Results 1 to 10 of 10
  1. #1
    Founder Damian's Avatar
    Join Date
    Jan 2006
    Posts
    350

    Default Swashbuckling not working with Brillant Crescent... (for Devs)

    Brilliant Crescent is a sickle (light weapon, raid) and doensn't seem to work with Swashbuckling. I tried another basic sickle bought on the auction house and it worked fine, as well as another light hammer raid weapon i have.

    could you please fix this ASAP?

  2. #2
    Community Member magaiti's Avatar
    Join Date
    Dec 2016
    Posts
    925

    Default

    It's a known issue. Unfortunately not all known issues are fixed asap, some are not fixed for decades.
    If this sickle was an integral part of your build, you should reconsider your build. Maybe use that raid light hammer you have instead.

  3. #3
    Community Member
    Join Date
    Apr 2013
    Posts
    3,919

    Default

    If you read the description for the item, you will see you are actually wielding a broken staff, a tribute to https://ddowiki.com/page/Item:Shining_Crescents. It almost seems like it should be used with acrobat or henshin trees.
    Last edited by Tilomere; 06-24-2021 at 05:07 AM.

  4. #4
    Founder Damian's Avatar
    Join Date
    Jan 2006
    Posts
    350

    Default

    Quote Originally Posted by magaiti View Post
    It's a known issue. Unfortunately not all known issues are fixed asap, some are not fixed for decades.
    If this sickle was an integral part of your build, you should reconsider your build. Maybe use that raid light hammer you have instead.
    Amen to that... but there is hope!

    they are finaly fixing poison resistance :-)

  5. #5
    Systems Designer
    Lynnabel's Avatar
    Join Date
    Jul 2016
    Posts
    0

    Default

    Quote Originally Posted by Damian View Post
    Brilliant Crescent is a sickle (light weapon, raid) and doensn't seem to work with Swashbuckling. I tried another basic sickle bought on the auction house and it worked fine, as well as another light hammer raid weapon i have.

    could you please fix this ASAP?
    Wow, would you believe that I'm pretty sure this was broken because it was erroneously getting caught up in the checks we used to prevent the original Shining Crescents from working as a Swashbuckling weapon? Ironic, right? This is fixed internally and will be in an upcoming patch.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  6. #6
    Founder Damian's Avatar
    Join Date
    Jan 2006
    Posts
    350

    Default

    Quote Originally Posted by Lynnabel View Post
    Wow, would you believe that I'm pretty sure this was broken because it was erroneously getting caught up in the checks we used to prevent the original Shining Crescents from working as a Swashbuckling weapon? Ironic, right? This is fixed internally and will be in an upcoming patch.
    Excellent news, thank you!

  7. #7
    Community Member Artos_Fabril's Avatar
    Join Date
    Jan 2010
    Posts
    1,681

    Default

    Quote Originally Posted by Lynnabel View Post
    Wow, would you believe that I'm pretty sure this was broken because it was erroneously getting caught up in the checks we used to prevent the original Shining Crescents from working as a Swashbuckling weapon? Ironic, right? This is fixed internally and will be in an upcoming patch.
    Absolutely unsurprised.

    Maybe after the stat refactoring is finished, some coders (not devs) can go through and create a better item property tagging system than checking the item name field.

  8. #8
    Systems Designer
    Lynnabel's Avatar
    Join Date
    Jul 2016
    Posts
    0

    Default

    Quote Originally Posted by Artos_Fabril View Post
    Absolutely unsurprised.

    Maybe after the stat refactoring is finished, some coders (not devs) can go through and create a better item property tagging system than checking the item name field.
    It was checking Combat_TwoWeaponOffHandBonus :) This is a property set on items that can be dual-wielded to determine the bonus they give in the offhand. Items that are two-handed do not have this, because they can't go in the offhand. Since the sickle was set to ignore the offhand, it didn't have this property set, so I had to give it an offhand bonus as if it were actually one-handed but keep the irregular precluded slot (Weapon2) the same so it still only fits in the mainhand.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  9. #9
    Community Member Artos_Fabril's Avatar
    Join Date
    Jan 2010
    Posts
    1,681

    Default

    Quote Originally Posted by Lynnabel View Post
    It was checking Combat_TwoWeaponOffHandBonus This is a property set on items that can be dual-wielded to determine the bonus they give in the offhand. Items that are two-handed do not have this, because they can't go in the offhand. Since the sickle was set to ignore the offhand, it didn't have this property set, so I had to give it an offhand bonus as if it were actually one-handed but keep the irregular precluded slot (Weapon2) the same so it still only fits in the mainhand.
    That at least makes a modicum of sense. Does the tempest dex to-hit and damage enhancement also check that field to make sure it only applies to dual-wieldable weapons?

    Also, while you're looking at these, is it possible to fix the offhand version accepting sentience? I don't know why anyone would do that, but if they did it would presumably become unequipable, having both 'no main hand use' and 'no offhand use' properties.
    Last edited by Artos_Fabril; 06-24-2021 at 12:24 PM.

  10. #10
    Systems Designer
    Lynnabel's Avatar
    Join Date
    Jul 2016
    Posts
    0

    Default

    Quote Originally Posted by Artos_Fabril View Post
    That at least makes a modicum of sense. Does the tempest dex to-hit and damage enhancement also check that field to make sure it only applies to dual-wieldable weapons?

    Also, while you're looking at these, is it possible to fix the offhand version accepting sentience? I don't know why anyone would do that, but if they did it would presumably become unequipable, having both 'no main hand use' and 'no offhand use' properties.
    As a matter of fact, it does, so that did also get fixed. And that's a good catch on the sentience flag, also fixed.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload