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  1. #21
    Community Member brshelton's Avatar
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    in pvp last night i was using a bow and so was my opponent. I had autoattack on. She cursed and paralyzed me but i kept shooting arrows at her and hitting her. couldnt move or anything and was all green but was shooting arrows.

  2. #22
    Community Member Josh's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    The disappearance is a defense mechanism simulating their at-will supernatural ability to assume gaseous form. It is assumed to be out of reach and undamagable.
    Gaseous form is nowhere near as powerful as the BS ability they have now.
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  3. #23
    Community Member Invalid_86's Avatar
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    Indeed while in gaseous form they should be moving at 1/12 our base movement rate and when they reappear they should still be paralyzed. Oh yeah, they still can't cast spells either.

  4. #24
    Community Member Bogenbroom's Avatar
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    This brings to mind a question.... held/tripped/paralyzed are all obviously different things. Are held creatures "frozen" physically, verbally, and mentally? And paralyzed maybe just physically? Tripped physically?

    That, obviously, isn't how things are coded, but maybe it should be. Should a paralyzed caster still be able to get of spells that don't require hand movements?

    Just wondering out loud.
    Bogenbroom's legion... 102 characters, 3 accounts, and 1 irate wife.

  5. #25
    Hatchery Founder Glenalth's Avatar
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    Twilight Forge the other night...

    Ogre standing up on ledge in maze.

    Shoot with paralyzing bow, ogre paralyzed.
    Shoot again with paralyzing bow, ogre paralyzed again.
    Repeat this pattern with a few saves made, but never enough to actually break the paralyzation.

    Watch ogre in his paralyzed posture switch between melee and bow in his unmoving hands.
    Every time the ogre switches to the bow, I get shot at.

    Repeat until ogre is dead from bow damage.
    Glenalth Woodwalke ■ Preston the Ranger ■ Brisqoe the Dentist ■ Prescription Liberator
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  6. #26
    Community Member Invalid_86's Avatar
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    Quote Originally Posted by Bogenbroom View Post
    This brings to mind a question.... held/tripped/paralyzed are all obviously different things. Are held creatures "frozen" physically, verbally, and mentally? And paralyzed maybe just physically? Tripped physically?
    Paralyzed means physically and verbally, not mentally. Basically if it's using muscles under your conscious control you can't do it.

    Theoretically you can still cast, move, and fight while prone/tripped, the game just isn't set up to let you do it.

  7. #27
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    Heck, I've been chased up and down hallways and beat on by paralyzed AND held monsters LOL.... In fact, I'd swear they actually run faster when held or paralyzed

    This seems to be a persistant and hard bug to fix....

  8. #28
    Community Member Kaldaka's Avatar
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    Quote Originally Posted by Bogenbroom View Post
    This brings to mind a question.... held/tripped/paralyzed are all obviously different things. Are held creatures "frozen" physically, verbally, and mentally? And paralyzed maybe just physically? Tripped physically?

    That, obviously, isn't how things are coded, but maybe it should be. Should a paralyzed caster still be able to get of spells that don't require hand movements?

    Just wondering out loud.


    I can see where you are coming from, but if they can heal themselves while paralyzed I WANT THE SAME **** ABILITY

    'nuff said

  9. #29
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by smatt View Post
    Heck, I've been chased up and down hallways and beat on by paralyzed AND held monsters LOL.... In fact, I'd swear they actually run faster when held or paralyzed
    They do, actually. I'm not sure why...

    And yes, they are immobilized once they make a discernment check on their situation. If they don't make that check for 30 seconds, they beat the hell out of you for that 30 seconds.

  10. #30
    Community Member Bogenbroom's Avatar
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    Quote Originally Posted by Kaldaka View Post
    I can see where you are coming from, but if they can heal themselves while paralyzed I WANT THE SAME **** ABILITY

    'nuff said
    But does anything actually "paralyze" us? Sure, I get held all of the **** time [insert joke here,] but not paralyzed. But then, hell, shouldn't "paralyzed" creatures fall into the dead graphic?

    Not complaining, just thinking that this arena might be an interesting one for development.
    Bogenbroom's legion... 102 characters, 3 accounts, and 1 irate wife.

