield of the <Fellowship of the Golden Night>

  3. #63
    Community Member query's Avatar
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    Default My turn!

    Quote Originally Posted by Tolero View Post
    [CENTER]Hello Stormreach! It's time once again...

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?
    Well, it's been said before and again, but allow me to join the chorus:
    Customization of equipment as to its appearance, the ability to PLAY actual notes as a bard like it's done in LOTR, potions;scrolls; wands (and the abnility to RECHARGE them too; ) staves, the ability to actually make an item from scratch and upgrade it (not simply following the limited raid only greensteel/limited upgrade paths based on raid only ingredients; if the Staff of Arcane Power was made from allegedly upgrading from its former users, why can't we,) Homunculi

    Actually, since my construct could not make the last above mentioned Homunculi due to no blood, it would be nice if my bard could then. Then afterwards, he could start playing a little opening number and tthe following song begins:

    Do-do-do-do-do,
    HO-MUM-CU-LUS!
    Do-do-do-do,
    HO-MUM-CU-LUS!
    Do-do-do-do-do-do-do-do-do-do-do-do-do-do-do-do-do!
    HOM-MUN-CU-LUS...BAB, Crit, save, neg, stunned...........HO-MUN-CU-LUS

    [Also an inside joke (again) for Tolero]


    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)

    This is due to me playing one often:
    Warforged do NOT need healer's friend when they self-repair and STOP topping me off if it "costs" you so much anyway! My reconstruct is your heal and I can go down a LOT before ONE casting fixes me up almost always completely.


    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?
    My favorite class in DDO and in PnP has always been wizard. Although many with no patience could never stand the low levels, the ability at high levels to literally reshape the world to their whim is amazing....and they still do well in DDO considering the many many missing/weakened spells. I have to give props to the rogue2/wizardx for not only being able to laugh off most damage spells that use a reflex save (and there are many), but the versatility of being able to use rogue skills (not just UMD folks) when you have a high int, making it very easy to get most if not all of them (yes, disabling the trap, backstabing the baddie after spell killing the lackies, THEN opening the locked chest while laughing at their pathetic attempt to cometfall you is very very very satisfying.) And let me also approve of the rogue splash to ranger, making them a very nice versatility indeed!

    Question 4
    Pick one word...any word... but only one.
    Darn it, "Monks" has already been used...twice. Therefore, I have to go with:
    CanIGetAHastePlease?
    Answers in the color...oh come on, I think we can guess!

    Be careful what you wish for, what you say is best; for sometimes what you seek is found, not at the end of the quest.
    I AM, -- the truthseeker

  4. #64
    Community Member Venar's Avatar
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    Default

    1.
    - Mnemonic Potions
    - Dyes (to color our armors/robes/shields/helms)
    - Unique summon scrolls (creatures not in the spell lists)
    - Combine two scepters into 1 staff with the same attributes (so we can actually look wizardly)


    2.
    - That we NEED a cleric to do anything.

    3.
    - Sorcerer, because caster classes in DDO just make any caster class in any MMO boring.

    4.
    - Seventeen

  5. #65
    Community Member Akhad_Durn's Avatar
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    Default

    Quote Originally Posted by Tolero View Post
    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?
    Assuming you mean every equip-able item (not just a select list, I want craft-able trinkets, dag nab-it), some expendable items. Like potions, scrolls, wands, and all the other things that usually get crafted. :-P

    Quote Originally Posted by Tolero View Post
    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)
    It matters who opened the chest first.
    Bards/Rangers have rogue skills without multi-classing.
    That I care how uber you are...

    Quote Originally Posted by Tolero View Post
    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?
    Paladin, they're fairly independent, and make a great addition to any party combination.

    Quote Originally Posted by Tolero View Post
    Question 4
    Pick one word...any word... but only one.
    Named Loot!
    Quote Originally Posted by Lewis Carroll
    One, two! One, two! and through and through. The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back.

  6. #66

    Default

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?

    Djinni Cakes that do what I want them to do. And... intelligent weapons with dialog trees I create.

