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  1. #1
    Community Member zarthak's Avatar
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    Default what destiny does more DPS?

    im wondering which destiny does more DPS dreadnought or grandmaster dread nought has the haste/damage boost also +6 str , +6 stun DC, and a **** load of crit range, with dread nought i can do up to 500 crits in dread nought. bt in grandmaster i get dance of the flowers which is easly twisted in fro mfate points , but i also get the ki blasts, EiN and the extra abiltys in a stance , what are your thoughts?
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  2. #2
    Community Member wax_on_wax_off's Avatar
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    Well either way you should start with LD and swap to GMoF when you can and take the +6 DC with you as a twist, might as well level each to max and try out both.
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  3. #3
    Community Member zarthak's Avatar
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    i have both max XP lvl 5
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  4. #4
    Community Member TPICKRELL's Avatar
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    And level up Fury of the Wild to 4 so you can twist Sense weakness into either one.
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  5. #5
    Community Member zarthak's Avatar
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    thnx for the advice
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  6. #6
    Community Member Zyerz's Avatar
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    Dreadnaught is superior in DPS. It can work for a monk, but its more suited for a class that uses all forms of martial weapons (some attacks require specific weapons).

    So I'd say go Grandmaster of Flowers and twist some of the dreadnaught powers. Or fury of the wild... That one is nice DPS too.

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  7. #7
    Community Member zarthak's Avatar
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    the only problem in going fury atm is that id need to go through shiradi and i realy dont wana grind out 1.5m just to get there alone grind to lvl 4 in fury
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  8. #8
    Community Member TPICKRELL's Avatar
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    Quote Originally Posted by Zyerz View Post
    Dreadnaught is superior in DPS. It can work for a monk, but its more suited for a class that uses all forms of martial weapons (some attacks require specific weapons).

    So I'd say go Grandmaster of Flowers and twist some of the dreadnaught powers. Or fury of the wild... That one is nice DPS too.
    Its hard to compare. LD is obviously more damage to a single target, but doing 600-1000 AOE damage to trash is a lot of aggregate damage and Everything is Nothing is a whole different level when used at strategic points. I've capped both LD and GMoF and for most Eveningstar quests I found them to be pretty even damage wise. For the hardest quesets, I tend to go GMoF because it offers much better crowd control and competitive damage... Note that I currently twist in Sense Weakness and Legendary tactics when I'm in GMof, before I got the first twist to Tier 4, I twisted haste boost instead of Sense Weakness.
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  9. #9
    Community Member redspecter23's Avatar
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    I think GM is more utility and crowd control. My preference is GM in any situation where that utility matters, like epic elite. In older content that I want to plow through fast I'll go with either fury or dreadnought, depending on how I feel. Things like Shroud, Tod, etc. I have sense weakness perma twisted in (unless I'm fury) and the last 2 slots are either for survivability (if solo) or dps/defense depending on the situation.
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  10. #10
    Community Member Zyerz's Avatar
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    Quote Originally Posted by zarthak View Post
    the only problem in going fury atm is that id need to go through shiradi and i realy dont wana grind out 1.5m just to get there alone grind to lvl 4 in fury
    True...I mean, unless you unlock fury with ddostore. Something I wouldnt do (I wanna level all destinies the "natural" way) but it is an option.

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  11. #11
    Community Member TPICKRELL's Avatar
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    Quote Originally Posted by Zyerz View Post
    True...I mean, unless you unlock fury with ddostore. Something I wouldnt do (I wanna level all destinies the "natural" way) but it is an option.
    You need the fate points anyway, so you might as well bite the bullet and level it anyway.

    You have to level all destinies to 3 and a handful of destinies to 4 / 5 just to have a level 4 twist and both other twists open. So your going to want Shirardi eventually anyway, might as well knock it out on the way to fury rather than pay turbine points to temporarily skip it.
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  12. #12
    Community Member SensaiRyu's Avatar
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    Quote Originally Posted by TPICKRELL View Post
    And level up Fury of the Wild to 4 so you can twist Sense weakness into either one.
    I can't decide whether to +rep you or -rep you for this comment. I've never -repped someone. Getting a twist 4 is so far away at the moment that this is makes a good comment - next summer.

    +rep
    I was wondering why I was EDing my way to Fury. Thanks for reminding me about it. I couldn't find what I wanted to twist the other day.

    -rep
    I'd need a 4/2/1 twist set - to twist this back to GoF. And from this chart, it takes 45 ED levels and a +2 tome.

    Can't wait for my +4 ED tome to pop out in ToD.