  11. #31
    Founder Heladron's Avatar
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    Quote Originally Posted by Emili View Post
    It is thier action queue ... which is why they continue to do these things. Happens under every CC... ie. held, para, stoned, etc... even when you charm the mob they may get a few attacks on you while wearing thier pink hats before they turn on thier friends.
    Tis not! I had a hobby cleric paralyzed with paralyzer and he kept casting heal ad nauseum. So it's probably not a queue problem. Unless they are allowed to cue infinite heals. I suppose that's a possibility. I'm all for it as long as my cleric can do that too.

  12. #32
    Founder Heladron's Avatar
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    Quote Originally Posted by smatt View Post
    Heck, I've been chased up and down hallways and beat on by paralyzed AND held monsters LOL.... In fact, I'd swear they actually run faster when held or paralyzed

    This seems to be a persistant and hard bug to fix....
    I too have experienced this. I had an ogre paralyzed out in GH and he kept knocking the crud out of me all the while in the little graphic of him frozen with that green spaghetti around him.

  13. #33
    Community Member Puke's Avatar
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    Quote Originally Posted by Kaldaka View Post
    Yeah I know that one . . . LOL

    But I remember they just recently fixed the archers shooting at you while paralyzed during some hotfix. Why didn't the healing one get fixed as well???
    They did? Then why was that paralyzed Ogre in the Titan still shooting at me? I was ranging him with my paralyzing bow and though he's paralyzed, you can see the arrow appear right in front of him and then it launches though no bow is ever seen and his arms are straight up in the air. Nope, they did not fix this one.

  14. #34
    Community Member Kaldaka's Avatar
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    Quote Originally Posted by Puke View Post
    They did? Then why was that paralyzed Ogre in the Titan still shooting at me? I was ranging him with my paralyzing bow and though he's paralyzed, you can see the arrow appear right in front of him and then it launches though no bow is ever seen and his arms are straight up in the air. Nope, they did not fix this one.
    Wow, they fixed in in Feast or Famine and that's the one I was going by.

    Interesting that they did not fix it for all quests??

  15. #35
    Hatchery Hero Dark_Helmet's Avatar
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    Quote Originally Posted by Kaldaka View Post
    I read the latest Mod 6 changes and didn't see anything about fixing the bug that allows Mob clerics to heal themselves while paralyzed by a paralyzing weapon. It happened in Gianthold Ruins last week, where a Hobbie cleric was being beaten down with a paralyzer and he was healing himself, seems a little far-fetched to me.
    Yep, still a problem with held, paralyzed, mez'd mobs (even humanoids since they explained some elementals can't be paralyzed). It isn't them finish a single action but continue on for several rounds... we played with it and cursed them and held them over and over to see how long until they stop...they never did. We saw them mainly heal themselves, although some archers continued to attack and some other spells went off.

    Doesn't seem to be a priority.
    Oh, that's easy. I didn't farm them. I just cheated. -Meghan
    Quote Originally Posted by 404error View Post
    lol, I didnt give it a QA pass.

  16. #36
    Community Member spyyder976's Avatar
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    Quote Originally Posted by parvo View Post
    I've still seen a few instances of mobs ranging shortly after hypno and one instance of an Ogre getting two swings at me while beggining to dance but I believe those have something to do with lag/latency. However I still se mobs move around quite a bit while hypno'ed and I don't think that is all due to latency.
    I've been fascinated several times and been able to keep swinging (no movements but I can hear my weapon whooshing and hitting) and kill mobs while unable to move...so I guess it goes both ways.

  17. #37
    Community Member Souless's Avatar
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    I'm going to jump on this bandwagon!

    When I'm held, commanded, stoned, or tripped I can shield block (which i shouldn't be able to do)!

    I have seen mobs while held, stoned, tripped, or otherwise immoble do the following: Disappear, Heal, Fight on, Run/Slide donw the hallway, AND cast FOM so they can go about their business normally! This is a horrible bug that should've been fixed LONG ago....alas the dev's r busy making ladders even harder to jump on and off of!

    The Bytcher~

  18. #38
    Community Member Jay203's Avatar
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    c'mon designers, no say on this matter at all?

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