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)

    Currently... how crafting works. People wanting to combine shards on every altar for every reason....
    Previously, it was how many times to run around a chest after diplo'ing it and saying good things about Graal to noone in particular.

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?

    Wizard. I was going to answer another class, but then realized with 4 wizards on my troop roster... I needed to say wizard. To sum up "flexible power"... plus my first wizard had the whirlwind feat at L12 for a while. Which was fun... but then spells didn't get past SR so I had to respec.

    Question 4
    Pick one word...any word... but only one.

    Catapult
    Casual DDOaholic

  7. #67
    Community Member salmag's Avatar
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    Default

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?
    Potions/Wands/Scrolls/Magic Items/Armor/Weapons/Trinkets

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)
    That you NEED named raid loot to be an effective member of a party

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?
    PnP: Gnome (my DM was flexible, knowing my affinity for them) Ranger 7/Wizard 3/Arcane Archer 10 - DDO: Elf/Halfling (because there are NO gnomes in-game) Ranger, currently 16. Why? I like the Robin Hood outdoors woodsman type, ability to track their enemy, hunt, kindred with animals, and to take things down from a distance. Hopefully, DDO will catch up with PnP and we all can enjoy these types of combinations.

    Question 4
    Pick one word...any word... but only one.
    GNOMES

  8. #68
    Hatchery Hero Dark_Helmet's Avatar
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    Default

    Quote Originally Posted by Tolero View Post
    [CENTER]Hello Stormreach! It's time once again...
    This week's question(s) are:

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?

    Question 4
    Pick one word...any word... but only one.
    1 Tomes (build a +3 tome of the stat of your choice), quivers, mnemonic enhancers, Returning arrows. I hate crafting, but how about legacy items (things to pass on to your re-roll PC)?
    2 Devs never play the game
    3 I play them all! Get to play cleric the most, but I like my rogue (kind of nice to not have to heal / buff others).
    4 Steak! (have to watch that stupid Sonic commercial to understand) If it could be an acronym: D&D
    Oh, that's easy. I didn't farm them. I just cheated. -Meghan
    Quote Originally Posted by 404error View Post
    lol, I didnt give it a QA pass.

  9. #69
    Community Member Qzipoun's Avatar
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    Both last week and this week:

    1. Wraights/Shadows/Iwon'tStopPhasingInAndOutSwingFest
    2. Combat style (if it is made more "simple")
    3. Yes. TempestSpine/VON/Reaver story

    1. Scrolls/Wands/Pots
    2. Myths surrounding chest loot. Whether it is diplomacy, recitation or the dwarf opening a chest...
    3. Wizard or Rog/Wiz, versatility
    4. Two

  10. #70
    Community Member Affront's Avatar
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    Default Differentiation

    Question 1 Guild buildings?

    Answer 2 That slashing weapons do not split oozes and slimes. I'm not really sure that this is a myth or just a practice to which so many people adhere. I've explained that the split slimes don't count as multiple monsters in the kill count but that doesn't seem to be their expectation.

    Answer 3 Wizard. I like the combination of power, flexibility, and low survivability.

    Answer 4 Differentiation.

  11. #71

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    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?
    Start with the items in the DMG and the Eberron Campaign Setting books, and I think that we will be in a good position. Add in gholums, homunculi, bags, furniture for guild houses (can we sit in chairs, please), quest items, crests/logos on shields (and CAPES?!). Please, keep the grind to a minimum on it. I LIKE the feat-based crafting in pnp.

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)
    There aren't many left with the guys that I generally run with.

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?
    Cleric. I love the fact that they are so versitile, and the high pressure of keeping the group up. The best part is when the chips are all down, and I am tapped and barely keeping the party alive, and we are down to the barbarian and myself, and it is all I can do to keep him up, when we finally pull out the win. It's good to be needed.

    Question 4
    Pick one word...any word... but only one.
    Articifers
    For the latest DDO info how, where, and when you want it...
    DDO Reports: DDO. News. Now.
    For instant updates (even on your mobile device), follow DDO Reports on Twitter.