    OK, +rep for reminding me...
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  13. #13
    Community Member TPICKRELL's Avatar
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    Quote Originally Posted by SensaiRyu View Post
    I'd need a 4/2/1 twist set - to twist this back to GoF. And from this chart, it takes 45 ED levels and a +2 tome.
    Not sure what your twist priorities are, but I'm at 4/1/1 and parking this one in terms of destiny leveling while starting the leveling on my other toons. 4/2/1 is on the list, but it requires a +2 Fate tome and all current available destinys to level 5. Getting that last bump to get twist 2 to tier 2 would get two other toons a significant boost in power, so he's on the bench.

    EDIT: 30% haste boost at twist tier III is also pretty sweet place holder for a monk while working on those last 4 fate points for tier 4.
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  14. #14
    Community Member SensaiRyu's Avatar
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    Quote Originally Posted by TPICKRELL View Post
    Not sure what your twist priorities are, but I'm at 4/1/1 and parking this one in terms of destiny leveling while starting the leveling on my other toons. 4/2/1 is on the list, but it requires a +2 Fate tome and all current available destinys to level 5. Getting that last bump to get twist 2 to tier 2 would get two other toons a significant boost in power, so he's on the bench.

    EDIT: 30% haste boost at twist tier III is also pretty sweet place holder for a monk while working on those last 4 fate points for tier 4.
    Ye I was eyeing that 30% haste. I currently have a 2/1 twist line. Working on Shiradi atm. I'll stop at lvl 3 where I can before going back to leveling them.

    I'll go to 2/1/1 next then 4/1/1 and 4/2/1. I want to keep lithe twisted in. Maybe by the time I get there, the +6 AC won't matter.

    But 1,500,001 exp 9 times, assuming I don't use any tier 6s is daunting.
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  15. #15
    Community Member Fomori's Avatar
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    When I leveled up GMoF I felt myself getting more powerful and survivable as I gained points. Now I'm working on LD and it seems very meh to me.
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  16. #16
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    Quote Originally Posted by Fomori View Post
    When I leveled up GMoF I felt myself getting more powerful and survivable as I gained points. Now I'm working on LD and it seems very meh to me.
    Not tried GMoF yet here (it's next, and primarily for main monk that is still mid-TR) but I've really enjoyed LD so far. Feels like multiclassing in Fighter without losing the pure Monk Heroic levels. It doesn't seem outright powerful, no, but there's a lot of synergies and benefits I like there.

  17. #17
    Community Member TPICKRELL's Avatar
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    Quote Originally Posted by SensaiRyu View Post
    Ye I was eyeing that 30% haste. I currently have a 2/1 twist line. Working on Shiradi atm. I'll stop at lvl 3 where I can before going back to leveling them.

    I'll go to 2/1/1 next then 4/1/1 and 4/2/1. I want to keep lithe twisted in. Maybe by the time I get there, the +6 AC won't matter.

    But 1,500,001 exp 9 times, assuming I don't use any tier 6s is daunting.
    I know what you mean.

    As for Lithe, I looked at it pretty hard at first. But I wasn't sure what the diminishing returns of AC would do to its value. So, I wrote a quick program that let me look at how much difference in incoming damage that 6AC made for my toons.

    Right now, I'm 74 AC, 10% dodge, 20% Blur and 10% incorporal. The effect of the extra AC varies by the monster's to hit, but keeping everything else constant the extra 6 AC had a total effect of eliminating 1.5-2.5% of the incoming damage.

    There is no direct comparison, but adding the 1.5 W from tier one GMof increases base damage by 5-10% depending on your build/strength/wraps. My gut tells me that doing 5-10% more outbound base damage will mitigate more incoming damage than the 1.5-2.5% I'd get from 6 more AC...
    Last edited by TPICKRELL; 07-20-2012 at 05:53 PM.
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  18. #18
    Community Member TPICKRELL's Avatar
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    Quote Originally Posted by Fomori View Post
    When I leveled up GMoF I felt myself getting more powerful and survivable as I gained points. Now I'm working on LD and it seems very meh to me.
    While I prefer GMoF, I don't see how you can call 30% haste boost 8 times a day with effectively no timer restrictions meh... Or when you get to the top, doing 400 pt crits in wind or 600 in mountain...
    Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.

  19. #19
    Community Member konexion's Avatar
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    i'm staying fury on my monk and twisting over some from dread. and because wholeness isn't working on my monk in fury, the healing spring from the rgr one for some self heal (still ****ed about this)

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