  12. #72
    Community Member The_Phenx's Avatar
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    Default

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?

    I would like to get a familiar.... but i dont knwo how i could make one.. unless I call it Boo-Bow

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)

    That it matters who opens a chest.

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?

    Pure fighter, I just wish there was a reason to stay that way.

    Question 4
    Pick one word...any word... but only one.
    Supercalafragalisticexpialadocious
    Ghinsuu, Spikey, Preying, , Pyroclastic
    Khyber, Jesters Court


    ***Your Vip Account Has Been Cancelled***

  13. #73
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    Default

    Question 1
    What is your least favorite DDO creature, and why?

    Orthons, because their teleporting ability makes it **** near impossible to run away from them if things go bad.

    Question 2
    What are two things that would make you sad if they were ever changed?

    Beautiful panoramic views like from the clifftop overlooking the Leaky Dinghy.

    Not losing xp from death.

    Question 3
    Do you enjoy reading the storyline of the quests? If so, what is your favorite quest story?

    I find most of them fairly pedestrian in complexity/depth and there are also frequent grammar errors. Reading through them very rarely yields any important information to use in the quests, and there are rarely dialogue choices to showcase how *your* character would act -- every character ends up acting the same. Because of these shortcomings, I consider reading the storylines inessential and dull. I would *like* to be able to enjoy them, but they're too shallow at the moment. My favorite storyline is probably the Catacombs; it builds up one character as the enemy, then gives us an end twist revealing the complete opposite instead.

    This week's question(s) are:

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?

    Well, since stuff that is produced by crafting is by definition "custom made", then "other than custom made equip-able treasure items" reduces to "non-equipable treasure". I'm not entirely sure what counts as non-equipable. Does that mean clickies? If so, then I certainly agree that potions and scrolls (non-equipable?) should be craftable. They're the most basic crafting available in PnP, and that's where crafting should start. Those should be the #1 things we should be able to craft.

    I'd also like to be able to craft a crystal ball and a flying carpet.

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)

    That clerics should only stand back way outside the fight and heal from a distance. Some people cry bloody murder if a cleric wants to mix it up with his mace instead of healing all the time.

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?

    Wizard, because we get a very cool and exclusive feeling headquarters in the Portable Hole.

    Question 4
    Pick one word...any word... but only one.

    PnP.
    Argonnessen: Mayling (Hum Ftr6), Miala (Elf Rog5), Zaira (Hum Clr4), Nimetta (Hfl Wiz9), Presli (Hel Brd2)
    Lhazaar: Tuuli (Hum Bbn1/Sor2), Pazenger (Hum Pal3)

  14. #74
    Community Member VonBek's Avatar
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    Default

    1A: Repairs, in the field. Any one with points in the repair skill should be able to do so. Even if it were temporary work that reduces the chance of permanent damage when repaired by a "pro".
    1B: If a character can cast a curative/restorative spell, allow them to preserve it in portion form. Perhaps integrated with an improved collectible system? Obviously, some limits must apply - prepare at a shrine & item drops on exit, for example.

    2: I'm not smart enough to dispel any myths.

    3A: Ranger. I like how mine works. Even with Tempest enhancement, he maintains a strong dose of versatility. He's pretty self contained, even in a group.
    3B: Wizard follows at a close second. I like to "role play" one as someone who unravels the quest by manipulating it from within. An army of minions in pink party hats just makes my day.

    4 Gravel
    So, I hear that one day we may get Familiars...
    ....I want a Velociraptor!

  15. #75
    Community Member Vormaerin's Avatar
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    1) Things you'd like to produce.

    Well, there's not much non combat content at the moment to produce things for.. But if it doesn't count as 'customizable treasure' I'd like to be able to reskin armor/helms/etc or be able to make cosmetic clothing.

    2) In game myth that is hard to dispel:

    That you need a cleric and need 6 people to do a quest. You don't and waiting for them is a waste of time...

    3) Favorite Class

    Bard They are versatile adn do all the things I like: crowd control, stealth, fighting, healing, casting, etc. And you can build a lot of very different characters just with the same class: melee machine, caster, healer, scout, etc..

    4) Pick any word

    Customization

  16. #76
    Community Member DasLurch's Avatar
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    If you missed last week's questions, you're welcome to answer them now in addition to this week's:

    I think I did, so here we go!
    Question 1
    What is your least favorite DDO creature, and why?

    That first scorpion on the run from the 12 to Meridia. You can only effect it with damage spells. Mellee's can barley take it down because it has 1 MILLION HP's, Rogue's can't outrun it, Bards can't ro anything but pray as they run away like scared little things because they have no spells that can effect it. It's basically there to ensure that wizards, Sorc's, and Cleric's have to hand hold to get there. Now if you meant what TYPE of creature, that would be something else. While there are many I do not like to face (mummies, slimes, skelly archers(do the EVER miss?), or Trog caster's that spam AOE hinderance spells(sleet storm anyone?)), I'd have to nominate any dogs that can auto-trip on attacks. I mean come on already...

    Question 2
    What are two things that would make you sad if they were ever changed?

    1) Emotes. I love seeing them in game. I would like more of them if you ever get the time though.
    2) Tear of Dhakaan. I love that quest. It's just fun

    Question 3
    Do you enjoy reading the storyline of the quests? If so, what is your favorite quest story?

    Yes. I do like the stories that go along with the quests. It makes new quests that much more interesting the 1st time or 2. As far as a favorite goes, I'd say Dead Girl in Delera's graveyard. I like that how you actually decide to answer the questions at the end of that adventure are dependant on how you play (or RP) as far as your reward is concerned.


    This week's question(s) are:

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?

    Heal potions, Death Ward wands, and other consumables. It would be nice to see something like this added to the game as far as crafting is concerned.

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)

    You don't need to finish Water Works to get into the Marketplace I guess. You've (Dev & Community support teams) killed off so many other ones that I would have placed here first.
    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?

    Rogues. I kile the idea of being able to do more than one thing. I'd like it if they were a little less "bard like" in the fact that basically any class can do the same things as well or better (AC, DPS, a splash can do most specialized rogue skills about as well, reflex saves, Pali's & Sorc's having better UMD skills, etc...), but the versatility is awesome. I'd love to see some more more emphasis put into their skills, and have that translate into bonuses in-game (dodging ranged attacks is one thing that comes to mind), but I still like being able to do things that others can't do. It is also a fantastic splash class if only for UMD and evasion. That is why you see so many splashes right now.
    Question 4
    Pick one word...any word... but only one.

    Wow, SOOOOO many options here. I'm going with NINCOMP**P because it's fun to say. Mind you, I'm not calling anyone one though.
    Last edited by DasLurch; 04-08-2008 at 03:12 PM.
    Keris-20Rogue Rahm-19Fighter Bodi-18Bard Uke Lele-20Bard Willoughby-17Rogue Ivey-20Sorc Efric-20Ranger Glaude-20FvS Hania-20Cleric Crezida-16Sorc Gespar-20Wizard Yorgo-11Barb Yurric-16Monk

  17. #77
    Founder TheDoctor's Avatar
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    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?


    One use Red/Purple Named Boss killers (can only be crafted with Lrg items and are exclusive) for that cleric who has spent tonnes of gold keeping everyone alive but it looks like the party is gunna wipe anyway, or the party dps just isnt cutting it. Its gotta be hard to make but it would be great to have one.

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)


    There are several myths surrounding chests as you would expect, some say loot is generated when you enter the dungeon/open area on all chests in that instance, others say when the chest is opened you roll, I tell them "Your loot was generated by a algorythm calculated from your DDO serial key, your login, your password, your char race, the level of your highest class and the time. But they usually prefer to believe that intimidating the chest produces the best loot.

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?


    I have a 16 Cleric, 2 x 16 Wiz (1 human 1 wf), 16 Bard, 16 Ftr, 16 Barb, 16 Rng(12),Ftr(2),Rog(2), 14 Ftr(7),Rog(6),Barb(1).
    Each Char has its own special niche so it's hard to choose, Barb with 600Hp is great for holding agro and finding traps, Cleric is great on all occasions as are the mages, mages are good for soloing, Ranger is great for all occasions too because she can duel weild vorps, paralyzers, banishers, smiters, wounding/puncturing etc etc and has manyshot to take down mobs quickly, rogues are great too, they just kick butt with their backstab and UMD skills.Bards are awsome fun fascinating everything as you go. For me, if I had to pick...I couldn't.. Maybe Monk will define the ultimate char..??

    Question 4
    Pick one word...any word... but only one.


    Mateship http://en.wikipedia.org/wiki/Mateship
    He asked us "Be you Angels..??"
    And we said "Nay...We are but Men..! Rock On..!!!"

  18. #78
    Community Member parvo's Avatar
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    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)

    Paladin Aura stacks with Protection from Evil even though the buff icons look the same.
    M O R T A L V O Y A G E
    Permadeath Guild
    Stay Hard

  19. #79
    Community Member Pellegro's Avatar
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    Question 1
    What is your least favorite DDO creature, and why?

    I hate the oozes and slimes and other muck.

    Question 2
    What are two things that would make you sad if they were ever changed?

    Gosh I don't know ... shutting down the servers or major changes to the game I guess. I'm enjoying myself.

    Question 3
    Do you enjoy reading the storyline of the quests? If so, what is your favorite quest story?

    I really haven't read them but would love to do so offline. In game, I always feel rushed. My favorite quest story so far is Running With The Devils - once someone explained it to me!

    This week's question(s) are:

    Question 1
    Other than custom made equipable treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?

    I'm not huge on crafting but I guess I'll go with consumables (potions, wands, scrolls). Balance be damned!

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)

    No idea ... Haven't heard a good one since the diplo-the-chest myth.

    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?

    I am partial to rangers. Great DPS, versatility with buffs, self-healing ... just alot of fun.

    Question 4
    Pick one word...any word... but only one.

    Transmogrify.

  20. #80
    The Hatchery sirgog's Avatar
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    Answers in quote below

    Quote Originally Posted by Tolero View Post

    If you missed last week's questions, you're welcome to answer them now in addition to this week's:[/center]

    Question 1
    What is your least favorite DDO creature, and why?

    Does it have to be a genuine creature? If not, Shroud Portals.
    Otherwise, Kobolds. Got sick of them when I was new to the game, and, given I didn't do Tangleroot as early as most people would, I fought little else until about level 5 or 6.


    Question 2
    What are two things that would make you sad if they were ever changed?
    Character flexibility - i love the options we have in this game
    The playerbase


    Question 3
    Do you enjoy reading the storyline of the quests? If so, what is your favorite quest story?
    Yes, when I get the chance (i.e. I'm not in a zergfest group). I like Running with the Devils, Offering of Blood, and the general storyline of Mod 2.

    This week's question(s) are:

    Question 1
    Other than custom made equip-able treasure items (weapons, armor/robes, shields, accessories) what other things would you like to produce through crafting?
    Tomes, higher-level wands and potions (e.g. craftable wands and potions of Cure Critical Woulds) and good clickies

    Question 2
    What is one in-game "myth" that you find you frequently have to dispell? (example: Some players believe that their haggle skill affects the quality of the treasure they will receive in chests. This is incorrect)
    1). That a certain tactic used by a majority of PUGs in a current end-game quest is not an exploit - it clearly is, some people think it's fine
    2). That clerics need to buy plat from farmers to get by



    Question 3
    What is your favorite class (or class combination for you multi-classers) and why?

    Based on the toons I play most, I'd say Sorc first, Clr 2nd, and Rgr6/Rog9/Ftr1 third (although Disector still has a way to go levelling)

    Question 4
    Pick one word...any word... but only one.
    Discombobulate. Everyone thinks hey, it sounds like Disembowel, it must be really really serious - then they look it up
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

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